Fine Utilise Power of RadeonPRO Software & SweetFX

Discussion in 'Videocards - AMD Radeon' started by OnnA, Apr 17, 2015.

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  1. OnnA

    OnnA Ancient Guru

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    Espire 1: VR Operative

    In Espire 1: VR Operative, players become “Espire Agents” and use cutting edge Virtual Reality hardware to remote-operate the Espire model 1 from the safety of their “Control Theatre.” The technology behind the “Control Theatre” and the game’s movement system lies at the heart of Espire 1: VR Operative’s gameplay and intuitive VR control system. Any time a player performs any artificial locomotion, the game world shrinks down to the size of a floating tablet, with the Control Theatre visible in the player’s peripheral vision. This “VR within VR” system allows for precise full freedom of movement, maintains immersion, and also eliminates “VR motion sickness” for almost everyone.

    The Control Theatre is fully customizable to suit the player’s level of comfort, up to fully disabled for those already comfortable moving in VR. Check out this developer diary from Michael Wentworth-Bell, Founder of Digital Lode and Game Director for Espire 1: VR Operative for a closer look at the game’s Control Theatre locomotion system.

    Tripwire CEO and Co-Founder John Gibson said:

    “We were blown away when Digital Lode first showed us Espire 1: VR Operative. Not only is the game amazing, but their Control Theatre movement system finally enables the dream we’ve all had of VR to become reality – full freedom of movement in VR that the masses can enjoy without motion sickness. We’re blown away to be able to work with Digital Lode to bring this game to the players.”

    Digital Lode Founder Michael Wentworth-Bell added:

    “Tripwire is a publisher that has understood the challenges a fledgling independent development team faces and have been able to catapult our team forward. Tripwire’s experience in VR development with Killing Floor: Incursion has helped save the Espire team countless hours of R&D. Espire 1: VR Operative has been a dream opportunity to establish a new stealth IP, while re-imagining stealth game mechanics in the unique medium of VR. Without Tripwire’s oversight, this dream would have remained out of reach.”


     
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    Forza Horzon 4 new patch is out !

    Forza Horizon 4 Demo Patch Release Notes

    • Increase NVIDIA min driver version to 399.24 (PC)
    • Stability fixes: General stability improvements based on telemetry received from retail players (XBOX+PC)
    • Crash during season swap (XBOX+PC)
    • Performance: Fix for framerate lock becoming incorrectly set after autumn drive (PC)
    • Streaming improvements to reduce track drop-out issues. (PC)
    • Stutter reduction when using unlocked framerate. (PC)
    • Quality: Quality improvement for FXAA (PC)
    • Audio reinitialise when output device changes (PC)
    • Fix for stuttering audio at end of benchmark and in photo mode. (PC)
    • Fix for black screen corruption in HDR (XBOX+PC)
    • Fix for flickering procedurals (PC)
    • HDR improvement with glass on Durango (XBOX)

     

  5. OnnA

    OnnA Ancient Guru

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    Video of a ray traced version of Enemy Territory: QUAKE Wars.
    The ray traced port has been done by the Intel Ray Tracing research group.
    Intel Xeon 16 core was used - to render at 720p w/24-27fps on average.

     
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    OnnA Ancient Guru

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    The Bard’s Tale IV: Barrows Deep First Patch Release Notes

