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Geforce 418.81 WHQL - Download & Discussion

Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by peppercute, Feb 4, 2019.

  1. AsiJu

    AsiJu Ancient Guru

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    Eventually for sure but how could we know?

    I'm pretty sure we die of old age eventually but knowing when is a bit tricky...
     
    Mr. Fox likes this.
  2. dr_rus

    dr_rus Ancient Guru

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    They will once they'll stop supporting Kepler hardware. Which will probably happen around the launch of next GPU family - the one after Turing.
     
  3. tsunami231

    tsunami231 Ancient Guru

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    Wait what after? all this time they actual implemented it? and it broken? rofl, I am still using 411.58,

    is really 660 series that old?
     
    Last edited: Feb 5, 2019
  4. dr_rus

    dr_rus Ancient Guru

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    Seven years for 600 series and six years for 700 series this spring. It'll be around (supported by driver updates) for another year or so I guess.
     

  5. tsunami231

    tsunami231 Ancient Guru

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    damn crazy how time flies

    I still have my 660gtx sitting in box for day I need a back up card cause card need to be replaced, I still have my 450gts from evga, which is being used by my dads pc, Which I will never get rid of, cause it carries the same lifetime warranty that mt 9800gtx had as the warranty transferred to 450gtx I got from the RMA. complete with the paper saying 9800gtx lifetime warranty transferred so when thay 450gtx I get new card. though I doubt they will transfer the warranty again.
     
    Last edited: Feb 5, 2019
  6. Mr. Fox

    Mr. Fox Member

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    This driver was seriously over-hyped. It was not worthy of the press release to herald its arrival.

    The score did go up just a tiny bit more, but yeah... still nothing to get too excited about. Less than 2 FPS change with this new driver. That said, going up a tiny bit is definitely better than the score going down a tiny bit. So, that's nice. Even a small change could mean a few extra points on HWBOT.

    There are no new settings in NVIDIA Control Panel for DLSS. Everything there is the same as before.
    [​IMG]
    [​IMG]
    It actually made more of a difference with Windows 7 than it did with Windoze OS X. Notably more than 2 FPS in Windows 7.
    [​IMG]
    [​IMG]
     
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  7. dr_rus

    dr_rus Ancient Guru

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    Seeing some +5-8% gains in Forza Horizon 4 benchmark here on these compared to 417.75.
     
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  8. jura11

    jura11 Ancient Guru

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    Mr. Fox likes this.
  9. Warkratos

    Warkratos Active Member

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    This driver fixed the monitor timings issue, but now all my games are crashing to desktop after some minutes of gameplay (G-SYNC Compatible + Displayport, LG 29UM68-P)

    Rollback to 417.71 fixed the issue.
     
    Last edited: Feb 6, 2019
  10. Dante45

    Dante45 Member

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    Seems like most issues are only for newer models. With my GTX 960 I never had any issues.
     
    GSDragoon likes this.

  11. sapo_joe

    sapo_joe Master Guru

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    Well....


    I'll wait for the next Vulkan ones... at least they don't break DSR... :\
     
  12. riot83

    riot83 Member Guru

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    Well, you made the same mistake that I did first time. You need to scroll down the bencmarks to FEATURE TESTS, there's a different test, its called " Nvidia DLSS Feature Test", it does two passes of the scene, on with DLSS one without, then it gives you fps diffenrence between the two, it's not included in the "normal" benchmark. I almost doubled my fps on my 2080.
     
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  13. fOrTy_7

    fOrTy_7 Master Guru

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    You get 6.3% of performance boost in a static benchmark that pushes your GPU to maximum just by software update. It's quite impressive if you ask me. :)

    As for DLSS it does not work as regular anti-aliasing. I doubt will ever see a 'setting' in Nvidia control panel.
    And definitely not for this gen of graphic cards.
    1. To make DLSS to work you need an application or game to implement it in its source code.
    2. You need Nvidia back-frame (cloud computing) to train and optimize a neural network model for above game.
    3. Finally this model can be loaded into tensor cores and fill missing pixels in graphics by AI model running on tensor cores.

    So this is not something that you can 'force' with Nvidia control panel on Nvidia Inspector.
    Maybe next gen cards will have a more generic AI models that could work for various games.
     
    Mr. Fox and Cave Waverider like this.
  14. klepp0906

    klepp0906 Member Guru

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    monitors now wont wake up from sleep. had to hard reset my pc, the result was 4tb worth of torrents now taking who knows how many hours to check.

    roooolling back.

    months without a pc issue and it running 24/7. sadface
     
  15. lucidus

    lucidus Ancient Guru

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    Well at least chromium isn't crashing on me with these!

    Fucking jinxed it lol.
     
    Last edited: Feb 6, 2019

  16. Mr. Fox

    Mr. Fox Member

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    Thanks! I did not see that. I will check it out.
     
  17. Mr. Fox

    Mr. Fox Member

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    OK, here is the *proper* Port Royal test for DLSS that I did not see before. So, I do have to say that a 19 FPS improvement is impressive. It's nice that it runs it twice and shows you a DLSS off/on comparison.

    https://www.3dmark.com/3dm/33216764
    [​IMG]
     
  18. EdKiefer

    EdKiefer Ancient Guru

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    That is almost a 50% increase.
     
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  19. dr_rus

    dr_rus Ancient Guru

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    Well, DLSS is upsampling from a 50% less shaded pixels so somewhat expected.
     
  20. EdKiefer

    EdKiefer Ancient Guru

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    Yes, just stating the increase.
     

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