Ghost Recon Wildlands

Discussion in 'Games, Gaming & Game-demos' started by WhiteLightning, Jun 13, 2016.

  1. darrenj

    darrenj Ancient Guru

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    Started playing solo mission for ****s and giggles. But they bloody start you off with an assault rifle with no scope! I have to explore a whole region to get a scope. Can't play on most difficult without a decent crosshairs scope. I'll just play something else in the meantime.
     
    Last edited: Mar 19, 2017
  2. darrenj

    darrenj Ancient Guru

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    How will buying credits stack up in coop missions? If you are better geared or another member is better geared than you? What about in PvP? Is there PvP?
     
  3. PhazeDelta1

    PhazeDelta1 Moderator Staff Member

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    There is no pvp. I can't answer your other question.
     
  4. Mr.Bigtime

    Mr.Bigtime Ancient Guru

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    Bought game yesterday. now tried to BECNHAMRK it at ultra settings. 2 times it crashes. why? is this it?

    High setting. stil same..why?
     

  5. slickric21

    slickric21 Ancient Guru

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    Well got to say really enjoying this game so far. Great gameplay, awesome in coop. Spectacular graphics and huge map. Love it.

    It's running very smooth here, albeit I do have a 1080p monitor. Running it at such with no DSR (only game I have I can't run at at least 1440p or higher !!)
    Got it set to Ultra, capped fps to 60, and it sits there nearly all the time.
    Occasionally there may be a dip into the high 50's, and very rarely into the lower 50's in a heavy foliage area at dusk for example (when lots of shadows around), but GSync works wonders in this game, smooth as butter.

    Some of the best looking graphics in a PC game to date for me this one, and gameplay right up my street. Love it.
     
  6. signex

    signex Ancient Guru

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    You can get a scope pretty early on, i think it's the second story mission where you need to rescue and escort an enemy prisoner.
     
  7. Party Poison

    Party Poison Maha Guru

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    There will be Pvp down the line.
     
  8. Alexraptor

    Alexraptor Maha Guru

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    I wasn't super impressed at first when I got the game with my new GTX 1080, but its really grown on me.
    I like to carry an HTI sniper rifle to pick targets off from a distance(the MSR is better but I love the roar of that gun!), and use my M9 for going in under stealth and then I have a MK48 with a 200 round magazine for when things go south or I'm in over my head. Works pretty well for me on Extreme difficulty. :)
     
  9. darrenj

    darrenj Ancient Guru

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    Got an assault scope... took down an FOB in stealth..
    Playing the next most difficult level now.
    Will try solo at most difficult level soon
     
  10. 0blivious

    0blivious Ancient Guru

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    Is it just me or are the helicopters in this game really difficult to control with a mouse/keyboard? Planes aren't great either. Shooting something as a helo pilot seems nearly impossible.

    Having flown with mouse /keyboard in other games, this feels clunky and awkward. I couldn't seem to get my Xbox gamepad to respond to see if that was any easier.
     

  11. JonasBeckman

    JonasBeckman Ancient Guru

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    Acceleration will pull the helicopter (And airplane I guess.) downwards far as I've tested at least so it took quite a few crashes before I even started being able to fly at a somewhat faster speed due to that but at least there's a fairly high chance of surviving a crash since the helicopter doesn't immediately explode though it is fairly fragile. :D

    Though yeah mouse sensitivity also gets in the way when trying to actually steer in a direction that's not straight forward, backward, left or right, ha ha.
     
  12. Jonnyboy

    Jonnyboy Ancient Guru

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    Yeah flying choppers are a bit challenging with a mouse. I just need to learn how to land more safely lol.
     
  13. DocStrangelove

    DocStrangelove Ancient Guru

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    The trick about the helicopter is to just increase speed until it starts flying like a plane, from that point it's smooth to fly
     
  14. 0blivious

    0blivious Ancient Guru

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    I've come to the realization that every vehicle type in GRW has strange characteristics. Bikes and cars too. It's like whomever was in charge of vehicles hadn't played a single other video game from the past decade to see how this could/should be done. Driving feels similar to early open world (etc) games (2002ish) where driving was just sort of "tacked on."

    Yeah, I'm getting better at staying level and getting where I want to be quite easily, it's just the finer controls are total sh!t so I've resigned to helos mostly being a flying bus.

