Discussion in 'Videocards - NVIDIA GeForce' started by OnnA, Sep 22, 2021.
Rumour: DLSS 4.0 will improve on all fronts, especially IQ with RTX On
We will have some news soon.
Hey, how did you come to the conclusion that either 3.1.1 or 3.1.30 is the best FG version? From my testing, all the versions (including 3.5.0) after the initial cyberpunk/spiderman UI improvements, are the exact same.
Depends on game really. No crosshair artifacts.
Every improvement is always welcomed. But frame generation improvement is more tempting.
Maybe they will finally unlock the interpolation factor. It is currently arbitrarily locked to just 2x, but it can do any 2n factor just like FSR3.
Recently got a 4090 coming from a 6800 XT so I haven't really used DLSS (I had an RTX 2080 before the Radeon but never used DLSS with it) and I am wondering why I never see the option for ultra quality although everything I read says it is supported? Have developers just omitted that option or what?
Force DLAA Best IQ ever ....
OP Updated - New DLSS3 Mod versions avaible.
NVIDIA GeForce RTX 5090 rumors: 2.9 GHz boost clock, 1.5 TB/s bandwidth and 128MB of L2 cache
Definitely the plan but for some games I would like that option and was wondering why it is never present.
Newest Paid for DLSS3 version doesn't work for Starfield. Turns your screen black after a few mins. Apparently he updated his DRM.
So, is everyone just swapping in the newest version of DLSS into their games or should I be choosing specific versions for specific games? So far I have just been putting 3.5 v2 into everything I play.
Apparently Im way late to the party and just noticed this whole updating DLSS stuff but I really dont understand any of it lol. I would like to though!
Anyone else find the implementetion of DLSS in "Lies of P" very blurry ?
Ray tracing graphics card ranking: 39 gaming GPUs in comparison [Update with RX 7800 XT & RX 7700 XT]
Update from September 19, 2023: We have updated this article to the current status. New are the performance values of the AMD graphics cards Radeon RX 7800 XT (PCGH test) and Radeon RX 7700 XT (PCGH test) ,
which means there are a whopping 39 graphics cards in the chart. Good to know: In addition to the calculated GPU ranking (overall index), you can also select and compare the individual indices of the four test resolutions Full HD, WQHD, Ultrawide-QHD and Ultra HD.
Not interested in ray tracing? Then the article Graphics card ranking 2023: 34 Radeon and Geforce GPUs in the benchmark will help you (rasterizing performance).
More and more PC games are using ray tracing instead of traditional graphics display. That's a good thing, because traditional rasterization only creates a pretty picture thanks to clever fakes. The obvious idea of simulating virtual light rays so that the problems take care of themselves has now become widespread in games, with more than 100 titles offering ray tracing support .
This article is not about the meaning of ray tracing, but rather about buying advice for graphics cards. Would you like to use ray tracing smoothly and upgrade it for it? Then you have come to the right place. By the way, upgrading is not the only way to increase performance - the right settings do it too (ray tracing tuning).
XeSS exclusive Let the upscaling wars begin.
XeSS performance should look better than FSR quality even on non intel hardware, it's not ideal, but I rather be in Intel jail than AMD's.
It's not the first XeSS exclusive game.
The Riftbreaker for several months only had XeSS as a temporal upscaler.
Yes, XeSS looks better than FSR2, but this is still a very bad policy, regardless if being done by Intel, AMD or nVidia.
Just add all upscalers and let the user choose. As several devs already said, implementing these temporal upscalers is very easy, especially after the first one is done.
Who cares about FSR?
It needs to be better than FSR2 on none Intel hardware for practically all of us to care.
Reviews of XeSS focus on how good it looks on Intel.
We dont get that.