GeForce 470.76 for CUDA on WSL download & discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Tantawi, Jun 4, 2021.

  1. Tantawi

    Tantawi Member Guru

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    Last edited: Jun 4, 2021
    AQUILES, DannyD, DanielRX and 4 others like this.
  2. kosta20071

    kosta20071 Member Guru

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    Great. Thanks. I love those drivers, never have issues with them
     
    DanielRX likes this.
  3. -Tj-

    -Tj- Ancient Guru

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    Ok,

    this driver fixed Resident Evil8 crash by ingame title screen, older 470.25 crashed by logon loading sequence. So that's a good start :)


    EDIT:
    But my fav game atm, Destiny2 doesnt like them, CTD broccoli error.

    Also noticed there in no shader cache folder with this driver.
     
    Last edited: Jun 5, 2021
  4. DannyD

    DannyD Ancient Guru

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    Cheers OP good driver very crisp IQ.
     
    AQUILES likes this.

  5. Dagda

    Dagda Master Guru

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    loved these drivers too they perform very well with blender and some cuda apps.

    The only game i had problems was The MEDIUM, had flickering textures and missing props. But for the rest it's these dev drivers are nice.
     
    jura11 likes this.
  6. Darch

    Darch New Member

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    I don't see any flickering in World of Warcraft with this driver.
     
  7. Astyanax

    Astyanax Ancient Guru

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    reboot
     
  8. janos666

    janos666 Maha Guru

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    I guess they either moved it to a different location (possibly under a different name) or they started utilizing Win10's shader cache (which popped up quite some Win10 builds ago). What does "Disc Cleanup" say about the size of the shader cache?
     
  9. CalinTM

    CalinTM Ancient Guru

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    I installed it and i still have WDDM 2.7
     
  10. Astyanax

    Astyanax Ancient Guru

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    D3D12 has always used the system shader cache.

    insider version only

    no
     
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  11. Rootax

    Rootax Member Guru

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    Gsync is broken for me with this driver, in CP2077 at least. Like, I'm running at 60 fps, looking at a scene, but the screen go 60=>7x=>60=>7x=>60 etc, it's pretty choppy :/
     
  12. Grepa

    Grepa New Member

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    .. now here :)
    C:\Users\NAME\AppData\Local\NVIDIA\DXCache\
     
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  13. Astyanax

    Astyanax Ancient Guru

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    this is not the d3d12 shader location.
     
  14. jura11

    jura11 Ancient Guru

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    Will do tests later today, can't wait to test this driver in Blender Cycles

    Thanks, Jura
     
  15. Arinoki

    Arinoki Member

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    Maybe this?
    C:\ProgramData\NVIDIA Corporation\NV_Cache
     

  16. -Tj-

    -Tj- Ancient Guru

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    Does it matter? I was specifically looking for the usual folder and it wasnt there.

    I have more dx11 games then dx12. Wanted to delete it to maybe clear some conflicts with destiny2.


    Anyway, I returned to official 466 driver for now.
     
  17. SalamatiQus

    SalamatiQus Active Member

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    it is located at %LocalAppData%\D3DSCache\
     
  18. SalamatiQus

    SalamatiQus Active Member

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    %LocalAppData%\D3DSCache
    %LocalAppData%\NVIDIA\DXCache
    %LocalAppData%\NVIDIA\GLCache
    %AppData%\NVIDIA\ComputeCache​
     
    kurtextrem and -Tj- like this.
  19. dexterav

    dexterav Member Guru

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    well just for info
    some not well know game and old game not working well
    All this game have texturing flickering and look like AF not working and have big shimering
    return to 466 problem solved

    Armored Warfare, Defence Grid, Lifeless Planet, ME1 not from Legendary of course, Shift2
     
    Dagda likes this.
  20. teepean

    teepean New Member

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    I got Death Stranding working with these drivers.
     

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