Fortnite gets a Raytracing and DLSS treatment

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Sep 2, 2020.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    NVIDIA and Epic Games have just announced that Fortnite, the Battle Royale with more than 350 million players, will support both real-time Ray Tracing and DLSS through a new update....

    Fortnite gets a Raytracing and DLSS treatment
     
    pharma, DannyD and Noisiv like this.
  2. Noisiv

    Noisiv Ancient Guru

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    WOOT

    looks like a late NITE deal :D
     
  3. Noisiv

    Noisiv Ancient Guru

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    BOOM

     
  4. d_mouse

    d_mouse Maha Guru

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    Oh great! Now both my kids are going to want GPU upgrades
     

  5. Venix

    Venix Maha Guru

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    Dlss on flora off !
     
  6. Fox2232

    Fox2232 Ancient Guru

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    Over a week ago:

    (That's not how SSR, nor planar reflections look.)
     
  7. Scoica

    Scoica Active Member

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    EfD6YiQU0AERBm5.png
     
  8. d_mouse

    d_mouse Maha Guru

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  9. KissSh0t

    KissSh0t Ancient Guru

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    I'm not sure if most of the fortnite players would be able to afford the hardware to do this with the game.
     
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  10. Martin5000

    Martin5000 Active Member

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    at least try and get it right before posting the vid.
    [​IMG]
     
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  11. vbetts

    vbetts Don Vincenzo Staff Member

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  12. DannyD

    DannyD Master Guru

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    A 3060 should be fine, or even a 3050ti?
    Who knows, i'm sure epic /nvidia knows the age demographic of this game.
     
  13. KissSh0t

    KissSh0t Ancient Guru

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    If a "3050ti", if such a card is ever made, can do ray tracing at 1080p 60fps and it's priced like a current gen 1650 that would be an amazing card and it would sell like hot cakes.

    I think he is referring to the raytracing not, well reflecting all the objects and effects.
     
  14. Noisiv

    Noisiv Ancient Guru

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    at least follow your own advice and post an unedited pic, when trying to make a point.

    one has to be a fukng Sherlock Holmes and Sigmund Freud all in one to figure out what's going on in ur minds and what you're trying to say
     
  15. Martin5000

    Martin5000 Active Member

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    There is no reflection on the water for the rocket so i added it in the screen shot . i noticed it when watching the video. no reflection for the rocket. i thought it all happens out the box withh RT no need for devs to get involved but that isnt true it seems.
     

  16. Denial

    Denial Ancient Guru

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    UE4 has it's own DXR implementation. They've been slowly bringing certain systems online to use RT but there are still various Niagara (particle system in UE) effects that don't correctly work with their RT implementation.
     
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  17. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    If this is used in a competitive match (PVP) then its going to give RTX players a huge advantage in certain scenarios. Imagine hiding behind a wall or in a building and you can use mirror or window reflections to see where the enemies are where the other player with no RTX features doesn't see what you see giving the RTX player a huge advantage.

    I don't mind these features being implemented but only once the technology is the standard across all hardware and right now that isn't the case.
     
  18. Kool64

    Kool64 Master Guru

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    what a waste. Guess we don't need the Iphone or Android version after all.
     
  19. Clouseau

    Clouseau Ancient Guru

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    Might help if the added reflection was better aligned. Then it could be seen as a reflection rather than an additional rocket. More rockets...we need more rockets.
     
  20. Noisiv

    Noisiv Ancient Guru

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    That's Sigmund Freud's image :D

    Not the original. Original lacks rocket's reflection all together.
     

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