I'm RivaTuner author :)

Discussion in 'RivaTuner Advanced Discussion forum' started by Kennung Eins, Sep 11, 2000.

  1. Kennung Eins

    Kennung Eins Ancient Guru

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    There is no TnLHAL in the 2.08 drivers, is it?<BR>If so, this would be a way to disable T&L on a GeForce! Really simple...
     
  2. Unwinder

    Unwinder Moderator Staff Member

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    Hi<P>I'll answer all you questions but I'm sorry for possible mistakes in my English. If you understand Russian you may post your questions into forum on <A HREF="http://nvidia.h1.ru" TARGET=_blank>http://nvidia.h1.ru</A>
     
  3. Guest

    Guest Guest

    Nice prog, thank u 4 your efforts <IMG SRC="http://guru3d.playnet.com/ubb/smile.gif">. Haven't u any suggestions on negative LodBias values for Geforce cards? 4 Unreal (not UT) especially? I've tried some negative values, picture qulity really changes, but could not manage 2 find optimal value.<P>My video card is Creative Anilhiliator Pro (GF DDR), Detonator 5.32.<P>Thanx in advance.<P>R.Fisher.
     
  4. Guest

    Guest Guest

    I have a tnt2 ultra and I always install latest detonator drivers, so if i understand u right, this is nonsense and i should better inatall 2.08 drivers??? Is this realy true?<P>thanks for comments<BR>Hoogla
     

  5. Unwinder

    Unwinder Moderator Staff Member

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    2 Fisher<P>Detonator 3.xx - 6.xx interprets LODBiasAdjust value in the different ways for TNT/TNT2 and GeForce/GeForce2 GTS, that's why LOD bias adjustment implemented in NVidia's control panel don't work. It's shame for NVidia programmers. <BR>For TNT/TNT2 LOD bias = LODBiasAdjust / 8<BR>For Gf/Gf2GTS LOD bias = LODBiasAdjust / 256.<BR>By the way about Unreal... Why don't you use 226 patch? It set negative LOD bias. For previous 225f patch I used -1 value.<P>2 Hoogla<P>It's pity, but it's true. Detonator 2.08 is about 5% faster in Direct3D. I always thought that it's because of GeForce optimization. But when I bought GeForce I tried to use it with Detonator 2.08. It sounds strange, but it works FASTER with old 2.08 drivers. I don't know why does NVidia guys slow down Direct3D HAL into new drivers. Maybe they want to show TnLHAL advantages by decreasing HAL and TnLHAL difference? <IMG SRC="http://guru3d.com/ubb/smile.gif"><BR>
     
  6. Unwinder

    Unwinder Moderator Staff Member

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    2 Kennung Eins<P>Yes, you are right. TnL is not supported Detonator 2.xx
     
  7. Guest

    Guest Guest

    To Unwinder!<BR>Êàíý÷íà ïàíèìàýì, äàðàãîé!!!<BR>ìÛ ÆÅ íå ëàìèðû, ñàì âèäèæ!!! Âàé ìàëàäöà, õàðîøóþ ïðîãó íàïèñàë <IMG SRC="http://guru3d.com/ubb/biggrin.gif">
     
  8. Kennung Eins

    Kennung Eins Ancient Guru

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    What's with OpenGL? If you'd use the 2.xx OpenGL file, TnL would be disabled, too, wouldn't it? Which of the 2.xx OpenGLs is the fastest?
     
  9. Guest

    Guest Guest

    I love RivaTuner! It's <B>BEST FROM THE BEST!</B>
     
  10. Unwinder

    Unwinder Moderator Staff Member

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    2 Hoogla<P>All 2.xx OpenGL drivers are almost equal.
     

  11. Guest

    Guest Guest

    2 <B>Unwinder</B><P>Thanks, I'll try "-256", what about patches, I haven't much time 2 search 4 it. Will try it too.<P>R.Fisher.
     
