Discussion in 'Games, Gaming & Game-demos' started by Stone Gargoyle, Dec 4, 2019.
Oh yeah the boxes of random crap... not a fan.
Horizon Zero Dawn Complete Edition for PC - Patch 1.07 is now available
We’re happy to announce that Patch 1.07 for Horizon Zero Dawn Complete Edition is now live! As we mentioned in our previous update,
our team has been hard at work on some of the trickier graphical issues, which needed some more time in development.
With Patch 1.07 the team has rewritten the way the engine deals with shaders and shader-optimisation.
This results in the optimisation step becoming optional, as well as the Anisotropic Filtering option now working as expected.
What this means for you: upon starting the game, it will start optimising shaders in the Main Menu each time.
Shaders will also still be optimised during gameplay, but this now happens automatically in the background.
Letting the game run the initial shader optimization is completely optional, so if you want to jump straight in,
you can skip it; letting this process finish before playing will improve your loading times in the game.
Lastly, please note that changing AF settings can take some time depending on your PC hardware.
You can find the Known Issues and full Patch Notes for Patch 1.07 below; if your issue isn’t among them, you can continue to send us your reports here.
CPUs that have more than 16 cores might experience a higher amount of instability
Some players are experiencing graphical settings issues, such as HDR not working correctly.
Some players are experiencing performance issues on specific GPUs or hardware combinations.
We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Anisotropic Filtering now works correctly
The mandatory/unskippable shader optimisation step at first launch has been removed
Shaders are now pre-optimised in the game’s Main Menu, but can be skipped
Shaders are also optimised dynamically in-game
Good to know they still work on the game. At least the support's nice.
Nice to see AF fixed at last and in addition changing up the shader optimization stage.
It was working correctly even in the previous patches. idk whats up with that.
Runs really smooth for me now.
So it seems that issues are fixed. Good to play now?
GOG just announced the game is also coming to GOG.com and galaxy 2.0 is supported. Pretty neat, wish they would done that sooner , so i wouldnt have bought the Steam version.
Everything comes to he who waits!
I played it on PS4 Pro when it came out. I found it boring. Nothing special. Even repetitive after a while. At the time it looked great. I never finished it but got close. I just couldn't keep doing it. Some nice ideas but overall. Eh. Overrated.
Patch 1.08 is out, with a few performance improvements
Well gotta hand it to developers for properly supporting this title on PC.
I'll give this another shot I think. Just power through the campaign if nothing else. Maybe.
Game is live on GOG as promised
Very good, I think they planned the GOG release along with the newest patch. I plan on getting this at some point, and now I know where.
No avx instructions cpus can finally run the game with the latest patch @LocoDiceGR
now all the idiots on the steam thread can be shown how little avx actually does for fps at high resolution.
Finished the game once,tried NG+ could not play anymore. I was level 58 killing level 1-4 was not fun.
Idk it would be interesting to see if its making any difference.
you can only note a difference when you're cpu bound.
Horizon isnt very cpu bound game it probably makes no difference in this game. Death Stranding is another story.