GTX 780 Framedrop issue in H1Z1: King of the Kill

Discussion in 'Videocards - NVIDIA GeForce' started by Novacaine, Mar 14, 2017.

  1. Novacaine

    Novacaine Member Guru

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    GPU:
    Zotac GTX 780 3GB
    Hello guys,

    I'm here to ask for some expert advice because I know you guys at Guru3D are the best. I'm having some issues playing certain games on my system, but in this post I will focus on one game in particular: H1Z1 King of the Kill. My issue with the game is I get FPS drops in certain areas, and I'm unable to pinpoint the cause of this or how to fix it. To troubleshoot, I ran MSI Afterburner to pinpoint if I might have a bottleneck or what have you. The results are very interesting and are as follows:

    I ran the game at 1920 x 1080 (monitor's native res) with everything on HIGH/ULTRA

    http://imgur.com/a/BUfIu
    In these images everything is as expected, and this is how the game behaves most of the time.
    1st screenshot - A dense tree area. GPU Load is at 100% CPU @ 38% 80 FPS.
    2nd screenshot - Open field area. GPU 100% CPU 42%. 102 FPS.

    http://imgur.com/a/7snMK
    Now if you look at these images, you can see my problem. In certain similar areas to the ones above I get these weird frame drops. You can see how this can get very annoying especially in fire-fights. Sometimes I would scope in on an enemy and my FPS would drop from 100~ to anywhere as low as 30. And the trend that I notice is that not only does the FPS drops but also the GPU Usage %. Any ideas on why this happens and how to remedy it are GREATLY appreciate it. I will post some more useful info below.

    PC specs:
    i7 950@4GHz
    Zotac GTX 780 3GB (reference card)
    ASUS Sabertooth X58 Mobo
    12GB DDR3 Corsair RAM
    (3 sticks of this https://www.newegg.com/Product/Product.aspx?Item=N82E16820145295
    and 3 sticks of this https://www.newegg.com/Product/Product.aspx?Item=N82E16820145258)
    Samsung 840 EVO 250GB SSD
    and a 1st gen Corsair GS800 PSU
    And my system is running on Windows 7.
    pastebin of my CPU-Z report:
    http://pastebin.com/TVpkzRqQ


    I've also tested my system on the new DOOM game, which I think is more demanding than H1Z1. I didn't take any screenshots, but with everything on ULTRA at 1920x1080 the GPU maintained 99-100% usage the entire time and around ~85 FPS in both Single player and Online gameplay with no frame drops.

    Also here are some of my 3DMARK Firestrike results if it helps at all:
    Stock CPU + Stock GPU [Windows 10]:
    http://www.3dmark.com/fs/11839251
    CPU@ 4GHZ + Stock GPU [Windows 10]:
    http://www.3dmark.com/fs/11847563
    I recently reformatted back to Windows 7 from 10 to see if maybe a fresh install might be able to fix my issue, but it's still there. Also interestingly enough, my Firemark results are a bit lower on Windows 7: http://www.3dmark.com/fs/11990206


    Anyways, thanks guys for reading, and I hope you can help me with this issue. Have a great day.

    Cheers.
     
  2. Undying

    Undying Ancient Guru

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    Just like Arma, DayZ... H1Z1 is also very tied to the CPU. Those games are still pinnacle of CPU bottlenecking. Just like you said, varius scenes are demanding than others. You can clealy see how GPU usage is dropping on your screens when you reach that area.

    Also, i've noticed your GPU core clock dropped to 692mhz at some point. You should look into that.
     
  3. GroinShooter

    GroinShooter Master Guru

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    ^This

    Those games are all heavily dependent on raw per core CPU power. There's not much one can do about that other than overclocking or just buying a beefier CPU and even then you'll not see too much of a boost in performance with these games. Runs like crap, looks like crap and upgrading results in crap. This is the exact reason I lost hope and stopped playing DayZ - Get near a large, or even a small town/city and framerate plummets down like a falling drunk. It's a shame though as otherwise these games are really fun.
     
    Last edited: Mar 14, 2017
  4. Novacaine

    Novacaine Member Guru

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    I won't argue, my CPU sucks, and it's time for an upgrade. But, I always assumed there's a CPU bottleneck if the GPU usage drops and the CPU usage spikes. Also, I believe the core clock dropped because the GPU felt it didn't need full power. I see the same in League of Legends, where the GPU downclocks to about the same speed.
     

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