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GTA:SA and Riddick Problem..Help me plese..

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Pirates, Sep 2, 2005.

  1. Pirates

    Pirates Member

    Messages:
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    GPU:
    Sapphire R 9600XT
    My spec now are:
    A64 3000 Venice
    Winfast PX6600
    512 MB dual
    Onboard sound

    Before that, my (old) spec are :
    P4 1,6
    Rad 9600XT
    256 MB SDRAM
    Onboard sound

    First. The problem is when i play GTA:SA the performance is loww, so much lagg. I can't play that games.
    Which is suitable driver for my card, now currently using 77.30 driver from Battlefield 2.
    The performance looks much much better on previous computer. I just update my onboard sound and no success. I set sound performance on dxdiag to standard no success, to basic no success. Install card driver from official disc in the box..no success.
    HELP ME. What the problem is. If my video driver the problem, which is suitable driver for my card.

    Second. The problem when play Riddick : EFBB. The game crash and mention that i must have card with OpenGL 1.3 or more. I have Gforce 6600 which is OpenGL 2.
    I have download RivaTuner and change compatibility setting to OpenGL 1.3. Game run success but i can't set resolution above 800x600.
    When i apply 800x600, the game crach to windows and give error massage "....Win32x86 SSE2/...." error. HELP ME.

    I play doom 3 on my comp very silky.
    With my new spec i have 56 fps, when i use on P4 1,6 spec i have only 14 - 17 fps.
    But my new computer have low performance on GTA:SA, so much of lagg, no sound on cutscene just radio plays, dammmmn.
    My old computer runs GTA:SA much greater and silky fps, no lag, no sound problems.
     
  2. Darkoz

    Darkoz Ancient Guru

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    GPU:
    XFX 8800 ULTRA xXx 675/2.3GHz
    Riddick had an issue in that it didn't recognise OpenGL 2.0, install the 1.1 patch for Riddick which corrects the problem.

    You can get the patch......HERE
     
  3. Pirates

    Pirates Member

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    GPU:
    Sapphire R 9600XT
    FarCry problem Help plese

    I forgot.

    Third problem. I have a texture problem on farcry, maybe its verrry low detail on that. Water not reflex, bumpmap wont out, lighting is bad, texture is very blurrrry. But if i switch to OpenGL mode, the game runs success on high detail but the performance is crap. Or i must update this game ? i search better way than update because its take long time to dl.

    And then GTA:SA problem..

    But thanks for solution.
     
  4. Darkoz

    Darkoz Ancient Guru

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    GPU:
    XFX 8800 ULTRA xXx 675/2.3GHz
    Make sure you've updated Farcry with the latest patches, the latest 1.33 patch you'll only need if you're into playing Multi-Player.
    If you don't play Multi-Player then just patch up to 1.32.

    Sorry, can't help with GTA:SA, don't have it and never played it.
     

  5. fOrTy_7

    fOrTy_7 Master Guru

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    GPU:
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    @Pirates

    As the Darkoz said to play FarCry you have to install 1.32 path, which means you have to install 1.1; 1.3; 1.31 and then 1.32, over 130 MB to download. I'm not sure but I think you can skip 1.31 and install 1.32 over 1.3.

    Poor performance in GTA: SA might be caused by builded in Frame Limiter which is default switched ON. Switch it OFF in Advanced Options. This should solve the problem, it helped me :D.

    Besides, you should install the lastest drivers to your graphic/sound card and mobo.

    **edit**

    There is a path to GTA: SA too, which should solve your sound problems in cut scenes.

    http://browse.files.filefront.com/G...icial_Patches_v101/;1369416;/browsefiles.html



    ----------------------------------
    - GRAND THEFT AUTO: San Andreas -
    - PC version 1.01 -
    - Patch Changes -
    - 5th August 2005 -
    ----------------------------------


    - Previous save games carry over with no issues.


    ***********
    * CAUTION *
    ***********

    ************************************************
    * Settings files have changed *
    * *
    * On first run of version 1.01 *
    * your settings will be reset to default! *
    ************************************************


    INSTALLATION
    --------------

    - Launch the updater EXE file.

    - Confirm that you are using the correct updater for the specific version of GRAND THEFT AUTO: San Andreas you are using.

    - Use the file requester to locate the directory where you installed GRAND THEFT AUTO: San Andreas (the directory which contains the gta_sa.exe file).

    - If the updater recognises the gta_sa.exe file as the correct version, it will begin the update process.

    - To confirm that you are using the updated version, we display the version number 1.01 on the main menu page.


    ADDITIONS
    -----------

    - Added support for 720p and 1080i HDTV resolutions (may also do 1080p, not sure).

    - Version Number displayed on game title screen.


    BUGS FIXED
    ------------

    - Issue fixed on machines where the OS has been updated (one OS installed over top of another) and has 2 registry keys that point to the users "My Documents" folder (we incorrectly used to assume the Win2000 folder, now correctly uses the last installed OS folder) - users know this as "user account period bug".

    - Crash when entering advanced display options with only 32 meg of video ram (32 meg of video ram is not supported and will only allow use of 640*480 in 16 and 32 bit. At this resolution it is likely you will see the "Black Roads" LOD problem). We do NOT however disallow machines with 32 meg of video ram from running GRAND THEFT AUTO: San Andreas.

    - Crash when entering advanced display options on a dual monitor machine after :- starting game on primary monitor in maximum resolution, exiting, starting again in maximum resolution on secondary monitor. Secondary monitor maximum resolution had to be greater than maximum resolution of primary monitor.

    - Destroyed cars now are correct colour.

    - Dirty cars now able to get clean.

    - Numpad 5 key is now mappable when re-defining controls.

    - Issue on all machines where certain collisions caused parts of the audio system to crash (sound effects, cutscene audio - only radio keeps going) - users know this as "Rain / Thunderstorm bug".

    - Improvements to DVD streaming.

    - Audio problems in interior / exterior transitions and getting in / out of cars fixed.

    - Some fixes to ensure reverb is not present at certain save points.

    - Improvements to dance game timings.

    - Crash occuring when using "user radio files" while the frame limiter is disabled.
     
    Last edited: Sep 4, 2005

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