FSR Thread

Discussion in 'Videocards - AMD Radeon Drivers Section' started by Eastcoasthandle, Nov 6, 2021.

  1. cucaulay malkin

    cucaulay malkin Ancient Guru

    Messages:
    7,201
    Likes Received:
    4,221
    GPU:
    RTX 3060 Ti
    FG is better than FSR 2.1 in quality, DLSS 2.5 better than both.
     
  2. illusiveman

    illusiveman Master Guru

    Messages:
    274
    Likes Received:
    221
    GPU:
    XFX 6700XT Ultra
    CDPR always has been sponsored by novideo so no surprises here. I would be surprised if they actually tried to have a good FSR implementation. FSR doesn't even have a sharpening slider...Vanilla W3 had gimpworks, W3 next gen has poor CPU optimization so that enabling RT only makes sense with FG...Making the competition look bad while crippling even their own customers with 30 and 20 series GPUs. It's gimpworks reloaded.
    Impressed by the tech, angry at novideo shenanigans.
     
    Agonist and mikeysg like this.
  3. cucaulay malkin

    cucaulay malkin Ancient Guru

    Messages:
    7,201
    Likes Received:
    4,221
    GPU:
    RTX 3060 Ti
    the shimmering issue has been plaguing fsr forever, not only in nvidia games.
     
  4. illusiveman

    illusiveman Master Guru

    Messages:
    274
    Likes Received:
    221
    GPU:
    XFX 6700XT Ultra
    True. Not saying that fsr is better than dlss but I've seen it better implemented. And it lacks sharpening adjustment...it looks too blurry at default.
     
    mikeysg and cucaulay malkin like this.

  5. aufkrawall2

    aufkrawall2 Ancient Guru

    Messages:
    2,391
    Likes Received:
    861
    GPU:
    3060 TUF
    Though it's possible for FSR 2 to not shimmer much, e.g. in Uncharted or Wonderlands. Seems devs need to pay special attention to something specific, else disocclusion is really bad with FSR 2. Happens an awful lot, unfortunately.
     
    illusiveman and cucaulay malkin like this.
  6. aufkrawall2

    aufkrawall2 Ancient Guru

    Messages:
    2,391
    Likes Received:
    861
    GPU:
    3060 TUF
    https://www.nexusmods.com/skyrimspecialedition/mods/80343?tab=files

    I can confirm ghosting to be greatly reduced now.

    It certainly isn't the fault of the mod at all, but unfortunately, FSR 2 once again has issues with semi-transparent effects vs. DLSS. When the weather turns foggy, FSR 2 result greatly loses fine details:
    [​IMG] [​IMG]

    It can look great in other scenes and even has advantages over DLSS (e.g. still vegetation is less noisy), but can't say I'd not be disenchanted about its notorious flaws at this point. Also 2D animated surfaces/objects like water or even crawling ants (which are 2D sprites in this game) are just kind of terrible vs. DLSS.
     
  7. Skinner

    Skinner Master Guru

    Messages:
    563
    Likes Received:
    49
    GPU:
    Gigabyte RTX 4090
    I am in the process of forcing fsr 2.0 into games which dont support it by using mods which replace dlss files.

    So far I only mamaged to get Metro Exodus EE working. The gains are welcome.
    All those other fsr 2 mods for Cod Mw, Vanguard, Rott, etc won't work.

    Somebody have some insight why?
    Is it because of the rx7900xtx I am using?

    I play with reshade and in 5k, so in some games fsr is welcome.
     
  8. Horus-Anhur

    Horus-Anhur Ancient Guru

    Messages:
    5,894
    Likes Received:
    7,165
    GPU:
    RX 6800 XT
    I doesn't work in all games.
    Never managed to get it to work with Rise of Shadow of the Tomb Raider.
     
  9. Skinner

    Skinner Master Guru

    Messages:
    563
    Likes Received:
    49
    GPU:
    Gigabyte RTX 4090
    Acording to some modders and replies by people on Nexusmods, it (did) work in ROTT. Maybe it don't now after an update?
    I was suprised to get it to work in MetroExodus EE and getting a massive gain and it looks really good. But there it stopped, no dice in all COD's, GTA SA..
    Heading on to A Plages Tale Requiem.
     
  10. Horus-Anhur

    Horus-Anhur Ancient Guru

    Messages:
    5,894
    Likes Received:
    7,165
    GPU:
    RX 6800 XT
    It worked well with Plague Tale Requiem. I didn't test the others you mentioned.
    Can you point me to where they managed to get FSR working with Tomb Raider?
     

  11. Skinner

    Skinner Master Guru

    Messages:
    563
    Likes Received:
    49
    GPU:
    Gigabyte RTX 4090
    Horus-Anhur likes this.
  12. Skinner

    Skinner Master Guru

    Messages:
    563
    Likes Received:
    49
    GPU:
    Gigabyte RTX 4090
    Got it working now in ROTT and Necromunda.
     
  13. Horus-Anhur

    Horus-Anhur Ancient Guru

    Messages:
    5,894
    Likes Received:
    7,165
    GPU:
    RX 6800 XT
    Tried it on ROTT and it worked well.
    But not on SOTTR. Sadly.
     
  14. Skinner

    Skinner Master Guru

    Messages:
    563
    Likes Received:
    49
    GPU:
    Gigabyte RTX 4090
    Yeah, SOTT is a real bummer.
    On that GIThub site there is a list with a lot of extra games wich I have managed to work with FSR2.
     
  15. RealNC

    RealNC Ancient Guru

    Messages:
    3,936
    Likes Received:
    2,134
    GPU:
    EVGA GTX 980 Ti FTW
    Why not simply use NIS through NVCP?
     

  16. Trunks0

    Trunks0 Master Guru

    Messages:
    601
    Likes Received:
    300
    GPU:
    PC RedDevil 7900XTX
    Because a temporal upscale can look better than spatial or they could just be sensitive to sharpening artifacts with NIS.
     
  17. RealNC

    RealNC Ancient Guru

    Messages:
    3,936
    Likes Received:
    2,134
    GPU:
    EVGA GTX 980 Ti FTW
    Ah, right. Forgot FSR 2 does the temporal thing.
     
  18. Krizby

    Krizby Ancient Guru

    Messages:
    1,962
    Likes Received:
    863
    GPU:
    Asus RTX 4090 TUF
    Nice that we finally have DLSS/XeSS support in an AMD sponsored title
    FSR.jpg

    But FSR2.1 suck the most and the game is literally a POS
     
    Trunks0 likes this.

Share This Page