    It's one of a handful of issues marring an otherwise fun game.
     
  15. Merlena

    Merlena Active Member

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    Well, Ubisoft Reflections are one of the studios developing this title, and they did the handling in games like Watch_Dogs, and even made the old Driver games. For me it feels like every game they've done, or done the handling on is like this game, so you're onto something there...
     

  16. Keesberenburg

    Keesberenburg Master Guru

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    Hello Ghosts,

    We would like to announce the patch notes for our Title Update 2, available on PC on March 22nd and PS4 and Xbox One on March 23rd during morning UTC. We will have a small maintenance in order to update our servers.

    The development team focused on improving all areas of the game, from gameplay content to connectivity and stability tweaks. The patch size will be around 3 GB on consoles and up to 5 GB on PC, depending on your client, and an in-game notification will let you know when it’s available. Players in game will need to reboot the game to apply the patch. Please remember that in order to play co-op, all the players will need to have the same version of the game.

    In addition to that, following the community feedback we received, we have implemented the option to turn off the radios in the game by default, as well as the option to choose the type of vehicle you want to spawn when using the “Drop Vehicle” rebel skill. Now you should have even more tactical options to plan and execute your missions.

    Also, for those of you who love playing with the most hardcore settings and all your HUD elements turned off, we have implemented the option to choose which type intel you want to collect when interacting with files or NPCs. This way the gameplay flow won’t be interrupted and you will be able to discover new missions, skills, and weapons seamlessly, even with all the visual tips turned off.

    You can find some PC specific fixes and improvements at the end of the notes. On top of other fixes, the Home, End, Insert, Delete, Page Up, and Page Down keys can now be remapped--making life easier for some players, especially the left-handed ones.

    Thanks for your suggestions, Ghosts!

    MISSIONS/NARRATION

    We received reports of some players having issues with certain missions in the game. After investigating the causes, we have implemented fixes so they can now have a smooth experience. We also fixed an XP farming exploit related to the “Rebellion Rising” mission, which created interference with the co-op experience.

    - Adjusted various missions markers & GPS pathfinding.
    - The following missions are now unlocked correctly for players who reported issues:
    * Gold Rush

    * Sueño’s proposition

    * Sandoval Dead body

    * El Cerebro

    - Adjusted various mission triggers in order to smoothen the player's progress and game experience.
    - Fixed situations where dialogue and barks would not trigger correctly.
    - The following missions are now replayable:
    * El Cerebro
    * Boss missions
    * Sandoval confession
    * Western cocaine cache

    - Fixed infinite XP farming exploit on "Rebellion Rising" mission.
    - NPCs now exit the vehicle properly in "Stop the Convoy" missions

    USER INTERFACE

    We implemented various fixes and tweaks related to trophy and weapon packs unlocking. We also fixed an issue related to the Charactersmith model not being positioned correctly. On top of that, players who love to play with the HUD completely hidden will now be able to select the type of intel they want to collect when they interact with files or NPCs.


    - Players can now select what intel they want to collect, even with all the HUD options turned off.
    - Trophy requirements adjustments:
    * The Champion
    * Eagle-Eyed
    * With a Pistol!


    - Fixed some weapon packs not unlocking properly:
    * Underbarrels & Rails Pack


    - Fixed Character hiding behind menus in certain situations.
    - HUD now updates when XP boosters are activated.

    CO-OP

    We detected some replication issues during cooperative sessions between players. This patch should provide a more consistent experience between Ghosts sharing the same game session.


    - Corrected various replication issues, such as:
    * Paint jobs & attachments not showing correctly in the lobby
    * Rebel Radio explosion not synchronizing
    * Sniper scope glare effect not synchronizing
    * Players seen running beside VHC/bike they should be sitting in
    * Suppressor not synchronizing when removed from a vehicle’s shooting position
    * Burning corpses from systemic events
    * Explosion not replicating if the distance is too high


    - The following achievements should now be awarded to all the players in the two missions below:
    * A Better Mousetrap
    * The Cluster Bomber


    - Fixed a bug where hits would register with a 0.5-second lag.
    - Fixed kick/ban vote notifications.
    - Fixed game freezes in 4-player sessions.

    CONNECTIVITY

    We detected and fixed some issues that were causing some player disconnections. The experience should be more solid after the patch.

