I typically use GeDoSaTo to do all my downsampling but in Bioshock 1 and 2 it disables HBAO+. Ever since NVIDIA released their latest drivers that include DSR support for GTX 670s I've been using that. I crank the smoothness down to 16% and it looks decent. Regarding SGSSAA, I use a formula I found a long time ago for choosing LOD values: 2x MSAA + 2x SGGGAA = -0.50 4x MSAA + 4x SGSSAA = -1.00 8x QMSAA + 8x SGSSAA = -1.50 Also change LOD bias from "Clamp" to "Allow" I'm not sure if this is still true or if it's changed. I also have a 21:9 aspect ratio monitor (native 2560x1080) so I don't know if that messes things up. I'm currently trying to find a flag for Jade Empire, which is a DX9 game. Any idea where I should start. From what I understand only the last 2 characters should change (i.e. 0x000000YZ). According to the Wiki it's a proprietary game engine. I know similar Bioware games (KOTOR 1 and 2) used OpenGL so not sure where to start.