GeForce 388.00 WHQL driver download

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Oct 23, 2017.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    StewieTech likes this.
  2. Neo Cyrus

    Neo Cyrus Ancient Guru

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    Hopefully this fixes the GPU scaling that Windows update 1709 broke.

    Edit: Nope, GPU scaling still borked.
     
    Last edited: Oct 23, 2017
  3. Turanis

    Turanis Ancient Guru

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    If M$ broke something,maybe they will fix other time.
     
  4. tsunami231

    tsunami231 Ancient Guru

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    it might talk another 6 months and the next " build" to come out to fix it
     

  5. TimmyP

    TimmyP Maha Guru

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    GPU scaling working 110 percent here. MS actually made it better on my end.
     
  6. StewieTech

    StewieTech Chuck Norris

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    Cool. Thanks Hilbert.

    Hope it doesnt break anything though...
     
  7. Neo Cyrus

    Neo Cyrus Ancient Guru

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    It's only in 2D games for me. Works in everything else.
     
  8. alanm

    alanm Ancient Guru

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    Just installed 10 FCU (16299.19). Scaling working fine for me. Have you selected GPU for scaling and 'over-ride the scaling mode set by games and programs'?
     
  9. Size_Mick

    Size_Mick Master Guru

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    Out of curiosity, what problem does gpu scaling fix for you? Mine is set to display and I don't see any problems. Is this a monitor issue or is there another reason to change it?
     
  10. Neo Cyrus

    Neo Cyrus Ancient Guru

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    Yes I have that selected, but whether or not I do, it seems to override anyway, until a reboot where 2D games fail to scale (behaves neither like GPU nor monitor scaling, and is stuck at the lowest res) at all even if monitor scaling is selected again. Setting it to monitor scaling and rebooting resets the entire process. So it can be fixed, and GPU scaling can work in 2D games, but requires a reboot every time, unless I remember to change my scaling to monitor every time before I shut down.
    It's a monitor issue. My monitor's scaling horribly ugly, it doesn't even seem to render proper square pixels when scaling because the pixels are broken up and screwy looking. I believe this has been an issue on Dell monitors for a while now, at least up to the generation of my current one (U2713H).
     

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