GeForce 442.50 Game Ready Driver Download & Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by zandathrax, Feb 27, 2020.

  1. Dan Longman

    Dan Longman Member

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    Running PBO with AOC, (Boost/PPT 200, EDC/TDC 230)
    I have SOC set to 1.05 on my motherboard but ryzen master is showing 1.1v

    I have vcore set to Auto with no offset

    [​IMG]
     
  2. sean8102

    sean8102 Member Guru

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    Nope. WDDM 2.6. I'm running the Windows 10 Insider 20H1 build (latest slow ring build) and was getting WDDM 2.7 with the 450.12 driver.
    [​IMG]
    Also no longer have the "Hardware-accelerated GPU scheduling" option in Settings>System>Graphics Settings that I did with 450.12 (no surprise I guess since it requires WDDM 2.7).
    [​IMG]
     
    Last edited: Feb 29, 2020
    EDK-Rise likes this.
  3. TachiFoxy

    TachiFoxy Member

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    Yup, I have DoF turned on.
     
  4. Party Poison

    Party Poison Maha Guru

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    Ok but WHY are you SHOUTING at RANDOM.

    I have about 1200 hours+ over my personal accounts and testing accounts.

    Both the Leamington Spa and Stockholm teams acknowledged the issue and could not find a fix, it got passed back as an Nvidia driver issue and was never fixed.

    But if it can't be replicated it can't be fixed.

    20 people I know that play the game. Only one of them had issues in DX12 and that was resolved by reducing his GPU overclock. So out of 20, that I know personally, only one had issues and we resolved it. I have nearly 300 hours in game. So, I think I can speak just a bit on how it performs.

    So because you have no issues in that play time or in the circle of users you know there is no issues? Riiiight.
    Example: I know 20 people who had zero issues with RDR2 does that mean there are no issues? No. That's not how it works.

    Even if those with issues are more likely to report it ( those that bother that is ) that does not discredit those reports. If anything having constant reports of the same error across such a large sample of users and hardware variations indicates a software fault.
     
    AsiJu and tiliarou like this.

  5. Cyberdyne

    Cyberdyne Ancient Guru

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    @Party Poison Don't take it personally, he's toxic, doesn't know how to talk civil.
    He has thrown a fit when someone asked another user to prove there was sharper textures in a driver. He said one person reporting is not always a placebo effect, defended him. Now, he's yelling at you for being one person with an issue, if anything he should be defending you.
     
  6. Dan Longman

    Dan Longman Member

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    Regarding this I figured out what my problem was with getting division 2 crashes, it turns out my RAM overclock wasn't actually stable. It just appeared stable in the usual stress tests that I used to quickly check.
    I loosened up my timings a bit, and ran memtest for hours with no errors, and played about 4 hours of the division 2 in dx12 without any crashes.
     
  7. AsiJu

    AsiJu Ancient Guru

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    Ok, I used to have crashes in Division 1 until I upped my SOC voltage slightly to 1.1+ something, meaning slightly above 1.1 V.
    Could be something to try here as well for us both.

    Just for the heck of it try turning it off.

    I've had crashes, like others, when in inventory, when looting a container or in combat when ADS.

    The only thing I can think of being common to all those is DoF.
    Especially if root cause is badly written shaders.
     
  8. Mapson

    Mapson New Member

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    IIRC 442.50 is r442_47-2

    Staying on 442.01 for now, in my system 442.01 is a stable / decent driver and I have no need to update driver yet.
     
    -Tj- likes this.
  9. Robbo9999

    Robbo9999 Maha Guru

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    (Visual quality differences between different drivers has been disproved a number of times...it used to be a thing many many years ago when I think both AMD & NVidia were playing some shenanigans with image quality to gain a performance advantage - they were called out on it big time and I don't think either company would risk another repeat scenario of that fiasco...highly unlikely that image quality will ever relate to driver again, and I haven't seen differences in image quality with different drivers either).
     
  10. -Tj-

    -Tj- Ancient Guru

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    Yes i tried those, I'm just saying I will wait for this new main branch 450 when it goes fully public.

    Don't really have any new games that need driver optimisation so no big deal.
     

  11. Cyberdyne

    Cyberdyne Ancient Guru

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    I know.
     
  12. Astyanax

    Astyanax Ancient Guru

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    445 is the next driver family, should be out mid march, it'll probably be short lived and rolled into the 450 package in april.
     
  13. The Goose

    The Goose Ancient Guru

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    The Division2 is really stuttery with these.....bordering unplayable.
     
  14. TamarindoJuice

    TamarindoJuice New Member

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    Anyone else getting weird server desyncs on Apex Legends while running after this driver update (442.50)?
    Overall performance degraded, at this point i don't know anymore whos the culprit, Windows 10 1909 latest CU, Nvidia driver or the Apex itself (or all of them together) :S
     
  15. Astyanax

    Astyanax Ancient Guru

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    what you running in the background, thats not a complaint i've seen yet
     

  16. Dagda

    Dagda Master Guru

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    yeah tha's not driver fault

    https://twitter.com/OriginInsider/status/1233847655073116161

    it's just a coincidence that the driver launches just when ea is having issues accross the server

    also it's common sense that a driver can't cause server issues
     
  17. The Goose

    The Goose Ancient Guru

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    I lost 200 pts on these, the 441.87 gave me over 11000 score so tried them again and got the same as the 442.50, but i take any benchmark score with a grain of salt, but the 442.37 work great for me.
     
  18. Astyanax

    Astyanax Ancient Guru

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    200 pts is the equivalent of 2fps in each test, its insignificant in the big picture but devestating for 3dmark itself.
     
  19. HeavyHemi

    HeavyHemi Ancient Guru

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    You should read what I posted. I specifically said it could be less stable under DX12. And who knows it could be less stable on Turning than Pascal. CAPS was for EMPHASIS, because I keep needing to repeat myself.
     
  20. HeavyHemi

    HeavyHemi Ancient Guru

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    Why are you taking it personally with every one of your post to me a personal attack? And there you are with another running your yap behind your keyboard making another character attack. Pffffft... likely you just drink to much.

    Right...so magically I just play for hours and hours with an overclocked and undervolted 1080 Ti @ 2037mhz using ~10.8GB of VRAM overclocked by 700mhz because an inherent flaw in the code will always cause a crash.
    The original assertion I was disupting was the game was unplayable in DX12. Clearly a subset of users has stability issues. Suspiciously, many of the same users that pop up frequently. Just as clearly, a subset of us that never seem to have issues playing games, don't have issues playing this one. And unless I and others pointed that out, it would seem like EVERYONE cannot play it. Reading this thread it would appear a minority have issues with DX12.
     
    Last edited: Mar 2, 2020

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