Nvidia has had this feature for years and AMD has not. If I wanna run my games in the highest resolution possible, but still want a smooth frame rate, it would be nice to be able to run my game 30fps at 60hz (like LFC with frame doubling) with perfect frame pacing like on console. Simply capping the frame rate to 30fps, does not guarantee that it will always sync with the refresh rate. It may be smooth for a few seconds, then have a large stutter, then smooth again, then stutter. I've tried it many times with FRTC and RivaTuner and it was always the same. Shadow of the Tomb Raider has this option built into it's game. It's called Half Refresh Vsync where it takes each frame and doubles it making it 60fps vsync, except it's visually 30fps with no hitching or stutters to be found.