Discussion in 'Videocards - AMD Radeon' started by OnnA, Apr 17, 2015.
“We’ve been in semi-stealth mode on this basically for the last 2-3 years,”
said Elon Musk on an earnings call today.
“I think it’s probably time to let the cat out of the bag…”
The cat in question: the Tesla computer. Otherwise known as “Hardware 3,” it’s a Tesla-built piece of hardware meant to be swapped into the Model S, X and 3 to do all the number crunching required to advance those cars’ self-driving capabilities.
Tesla has thus far relied on Nvidia’s Drive platform. So why switch now?
By building things in-house, Tesla say it’s able to focus on its own needs for the sake of efficiency.
“We had the benefit […] of knowing what our neural networks look like, and what they’ll look like in the future,” said Pete Bannon, director of the Hardware 3 project.
Bannon also noted that the hardware upgrade should start rolling out next year.
“The key,” adds Elon “is to be able to run the neural network at a fundamental, bare metal level. You have to do these calculations in the circuit itself, not in some sort of emulation mode, which is how a GPU or CPU would operate.
You want to do a massive amount of [calculations] with the memory right there.”
The final outcome, according to Elon, is pretty dramatic: He says that whereas Tesla’s computer vision software running on Nvidia’s hardware was handling about 200 frames per second,
its specialized chip is able to crunch out 2,000 frames per second “with full redundancy and failover.”
Plus, as AI analyst James Wang points out, it gives Tesla more control over its own future:
4/ Apple's custom SoC effort is a key reason why the iPhone leads in performance and go-to-market. Tesla's AI chip effort will do the same—they will be able to deliver performance & features *ahead* of other auto makers that must wait for the next chip from Nvidia/Intel.
— James Wang (@jwangARK) August 1, 2018
By having its own silicon, Tesla can build for its own needs at its own pace. If they suddenly recognize something the hardware is lacking, they’re not waiting on someone else to build it. It’s by no means a trivial task —
but if they can pull it off without breaking the bank (and Elon says it costs them “the same as the current hardware”), it could end up being a significant strength.
As for how they’ll get the chips into existing Teslas, Elon says: “We made it easy to switch out the computer, and that’s all that needs to be done.
You take out one computer, and plug in the next. All the connectors are compatible.”
Sometimes we need to ride
Pro Evolution Soccer 2019 PC demo is now available on Steam
The full game releases on August 30th and those interested can download the demo from here.
Basically, this means that you have three weeks until release to play and see for yourselves whether this new entry is better than the previous one.
Pros of PES 2018 LITE Free
[+] Access to the myClub!
[+] Latest update given. [Data Pack: 4.00]
[+] No compromise with the gameplay except the length of the matches.
[+] Beautiful Menu like the main PES 2018.
Diablo in the news
Blizzard has officially confirmed that it has multiple Diablo projects under development.
Stay awhile and listen – we have exciting updates to share about the future of Diablo. pic.twitter.com/J7S3HHcWQC
— Diablo (@DIABLO) August 8, 2018
Blizzard’s community manager, Brandy Camel, stated that the team is working on multiple Diablo projects.
And while some of them will take longer than others, Blizzard may show some things later this year.
Camel has not revealed any additional details about these Diablo projects so we are not certain whether we’re looking at remakes of older titles,
expansions to Diablo III or a brand new Diablo IV game.
Finally we will get good Optimisation for AC
Like it is with FC5 (it's good that Ubi prefer Radeon now, it is good for everybody)
Hunt Showdown free weekend on Steam
Unfortunately, only a select few will be able to get their hands on the 500 Million Edition PS4 Pro, as the $500 system will be limited to 50,000 units worldwide.
The system goes on sale on August 24 – keep an eye on the console’s
official PlayStation.com page for a list of participating retailers.
I have some new Info about new FreeSync 1440p 120Hz HDR (IMO it's for Vega GPUs)
10 or 12Bit Full RGB 4:4:4 (QLED or MicroLED) -> But you need 2xDP 1.4 cable to drive it properly (No new Tech for 1 cable yet )
This multi cable conector 'Tech' is from VegaPRO line, you can have 8k HDR image easy but you need multiple DP conectors.
AFAIK it will be manufactured by Samsung
Buyers guide -> Please make sure you don't fall into this Pseudo HDR gimmick:
When you see: 10-bit HDR and 4:2:2 YCbCr422 (or any IMG compression)
It is possible?
Of course not, when I'm switching my 10Bit Panel into 4:2:2 then i have literally "stairs" when color shift to another (gradual transition between coulor is Gimped Hard)
1. It's not Real 10bit
2. It's not Real HDR
I have this covered here (I was playing with CRU & Hz OC for my Iiyama)
Dolby Vision is avaible only for 10-12Bit TV/Monitors with Full RGB 4:4:4
So GPU->DP->Monitor no Gimping between them
DOOM Eternal meet the id Tech 7 VLK
14.57m glory Kill -> My name is Periscope
At QuakeCon 2018, id Software revealed some additional tech details about the engine that will be powering DOOM Eternal, the id Tech 7.
According to the developers, the id Tech 7 engine can display 10X higher geometry detail than id Tech 6.
Thanks to this new engine, DOOM Eternal will also feature levels/places we have never been before in a Doom game.
id Tech 7 can also display greater texture fidelity than id Software has ever put on screen.
Furthermore, during the presentation id Software showcased some demons that can be destroyed.
As the developers confirmed, players will be able to blast off chunks of armor and flesh from their enemies as they unleash their arsenal.
Demons in #DOOM Eternal are destructible. You'll blast off chunks of armor and flesh from your enemies as you unleash your arsenal. https://t.co/4WubJuZeGO pic.twitter.com/Tev99b9ywD
— DOOM (@Doom) August 10, 2018
Last but not least, Tiago Sousa, lead renderer programmer at id Software, stated that what id Software showcased was all pure direct gameplay realtime 60hz capture.
Doom Eternal – happy to finally show what we up to.
That was all pure direct gameplay realtime 60hz capture
— Tiago Sousa (@idSoftwareTiago) August 10, 2018
Some say that was Played on new TR 2990X + Vega 64 XTX LC with VLK API.