Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by jwb1, Feb 3, 2020.
its not supposed to be active outside of the game.
says who? Im not using the global one, it is a profile for this game, the fps cap should stay for it no matter if you tab out, thats the case in rivatuners fps cap also.
says anyone who bothers to know how it works.
if you want the framerate limited while an application is not the active application use rtss.
Holy cow...I thought your last thread where you pulled this Dunning-Kruger act was an outlier. Nope, you're mental. Someone already hinted at this: it is not everyone else, it is YOU.
He doesn't seem ignorant on the facts at all.
As I told you in the other thread, these kind of comments is exactly why you shouldn't expect anyone to ever take you serious in a discussion. Refrain from insults the whole time and stick to the facts. That bullying attitude might work if you're on top of the food chain but don't expect to become successful in debates.
Basically everything I wrote in the other thread and this thread is based on a solid ground. If you make a bad argument and get proven wrong, swallow it.
Like in the other thread, when you say there are no reports of the vulnerability being used, and I point out that the researchers say it can be used without leaving a trace, realize your flawed argument instead of going angry teenager.
English isn't my first language but I guess your Dunning-Kruger anecdote is what the english would call pot calling the kettle black.
so it is really not a bug at all? Do you know the reason why nvidia do it this way, I find it kinda annoying when I tabbed out of my game and the gpu fans went crazy also coil whine bc it was around 800fps in the game.
also yes I used rtss back then might just stick with it then ;(
when you alt tab out of an exclusive application in some cases the app still controls the desktop sync, with a locked framerate this can make the desktop perform fairly poorly i've experienced that in the past using their v1/v2 limiter in opengl titles such as homeworld 2.
the v3 limiter must be intentionally changed to not suffer from this. It would have to be pretty intentional to disengage a frame limit just because the game is no longer the active task.
Which version is the same as the new one in NVCP "max frame rate", Version 3?
Anyway, these drivers are working fine for me.
It's officially a shitty driver for me.
It made Destiny2 hang 2x, one time buzz sound, 2nd time just hang in windows and couldn't alt+tab (I'm guessing TDR).
442.01 never had that, will revert to that.
I can only agree on this, in Witcher 3 this driver 442.19 caused so many CTD and Witcher 3 has been simply unplayable, currently running 442.01 and pretty happy with this driver for gaming, in rendering on other hand its not the best but sadly Studio Drivers are worse than GeForce gaming driver in rendering or gaming, in Octane or Blender or IRAY Studio drivers are one of the worst, they cause TDR in best case or just ypu are unable to use GPUs in rendering
Hope this helps
I had one CTD in Witcher 3 on the previous drivers, the hotfix and this driver fixed that for me. As for rendering, I completed a few 30 min long renders in Blender using OptiX, no issues.
I think I have tried few of last drivers, 442.01 seems is best one for me and for Witcher 3,Toussaint map or Blood and Wine there you will get probably biggest portion of CTD with these drivers, tried like underclocking GPU or tried with stock clocks or OC, it happened with all three cases, per one session or one 4 hour session I got 10 CTD which is crazy
Regarding the Blender, assuming you are running single GPU and assume yours scene is not high poly etc?
I can do one render which will passes, then another will crash with CUDA errors all over, this I can replicate like in Blender Cycles or Octane or Redshift in C4D or Poser SuperFly etc
Hope this helps
sounds like unstable ram being passed off as a driver issue.
no, memtest passing doesn't prove otherwise.
I'm not sure what to say, @jura11 The Witcher 3, including Blood and Wine work great now. At least on my system. Then again, I never had issues that bad, only one CTD on previous driver, event viewer told me it was the driver crashing. Which could be bad overclock, but considering after I put the hotfix on (which should have the same fix as this driver) I've since had play sessions way longer without issues.
I've rendered my own scene, which is low poly, with many lights. Also tried the Blender example renders. But maybe that's because I'm using OptiX, not CUDA? I did one render on CUDA+CPU out of curiosity (on my project) took an extra 10 minutes but It completed fine.
Me too mate,in Event Viewer I'm seeing only Appcrash,nothing more,tried reinstall the game few times and run like with mods or without the mods,I thought so at first place mods can cause that,but no,right now I'm using 442.01 with which I got 4 crashes at total for 4 hour session,with 442.19 on 06/02 I got 21 appcrashes ,doesn't matter I just want finally finish the game and then will go from SSD
Yes I'm using OptiX as well and great scene there,I don't use CPU because renders are definitely slower as in yours case,I think its maybe my case,because my scenes are usually high poly and take up to 8GB of VRAM easily
I'm no blender expert, in fact that scene was made by my gf. I perhaps said 'my own' too liberally there. I just have the 2080 Ti (like you) to render it faster with (and edit the after image). But if your .blend file isn't very large I could try rendering it if you want, see what happens.
As for Witcher 3, like I said I've had only one crash. On previous drivers. The only mod I use is the popular high res texture one. I think my current save file since I started playing again is around 70 hours.
does this driver have some optimizations for warcraft 3 reforged and wolcen or will another driver be released for (at least) wolcen ?
asking as wolcen is being released in 2 days and also is quite heavy on the hardware for arpg standards. maybe someone knows something about that ?
So I returned to 442.01 and it's like nothing happened.
Main R442_00 not good.
Not sure if you are replying to me or who but if its me, then stop it
To the date never have issue with RAM, running 96GB of RAM at 2133MHz from date one when I went with X99, I'm not running any OC on RAM, done HCI test, Asus Realbench Stress test with 64GB and absolutely no issue or problem
I thought so too its OC on GPUs, tried with and without the OC, I remember I have played that game with EVGA GTX1080Ti with 2113MHz OC and no issues that time
Usually I'm getting as this error in Witcher 3 EXCEPTION_ACCESS_VIOLATION (3221225477) Error reading location 0x00000000
Windows Memtest is useless for me, because it will passes
Hope this helps