Discussion in 'Videocards - NVIDIA GeForce Drivers Section' started by Hu1kamania, Jan 31, 2012.
Let's take a ride to Downsampling Land :nerd:
Skyrim - textures looks awful now.
BattleForge - flickering and then blackscreen and driver crash in 10 sec.
Witcher - driver crash.
Dragon Age 2 - driver crash.
Nice work devs...
Back to 275.33.
How did you manage to test 4 games that fast O_O
No issues at all with Skyrim Textures here. Did you install the Drivers correctly?
These seem like good drivers to me but unfortunately they still dont have FXAA support like the 295.18. Using Nvidia inspector doesnt seem to work to enable it anymore and the injector doesnt work with SWTOR without a certain hack.
If the driver is able to use FXAA in older version why not just implement it.
It seems the only focus is 3D. There Sli support is really starting to slip. I contacted them on games months ago and they assured me they would have Sli profiles out soon. NOPE!
Skyrim performance is up for me. Although it is night time in my game so havent inspected texture quality
What Games do you have Problems with SLI?
Changes and Fixed Issues in Version 295.51
* [SLI] [GeForce GTX 400/500 series][Formula 1]: After installing the 1.02 update for the
game, SLI performance drops when there are other cars on the track. 
^^It should scale well.
SLI requires developer (game) and driver (NVIDIA) support from what I understand so it is both their faults if games still don't work properly.
Each game crashed in 1-5 minutes. So it was easy.
Sure. I test all new drivers and never had such problems.
CODMW3 SLI? L.A Noire SLI? NEED FOR SPEED SHIFT @ SLI? to name a few.
Got a boost from these drivers!
(click to see whole picture)
It's why i never gonna bother with SLI/Crossfire. It will always be a problem on both sides. Same goes for Dual GPU Cards.
1x Single GPU Card is the most flawless setup you can get. I learned that myself the hard way
Try to set ur card to Stock Clocks. Maybe this Driver doesn't like OCed cards.
L.A Noire SLI is deactivated, it may be that it leads to Errors. You can try to use the GTA IV SLI Bits.
Modern warfare 3 and NFS Shift here it would be helpful if you can describe more Details, what Settings, Resolution?
btw. Modern Warfare3 scaled on my SLI system very well.
MW3 has an SLI profile. NFS:Shift *WILL NEVER HAVE AN SLI PROFILE*. It's been discussed countless, countless times.
The developers never fixed the game so that it was multi-GPU friendly. As such, neither SLI or Crossfire can scale. If AMD or NVIDIA put a profile in their drivers to try to make the game scale, it will actually get performance below the level of a single GPU because of of the game's rendering logic. Is that really what you want? Should they just put in a profile to appease you at the expense of performance?
4 way sli doesn't work on these, reverted back to 290.53 and it works fine
I'd agree with that.
The problem, as I see it, is that most PC games are multiformat developed for the lowest common denominator, the consoles, so why should they bother to support SLI/CrossFireX for a very small number of users? AMD and NVIDIA do their best to support it through the drivers but in order for the technology to work properly it also needs the support of the developers and not all of them are willing to commit the resources except for the major releases. SLI/CrossFireX is really a waste of money for all but the most hardcore of enthusiasts who wants as much power as possible no matter how much it costs. I reckon about 85-90% of PC games either don't need or don't use mutli-GPUs properly based on my seven months with HD 5870 CFX.
Also the game is locked to 30 fps anyway so SLI/CFX are hardly requirements to run it unless you have a very old system with several generation old graphics cards. You can mod the game to run at 60 fps, and hence make more use of multi-GPUs, but the engine simply isn't designed to run above 30 fps without side-effects.