Discussion in 'Videocards - AMD Radeon Drivers Section' started by Pandora's Box, Apr 2, 2015.
That last part is true. I believe they lose a lot of good momentum for no reason, either because they take idiotic decisions (see VSR, which could be a marketing coup if they simply enabled it for EVERYTHING, since they can), either because they fail to communicate the good work they are doing.
At this time AMD has basically designed one of the new major APIs around their hardware (Vulkan), and have probably contributed enormously to the other one (DX12), which is already optimized for their architecture (because of the consoles).
Their driver appears to be miles ahead of NVIDIA's in the new APIs too, which is to be expected.
NVIDIA plays the marketing game really nicely. See how they have places like Reddit (subreddits like PCMasterRace and /r/pcgaming) in their pocket, where jabs at AMD are every day occurence while celebrating the "open" nature of the PC.
If NVIDIA was doing what AMD is doind right now with APIs and consoles, we would have Jen-Hsun Huang's face on an advertisement on the Moon. (Which you would need a telescope with an NVIDIA chipset in order to see).
Seeing how badly optimized GTA IV is I don't have much faith right now.
Max Payne 3 was fine. Like, completely fine. It seems that took a turn after that. We'll see.
GTA V has NOTHING to do with the broken nature of GTA IV. The last Rockstar PC game was Max Payne 3 and that is the basis of comparison. Max Payne 3 does not stutter, runs very well, and scales perfectly with CrossFire. Hell, if I remember correctly, AMD's 7970s were outperforming the 680s in this game.
Also, PrMinisterGr, the profile AMD included in 2013 was around the time the rumors of a PC release were abound on the Internet. Having a profile since 2013 is no indication of whether this profile is suitable for the current state the game will release in, even if they developed on a PC then scaled down the game and focused to release it on PS3 and 360.
IF the profile since 2013 makes CF work as good as Nvidia's game-ready GTA V driver SLi profile, then I will be pretty impressed.
You have to wonder why Nvidia had to release a new driver (profile) given the game developers seem to have been working with Nvidia closer than with AMD.
Either AMD have been ready for a year and a half, or they're not ready now.
Max Payne is nothing like GTA.
Like I said, no driver for the release..
7970's outperform 770s usually
If you actually see, the profile changes between driver releases. It is not "left" there since release. It won't be the state of the profile in 2013 that will work today, obviously.
That's a good question.
Or they'll release a driver two days from now, and in between everybody will be having an apoplexy.
The attention that Rockstar was giving to PC ports was the great change with Max Payne 3. We are not comparing the engine/game.
drivers coming today
Beta driver 15.4 has been posted to AMD's website!
AMD performance in GTA 5 is a f****n joke.
Do something about that massive CPU overhead caused by graphic driver instead of waiting for DX12.
and u believe those charts..LOL
look at HH review
These sites are ****ing jokes and well known for sometime now to be full of feces.
I have two friends of mine who run GTA on AMD hardware and the numbers are NOTHING like that. Do you even have the game with AMD hw?
Running GTA 5 in High settings with 7950 with a constand 60 frames per second.
Disabled crossfire as i just cant stand the micro stuttering anymore tough
But a single 7950 is still kicking ass and if you are able to get trough all the loops and problems with the launcher the game is realy well optimised and runs smooth as butter.
Strangely its Nvidia 970 / 980 who are having far more issues if you check out reddit gtav
Seems like the poor AMD multithreading in drivers comes into play with low-end CPUs again. They should really fix this ASAP, DX12 comes soon.
They probably think DX12 is enough to excuse their abysmal Dx11 driver optimisation.
It runs great for me as well on a 290X