Info Zone - gEngines, Ray Tracing, DLSS, DLAA, TSR, FSR, XeSS, DLDSR etc.

Discussion in 'Videocards - NVIDIA GeForce' started by OnnA, Sep 22, 2021.

  1. le07

    le07 Member

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    FF15 demo doesn't include DLSS unfortunately, only the Full game, but from what I know it only has DLSS1 and can only be enabled on 4K resolution.
     
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  2. OnnA

    OnnA Ancient Guru

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  3. lors

    lors New Member

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    Edit: Nevermind.
     
    Last edited: Jan 18, 2023
  4. OnnA

    OnnA Ancient Guru

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  5. OnnA

    OnnA Ancient Guru

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    Returnal PC RT/DLSS/NIS/FSR Confirmed

    Today, Sony confirmed the game will be released on PC on February 15th with a brand new trailer that covers some of its PC-exclusive features, such as NVIDIA DLSS and AMD FSR support.


    The game will also support NVIDIA NIS as well as 21:9 and 32:9 resolutions. Returnal on PC will also support not only ray-traced shadows (already available on PS5) but also ray-traced reflections.

    Alongside confirming the game's PC- exclusive features, Housemarque revealed more detailed Returnal system requirements for a variety of resolution and quality settings.
    As expected, ray tracing at 4K resolution will be extremely demanding, requiring an Intel i9-11900K or AMD Ryzen 9 5900X CPU, RTX 3080ti or RX 6950 XT GPU, and 32 GB RAM.

    -> https://wccftech.com/returnal-to-re...y-15th-detailed-system-requirements-revealed/

     
    Last edited: Jan 19, 2023
  6. OnnA

    OnnA Ancient Guru

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  7. TimmyP

    TimmyP Maha Guru

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    Wanna see that ^ (Dune demo) with DLSSp specifically. TSR sucks and DLSSp is getting notably better.
     
  8. OnnA

    OnnA Ancient Guru

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  9. aufkrawall2

    aufkrawall2 Ancient Guru

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    Not seeing it, apart from UP (and bad motion object trailing/blurring of 2.4.0 version).
    But nice that they positively mention vanished DLSS sharpen (Edit: "sharpen" was missing...).
     
    Last edited: Jan 21, 2023
  10. wanderjahr

    wanderjahr Member

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  11. aufkrawall2

    aufkrawall2 Ancient Guru

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    Valid point. Though it seems the game's TAA apparently suppresses noise caused by negative LOD bias very aggressively, so it's not a too unfair comparison.
    But perhaps I'd use -1 for native and e.g. -1.2 for DLSS Quality.
     
  12. wanderjahr

    wanderjahr Member

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    The game applies a -2 for ultra plus and -1 for ultra textures iirc (i think the only difference between ultra and ultra plus is vram allocation so not sure why there is a different mip bias). -2 is actually not too bad. That seems to be a good balance between crispness and shimmering in the distance. I've just never compared that value with native to see how it stacks up.
    DlssMipLevelBias = NativeBias + log2(Render XResolution / Display XResolution) - 1.0 + epsilon is the formula Nvidia recommends for lod bias and for 1440p balanced is actually -2.57
     
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  13. aufkrawall2

    aufkrawall2 Ancient Guru

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    Yes, but bias shimmering also gets worse the lower render res gets. Also, mip bias can't make up fully for lowered res. Alphatest foliage in Skyrim SE always looks less detailed with DLSS Q vs. DLAA, no matter how strong the negative bias is.
     
  14. OnnA

    OnnA Ancient Guru

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    Hogwarts Legacy will have DLSS & FG + Ray Tracing Shadows, Reflections & Ambient Occlusion.

    -> https://twitter.com/WBGamesSupport/status/1615985787979370497?s=20


    "Hey, and thanks for reaching out for some more information regarding Ray Tracing in Hogwarts Legacy!
    We can confirm that there will be Ray Tracing options for; Shadows, Reflections, Ambient Occlusion, and Quality Presets.
    We hope this answers your question!"
     
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  15. Mega260

    Mega260 Member

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    John Linneman of Digital Foundry has noted that Forspoken has clean image using DLSS Quality (yeah thats right , the game does have DLSS even though it's not mentioned) thanks to AMD for sponsering the title
     

  16. OnnA

    OnnA Ancient Guru

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    RT and maby DLSS ;) (Im 99% sure of it)

     
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  17. Trunks0

    Trunks0 Master Guru

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    It's the same engine further expanded. So I would expect DLSS and FSR2.x. Possibly even XeSS as there is little reason to not include it.
     
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  18. Memorian

    Memorian Ancient Guru

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    The devs mentioned RTGI..Gonna look good.
     
  19. BAZOKA1942

    BAZOKA1942 Member Guru

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    hi a very good dlss 2.5.1 vs 2.3.4 comparison detail+motion :)
     
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  20. BAZOKA1942

    BAZOKA1942 Member Guru

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    dlss 2.5.1 vs native cyberpunk ;)
     
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