Hi there, Recently I was reading these two articles about G-sync technology and the best practice to avoid latency and the G-sync ceiling: https://www.howtogeek.com/270672/how-to-enable-optimize-and-tweak-nvidia-g-sync/ https://www.blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/5/ My understanding after reading through these is that the "G-sync Ceiling" is the point at which Nvidia's G-sync Aware Vsync will kick in -- so, this should kick in above 144 hz on a 144 hz monitor then for example. To get around this, people seem to have simply capped their fps 2 frames below their monitor refresh rate (I'm guessing 2 frames instead of 1 to get around frame limiter variance since some frame limiters aren't as accurate as Rivatuner, but provide lower latency for example). What I'm confused about then is about the V-sync option in the Nvidia Control Panel. > Doesn't turning V-sync to OFF in the Nvidia Control Panel (while leaving G-sync on) remove/disable the Nvidia G-sync Aware V-sync meaning there no longer exists a G-sync Ceiling? I would think that if you disabled the G-sync Aware Vsync in the control panel while leaving G-sync on that one could limit their fps to their full refresh rate without any penalty since a G-sync ceiling/G-sync Aware V-sync would no longer kick in to increase latency. I guess I'm asking what am I getting wrong in all this? If you can just turn off the G-sync ceiling/G-sync Aware Vsync, it would seem like there's no longer any need to limit fps 2-3 frame beneath -- rather I would think you could simply limit the fps to your refresh rate or maybe 1 below to get around frame limiter variance.