  12. Guest

    Guest Guest

    I have installed the Detonator drivers 2.08, but every time I boot into Windows I get a message that NvXTInit is not correct in NVQTWK.DLL.<P>I have downloaded the drivers from 2 different sites, but each time I get this message. What is wrong? It seems their is a problem with this dll-file?<P>CarSmasher<BR>-----------
     
  13. Unwinder

    Unwinder Moderator Staff Member

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    2 zuiplap<P>NvXTInit.dll is the part of Detonator 3.xx - 6.xx. You hadn't unistalled previous drivers before instaling Detonator 2.08. That's why you get this message. <BR>You can either uninstall previous drivers or remove this DLL manually using msconfig.exe<P>
     
  14. Guest

    Guest Guest

    Hi all,<P>Can i get this straight that the LODBiasAdjust goes upto 8 in reg for TNT2 and upto 256 for Geforce.<P>And for negative values is this just the same but -8 and -256?<P>-----------------------<P>Do W-Buffer options override Z-Buffer ones and what do the WScale 16 and WScale 32 do?<P><BR>Best Regards,<P>A. Charnley<BR>NVmax Administration <A HREF="http://www.charnleys.co.uk/nvmax" TARGET=_blank>http://www.charnleys.co.uk/nvmax</A>
     
  15. Unwinder

    Unwinder Moderator Staff Member

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    2 AC <P>&gt; Can i get this straight that the LODBiasAdjust goes upto 8 in reg for TNT2 and upto 256 for Geforce.<P>No. Valid range for LOD bias is [-15;15], so valid range for LODBiasAdjust is [-15*8; 15*8] for TNT2 and [-15*256; 15*256] for GeForce<P>&gt; Do W-Buffer options override Z-Buffer ones and what do the WScale 16 and WScale 32 do?<BR>W-Buffer don't override Z-Buffer untill aplication directly request W-buffer support.<BR>To understand WScale16 to to read W-Buffer related whitepappers at NVidia's developer relations page.<BR>
     

  16. Guest

    Guest Guest

    I am really quite inexperienced with video tweaking, but I would like to learn. I just installed a Viper 770 (TNT2 32 MB) so that I could run realMyst. Cyan, the company that makes realMyst (and Myst and Riven), recommends using the latest detonator 3 drivers (version 6.31 I believe). These drivers run the realMyst demo just great, so I do not want to change them.<P>On the other hand, after I installed the Viper 770 (old card was an Intel740), The Journeyman Project 3: Legacy of Time game became a bit blurry and developed sound distortion. Could any tweaking help me here and does the RivaTuner work with Detonator 3 drivers???<P>And where do I begin to understand what to tweak and how to do it in general?<P>Thanks for any advice! I appreciate the site!
     
  17. Guest

    Guest Guest

    2 Unwinder<P>How come the Nvidia control panel only allows values 0, 2, 4, 6, 8 & 10<BR>for LODBiasAdjust?<P>
     
  18. Unwinder

    Unwinder Moderator Staff Member

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    It's a bug into drivers. I don't know why NVidia can't implement correct LOD bias adjustment into their OWN drivers.
     
  19. pogpog

    pogpog Guest

    Very very very very poor overall performance when tried to benchmark it.<P>I use Final Reality Benchmark.<P>Detonator 5.22 gives me 4.06<BR>detonator 2.08 with riva tuner gives me 3.34<P>wow !!!!!<P>my hardware:<BR>amd k6-2 @ 500 (not o'rclock)<BR>100mhz fsb<BR>agprate-1x<BR>pc-100 sdram<BR>ali alladin V chipset<BR>tnt2-m64 @ 150/157 <BR>fast write-disable<BR>4 gig addressing-disable<BR>side band addreessing-disable
     
  20. Unwinder

    Unwinder Moderator Staff Member

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    Probably u hadn't disabled VSync in Detonator 2.xx. Am I right?
     

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