Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by peppercute, May 26, 2014.
Thanks for sharing!
The ESO errors/crashes may not be a driver issue with Elder Scrolls Online. Since the 1.1.2 patch all the computers in my house, "3 Different system configs/drivers" Error and black screen crashes. I now have a Failed to Log Out error on all three also. And memory leaks have been reported even after the hot fix.
The ESO 1.1.2 patch is just bad.
This driver is working well with my rig so far.
Watchdogs still runs bad, fps drops galore. The game doesn't even use all of my system resources.
Will install it on an SSD and see if it fixes that.
2500k (80% usage ingame)
780ghz (90% vram usage)
8gigs of ram (50% usage)
in WD my character isn't rendering, it's like playing in first person mode, huge problem there, and your friend at the start his head is a crazy shiny black color.
Just got these. Off the bat ran Valley and i am getting a white flicker artifacts on the mountain textures... Same thing is happening with two more users with 780 ti from a different forum.
To whom it may concern :
posts: #180; #184; #187 ->>> #192 (Manuel G)
Their own fault for not paying for the popper game . :banana:
So i installed Watch Dogs on an SSD and it only improved the loading times, fps drops are still going strong...
So you spend alot of money on your rig and games just for this... i can't even play this game cause things like this annoy me beyond belief.
Pathetic to say the least. 60$ down the drain.
That's why you shouldn't buy close to release, much less pre-order.Hopefully they would've released a patch by the time I purchase my copy in a month or so and even if they don't, drivers would've been updated to improve performance.
You can blame that on Ubisoft's ****ty Disrupt engine.
Unoptimized crap based on Anvilnext (which is a continuation of the original engine Anvil).
And let's be honest here, most if not all of the games on those engines were unoptimized for the PC platform. But Watch Dogs does take the crown.
I very much doubt Nvidia will be able to improve performance much further without Ubisoft working on the engine.
Funny though nvidia was in the process all along and they still managed to do this crap, twimtbp doesnt have such meaning like it use to back in the days..
Hopefully they dont destroy Snowdrop engine as well., but now after seeing WC I dont have high hopes anymore.
watch dogs needs 4gb card at least:
very start of game, against the first cops but just sneaking around for 10 secs indoors.
almost 3.3gb vram usage, very smooth gameplay though but mouse action sucks.
I will see soon enough
if anyone will manage it'll be you
i've not tweaked nothin btw, dunno how much ram is being used wanna fix chitty mouse action first.
i verified game files and now no more corruption too.
In WC nvcpl driver profile set to 1-2 frames to render ahead and then experiment with ingame frames to render ahead, higher values could make this weird mouse lag you're talking about.
it's not that, seems worse when uplay is online, no precision whatsoever.
i disabled acceleration in config too.
no biggie pc gaming wiki is good, needs updated though.
setting max pre-render to app defined in the nvcp and in-game max pre-render to 1 sorted my mouse action.
i usually have nvcp set at '1'
Anyone tested these and the Quadro ones ? And if so which version is better ?
This is why I waited on Watchdogs. All the times it was pushed back, and the reports of how crappy it played on consoles.
I'd still rather play GTA4, if I wanted to play a game like this on PC anyway.