HBAO+ Compatibility Flags Thread

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by MrBonk, Mar 3, 2014.

  1. MrBonk

    MrBonk Ancient Guru

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    And i've got nearly as much hours in L4D2, so I think my own experiences speak for themselves. I used the SSAO for L4D2 from 2011 onward.

    Every other game I used old driver SSAO with had just as many issues of their own in addition to massive performance hits.
     
  2. -Tj-

    -Tj- Ancient Guru

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    Well I used it since it was first introduced, and yeah initial SSAO was the best even if it was a bit perf. intense, but back then there were kinda weak gpus too..

    Anyway nv needs to stop optimizing it and finally start fixing what they broke in the first place.
     
  3. GuruKnight

    GuruKnight Master Guru

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    Never mind.
     
    Last edited: Apr 17, 2015
  4. GuruKnight

    GuruKnight Master Guru

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  5. inkscape

    inkscape Member

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    I just bought MKX yesterday. I have installed it and played it already, but decided to reinstall it all since some issues come from the streaming-install it has.

    I'll give the flag a test once it's all done installing.
     
  6. lowenz

    lowenz Master Guru

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    Up for this. DX10 too?
     
  7. inkscape

    inkscape Member

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    Update regarding Mortal Kombat X

    I tested out the official flag. I didn't really do anything of bleeding testing, but I just did an overall test whether it works and if it gave any heavy performance hit regarding playing. I have noticed not any significant performance difference as the game still needs fixing regarding optimization. For the stage used in the testing, I seen no noticeable performance drop. Some stages may have more things to project AO on so performance varies on the stages. I used Quality AO settings in NVInspector at the time.

    So I tested in 4 different ways. No AO, Ingame AO, HBAO+, & HBAO+ + Ingame AO.

    No AO:
    [​IMG]

    HBAO+:
    [​IMG]

    Ingame AO:
    [​IMG]

    Ingame AO + HBAO+:
    [​IMG]

    As it's visible, the official HBAO+ flag provides a more subtle AO whilst the ingame AO is more darker. IMO, Darker fits the games' style of art so I recommend the combination of both as HBAO+ provides more detail/precision in the image whereas the ingame AO does not provide that much detail/precision.
     
    Last edited: Apr 18, 2015
  8. MrBonk

    MrBonk Ancient Guru

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    The 2 part suggests DX1x.

    However did I miss this post, or is it needing to be further tested?
     
  9. kx11

    kx11 Ancient Guru

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    HBAO+ is far better than the game's AO
     
  10. lowenz

    lowenz Master Guru

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  11. MrBonk

    MrBonk Ancient Guru

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  12. inkscape

    inkscape Member

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    We already know the current HBAO+ algorithm dominates as in performance and precision...
     
  13. Rigbaby

    Rigbaby New Member

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    @Inkscape
    Thanks for the shots, I was on the fence about the in game SSAO. HBAO+ and a mild reshade tweak make a big difference on the visuals.
     
  14. inkscape

    inkscape Member

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    Your welcome! :)
     
  15. Prime

    Prime New Member

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    Portal 1 isn't listed in OP. :( What are the best flags to try?

    I just meant that the flags in the profiles created by nVidia before the HBAO+ switch were basically useless as they're not reliable at all now.

    Anyway, you guys were right, the SSAO with the 327 driver was pretty awful, but I played through AC1 with it anyway. :p
     

  16. MrBonk

    MrBonk Ancient Guru

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    Other flags used with Src engine games are a good starting point.
     
  17. signex

    signex Ancient Guru

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    I tried this flag: 0x00000010 with GTA V it seems to work. :D
     
  18. inkscape

    inkscape Member

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    Provide some screenshots with it and your in-game settings?
     
  19. GuruKnight

    GuruKnight Master Guru

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    Hehe, no it doesn't.
    This flag is DX9 only, while GTA 5 runs in DX10+.
     
    Last edited: Apr 24, 2015
  20. demon_firefox

    demon_firefox Member

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    I've updated the post and added a few screenshots. Due to a picture limitation I had to move some entries into a new post:
    https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874&postcount=129
     
    Last edited: Jun 28, 2015

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