With regard to mbk1969's "Unreal 5 Jiggle Physics" post... Looks to me like there is a latency or hysteresis issue; a bit too much of a body in motion tends to remain in motion-thing going on. Actually, in this case, bodies. I'd take issue with the omission of the other movement axes, too. Anyway, I'd say this seems better than most, and certainly better than nothing. Having spent some time in Maine, I can mention people there have a saying, "it's as cold outside as a brass bra." (Think about that concept for a moment, gentlemen.) Seems to me that nearly all adult females in video games have been wearing brass bras all this time. I can only hope that the bulk of Nvidia's AI efforts are being devoted to getting this matter resolved properly once and for all. EDIT: I must buy a new mouse.