GTA iV and ATI CrossFireX - 3 GPUs

Discussion in 'Games, Gaming & Game-demos' started by ibitato, Jun 2, 2009.

  1. buddyfriendo

    buddyfriendo Ancient Guru

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    I have to turn it off, theres a bug with x64 many people have where loading times are insane. I literally loop through the character bit at the begining when you hit start twice with VSync on, with it off I see 2 characters and I'm ingame.
     
  2. PeterNorth

    PeterNorth Banned

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    Damn its pitty seeing rich bastards waste money like this.. Give one card to me.. Give it to me, send it to poor eastern european !!
     
  3. JonasBeckman

    JonasBeckman Ancient Guru

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    Actually the 4870X2 card has 2x1GB of memory or how to best describe it, meaning one GB per GPU for which data is then mirrored across both GPU's which means one GB of actual usable video memory.

    Using four GPU's, in this case two 4870X2 cards simply means it'll be mirrored across all four GB of onboard memory which still only results in one GB of GPU memory total. :)
    (Or how to best describe it.)

    EDIT: Same with ibito a few posts up as data is mirrored across all three GPU's resulting in one GB of video memory total.
    (Albeit all three GPU's total to 3 GB of memory, again I can't really describe it in a good way but it's been mentioned a few times.)

    EDIT: It's all synchronized is what I mean (Same with SLI), render data is sent to all three GPU's and not just to one of them and then to the other which results in a scene with 250 MB or so of video memory data or how to best say it will be used by all three GPU's thus using 250 MB of memory across the board of the total available 3x1 GB.
     
    Last edited: Jun 7, 2009
  4. Cybermancer

    Cybermancer Don Quixote

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    You better be careful, now. You already have an infraction for insulting other members. Don't push it.
     

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