Our latest GeForce Game Ready driver delivers day-one support for Zombie Army: Dead War 4, Apex Legends: Season 4 and Metro Exodus: Sam’s Story, and adds support for three new G-SYNC Compatible gaming monitors. And we've also tweaked the recently released Max Frame Rate and VRSS features. Download: https://www.guru3d.com/files-details/geforce-442-19-whql-driver-download.html Release Notes: http://us.download.nvidia.com/Windows/442.19/442.19-win10-win8-win7-release-notes.pdf Fixes and Updates: -[The Witcher 3: Wild Hunt - Blood and Wine]: The game may crash when a user reaches a specific cut scene.  -[Maxwell GPUs][OpenCL]: SETI@Home shows driver TDR occuring on Maxwell GPUs using OpenCL.  -[Call of Duty Modern Warfare]: Streaming of gameplay using OBS will randomly stop.  -[Battleye][Low-Latency Mode]: Launching Battleye with NVIDIA Low Latency Mode set to Ultra may cause DWM to reset.  -[SLI+G-SYNC Stutter]: User may experience minor stuttering when using NVIDIA SLI in combination with G-SYNC.  -[Doom (2016)]: The game crashes when launched on GeForce 600/700 series (Kepler) GPUs  -[NVENC]: Memory leak occurs.  -[Multiple Apps][SLI][G-SYNC]: Stuttering and drop in frame rate occurs during gameplay with SLI and G-SYNC enabled  Open Issues: -[Mortal Kombat]: The game may randomly crash to the desktop without error  -[Zombie Army: Dead War 4][Ansel/Freestyle]: The Ansel & Freestyle tabs are unselectable  -[Zombie Army: Dead War 4][Vulkan][HDR]:Corrupted flickering occurs when in-game HDR is enabled.  To work around, either disable HDR or use DirectX 12 mode. -[Tom Clancy's Rainbow Six Siege][Vulkan][G-SYNC]: When playing the game in Vulkan mode with G-SYNC enabled, flickering occurs after switching the game between full-screen and windowed mode. To work around, either disable G-SYNC or play using an API other than Vulkan.