Yeah. There's not enough wide spread interest in it to make it a solid, "must have" feature going forward. Which makes it a risky business for a lot of studios. Valve have actually upset a lot of HL fans by basically trying to force their new VR tech on players with their "You want the next Half-Life installment? Better buy a VR" tactic. And, while there are a LOT of people who rushed out and bought one, there were also a lot of people that pretty much said "Guess I don't need HL then" And, the recent gameplay clips have been just as divisive. Some think it looks great, others... sluggish, clunky and boring. It doesn't help that they demoed it using teleport movement which is a big turn off for a lot of people. Also, the problem with watching someone else's VR footage is that it looks jittery and unnatural. Also, the new voice actress for Alyx sounds like crap. Sorry... but, do not like her at all.