    • Added FOV slider to the options menu
    • Added ability to delete each save independently
    • Updated ordering of PAK files to improve loading times up through Skyhenge
    • Tweaks to volumetric fog in many areas to reduce load on the GPU
    • Optimization of Kael’s Rudiment VFX to improve performance issues in combat
    • Fix for puzzle weapons not saving their puzzle state if they were equipped when solved
    • Fix to puzzle weapon crafting icons to remove stretching issues
    • Updated materials on some puzzle weapons handles not displaying properly on high, medium, low quality settings
    • Increased speed of Rain of Arrows enemy animations to reduce slowdown
    • Fix to a crash when pressing End Turn when the player has an exploding arrow on that would kill them after the turn
    • Added skill tree icons in subterfuge for lockpick and mastery
    • Raised FPS cap on smoothing to 260
    • Fixes to Inner Peace, Mindful, and Quick Thinking to not activate only once
    • Added windowed mode drop down to replace checkbox
    • Fix for game softlocking if a tutorial popped up right as a note was read
    • Fix for electric boon line crash with certain abilities proccing out of combat
    • Fix for a combatants kill action that could be triggered multiple times and after the end of combat screen which could cause a soft lock, notably with conjurers mark
    • Fix for activating a standing stone right as combat starts causing a soft lock
    • Fix for 2 handed weapons with 2 skills that were losing the first skill when level loading or training skills
    • Fix for issue where combat statuses weren’t being removed after combat
    • Removed the ability to destroy ink recipes in Mangar’s Tower
    • Updated Mangar’s horde fight in Mangar’s Tower so traps go away when defeated after save/load
    • Fix for a fairy golf collision issue in Baedish Lowlands
    • Audio improvements to final game scene
    • Removed code that auto sets controller functionality if a gamepad is connected. Gamepad functionality will be added in patch 3
    • Updated Blessing of Mathan VFX to remove untextured squares
    • Drunk tutorial should no longer fire off when stepping into a trap
    • Added aspect ratio adjustments when resolution is changed
    • Fix for changing between resolution, language, and fullscreen in the options menu causing the game resolution to revert to 1 x 1
    • Switched Sybale’s background VFX to the rogues set instead of the bards set
    • Fix for issue where pausing the game in certain (spoilers removed) cutscenes could cause the game to be unresponsive
    • Updates to floating damage text for readability
    • Fix for Rabbie’s FaceFX for Snow in Summer song.
    • Fix for issue where level transitions while dual wielding two main hand weapons would destroy the main hand weapon and dupe the offhand weapon
    • Fix for Elven wine tooltip to show amount of spell points you generate on use
    • Small walkability fix in Fichti forest
    • Fighter’s mana bar shows up now if they have the Veteran passive
    • Updated traps in base of Song of the Sentry to deal damage to the whole party
    • Updated text on skill points tutorials
    • Fix to Harkyn’s Castle and logic puzzle quests to properly complete
    • Fix to secret doors in Iwon Reg that became impassable after save/load
    • Fix for an issue where an equipped trinket would duplicate if a consumable trinket was swapped with it
    • Made the Torr Fion key a quest item
    • Can no longer spam a lever in Mangar’s tower that would restrict the skulls
    • Fix for Show North so it’s not useable in combat
    • Fix for bug where mana was using the current mana value and not the max mana value with certain items
    • Fix for wraith sub-abilities not respecting mana costs
    • Update to a combat space in Iwon Reg that was on top of spikes
    • Fix for an issue in Baedish Forest where there was a chance to get stuck in a combat space
     
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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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  15. INSTG8R

    INSTG8R Ancient Guru

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    Yeah I don’t game on my PS4 at all really only game I’ve really bought was Detroit: Beyond Human(Loved it) but I’m certainly looking forward to Death Stranding for sure!
     
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    New Gundam Breaker PC System Requirements

    MINIMUM:

      • Requires a 64-bit processor and operating system
      • OS: Windows 7, 10 (64bit)
      • Processor: AMD FX-6350
      • Memory: 4 GB RAM
      • Graphics: AMD Radeon R7 260 or better
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 12 GB available space
      • Sound Card: DirectX compatible soundcard or onboard chipset
    RECOMMENDED:

      • Requires a 64-bit processor and operating system
      • OS: Windows 10 Home 64-bit
      • Processor: AMD Ryzen 1500X
      • Memory: 8 GB RAM
      • Graphics: AMD Radeon RX580 4GB or better
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 12 GB available space
      • Sound Card: DirectX compatible soundcard or onboard chipset
     
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    FREE GAME Tiny Bang Story
    Grab a permanent copy of Tiny Bang Story on Steam. Offer ends Tuesday at 10am Pacific Time.
     
  19. OnnA

    OnnA Ancient Guru

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    V-Rally 4 Official PC System Requirements

    MINIMUM:

      • OS: Windows® 7 64bits
      • Processor: Intel Core i3-540 or AMD Phenom II X4 940
      • Memory: 4 GB RAM
      • Graphics: Nvidia GeForce GTX 560 or AMD Radeon HD 6870
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 19 GB available space
      • Sound Card: DirectX Compatible Soundcard
      • Additional Notes: 64bit Only
    RECOMMENDED:

      • OS: Windows 10 64-bit
      • Processor: Intel Core i7-3770 or AMD FX-8350
      • Memory: 8 GB RAM
      • Graphics: Nvidia GTX 780 or AMD R9 290
      • DirectX: Version 11
      • Network: Broadband Internet connection
      • Storage: 19 GB available space
      • Sound Card: DirectX Compatible Soundcard
      • Additional Notes: 64bit Only
     
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    OnnA Ancient Guru

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    Codemasters has released a teaser screenshots of its new DiRT game that will be revealed tomorrow.
    From the looks of it, this will be the sequel to DiRT Rally; a rally game that impressed everyone with its sim mechanics.
    Codemasters will officially reveal its new game tomorrow morning at 10:30 BST

    [​IMG]

    Now the reason I’m saying this is a sequel to DiRT Rally is because yesterday Codemasters tweeted numbers “2.0”.
    The previous part in the DiRT series was DiRT 4 so it makes little sense to release a remastered or a 2.0 version of it.
    On the other hand, a proper sequel to DiRT Rally can be titled DiRT Rally 2.0, so this makes more sense.

    2.0

    — DiRT (@dirtgame) September 24, 2018

    Furthermore, this teaser screenshot screams DiRT Rally so I guess we can safely say that Codemasters’ new racing game is DiRT Rally 2.
     
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