    - Fixed various disconnection bugs.
    - Fixed a bug where the user could not reconnect to a previous session.
    - Fixed errors when looking for public sessions.
    GAMEPLAY
    Added fixes and improvements for gameplay-related issues and requests that some players reported.

    Players can now select the vehicle they want to spawn when using the "Drop Vehicle" rebel skill.

    - Fixed XP awarded when killing an enemy undetected.
    - Fixed a bug where sometimes vehicle seats could stay booked after NPC exiting.
    - Fixed a bug where the player would take cover too far from certain props.
    - Players can no longer teleport to safe houses while being hunted.
    - The Medical Helicopter will now spawn correctly in the Tabacal area side-mission.
    - Fixed bikes not slowing down in water.
    - Fixed flash grenades not stopping detection.
    - Fixed an occasional instant game-over when falling off a dirt bike.
    - Fixed a bug where sometimes the player could not tag enemies after hot joining.
    - Adjusted damage caused by explosives in Arcade difficulty.
    - Fixed an issue where sometimes pilots didn’t die after AI helicopter crash.
    - Fixed a situation where sometimes vehicles disappeared when driving at high speeds.
    AUDIO
    We implemented some fixes and improvements related to some audio aspects of the game, as well as the option to mute radios for those players who requested it.

    - Added a feature allowing the player to mute every radio in-game.
    - Fixed Car radio not functioning in various situations.
    - Amplified the radio voice effects to avoid player confusing El Sueño’s voice on the radio and the one of the Ghosts.
    - Introduction video mix enhanced.

    GRAPHICS

    We focused on fixing various issues in order to provide a solid experience. For stability and performance improvements, see the section below.

    - Fixed player models appearing with twisted limbs if they were killed in certain positions.
    - Fixed low-resolution textures appearing while aiming/driving.
    - Fixed camera clipping through some textures & props.
    - Fixed missing textures in certain environments.
    - Fixed drone showing blur effect on objects.
    - Fixed the textures flickering when using parachute or helicopter.

    STABILITY

    - Fixed various crashes.
    - Fixed an occasional infinite loading screen after validating settings at first launch.
    WORLD
    - Fixed various world building glitches.
    - Fixed some world parts where the player could get stuck.
    PC SPECIFIC IMPROVEMENTS
    Graphics

    - Added the SMAA anti-aliasing mode.
    - Added a notification for anti-aliasing recommendations in multi GPU setups.
    - Addressed a series of issues causing flickering in multi GPU setups.
    - Fixed an issue with HUD scaling in 4 monitor multi display setups.

    User experience & interface

    - Added support to bind Home, End, Insert, Delete, Page Up and Page Down keys.
    - Added several menu navigation improvements with mouse and keyboard.
    - Added a notification if the video driver is outdated.
    - Added a notification when the system is low on free RAM and starts writing to the virtual memory.
    - Fixed a HUD issue in co-op for users who have already completed the selected mission.
    - Fixed the Pitch icon display when using mouse to steer helicopters.

    Co-op

    - Fixed an issue with co-op sharing of systemic activities.
    - Fixed the use of Push to Talk in the co-op lobby.

    Controls

    - Changed the Enable Controller default option to Only Gamepads.
    - Addressed a number of issues with the Steam Controller icons and functionality.

    Performance

    - Addressed a series of random crashes encountered by users.
    - Fixed an issue causing framerate drops when the saving icon was being displayed.
    - Fixed an issue where the menu was lagging while running the game on a Hard Disk Drive.
    - Solved an issue with VRAM bar update when lowering Resolution scaling.

    Misc

    - Fixed a bug on the Medication Air Transport mission in Tabacal.
    - Fixed an issue with character poses in Ansel.
    - Solved a controls issue where one couldn’t sprint from crouch or prone position.
     
  17. Keesberenburg

    Keesberenburg Master Guru

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    Only what i need in this game from the begining is the L115A3 and the T5Xi tactical. You can get them easy
     
  18. kilyan

    kilyan Master Guru

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    Can't wait to see how the game will be broken by this patch, tipical ubisoft stuff :p
     
    Last edited: Mar 22, 2017
  19. Grimbarian

    Grimbarian Ancient Guru

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    Did you really need to quote the whole wall of text again just to add a one line reply?
     
  20. INSTG8R

    INSTG8R Ancient Guru

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    Bugged me too... glad I'm not the only one...
     

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