Discussion in 'Videocards - AMD Radeon' started by WhiteLightning, Sep 28, 2018.
documents\rockstar games\red dead redemption 2\settings
File = system.xml
Async compute enable = True
Thanks to this Tweak You've got better frame times, thus smoother gameplay
Audio-Technica ATH-AD1000X, 900 or at last 700
Beyerdynamic DT 1990 Pro or DT990 (Pro)
or Senheiser 58x or better.
The DT 990 Pro 250 Ohm is currently the price/performance champion of the list. I just got a pair for $109 + tax on Google Shopping. And after some EQ balancing, they are awesome cans for any genre.
NFS Heat CPU Tweak:
Create a user.cfg file in the game’s main folder and using these commands.
The config below is for 8 cores, 8 threads.
You can change these values to your liking:
Perfoverlay.drawfps 0 -> Shows FPS
GameTime.MaxVariableFps 71 -> Set as You like (or match Monitor Hz)
WorldRender.MotionBlurEnable 0 -> No blurrr
GstRender.Thread.MaxProcessorCount 8 -> Threads only switch, on Zen 3700X can be at 16.
Coming to DirectX 12: More control over memory allocation
that could explain some of the graphical behaviors in the forza titles.
1440p Radeon Async can help.
As for Radeon users just Turn it On and forget about it
Make sure to run the game in sync with monitor refresh rate or Freesync.
For Alien Fans only
Windows 10 Update 1909 (November 2019)
I have it installed (Today), just go to Update & check for Updates.
It's Fast (<2min Update, on nVMe).
Microsoft has finally released the Windows 10 update 1909 (also known as November 2019 Update).
In addition, the team has revealed all the changes and improvements that this update brings to the table.
You can download the November 2019 ISO files for updating your Windows 10 from the following links:
Windows 10 November 2019 Update (64-bit)
According to Microsoft, Windows 10 version 1909 makes general battery life and power efficiency improvements for PCs with certain processors.
It also adds additional debugging capabilities for newer Intel processors (for hardware manufacturers).
Moreover, this update brings some CPU optimization improvements. In case you weren’t aware of, a CPU may have multiple “favored” cores (logical processors of the highest available scheduling class).
To provide better performance and reliability, Microsoft has implemented a rotation policy that distributes work more fairly among these favored cores.
Below you can find all the changes that the Windows 10 November 2019 Update features:
This update will be published to WSUS so that customers can deploy and manage Insider Preview builds alongside their standard ConfigMan/WSUS approach
We are offering pre-release support for 19H2 offered to Windows Insider Program for Business (WIP4Biz) customers who face blocking issues that prevent them from feature evaluation or device use.
Windows containers require matched host and container version. This restricts customers and limits Windows containers from supporting mixed-version container pod scenarios This update includes 5 fixes to address this and allow the host to run down-level containers on up-level for process (Argon) isolation.
A fix to allow OEMs to reduce the inking latency based on the hardware capabilities of their devices rather than being stuck with latency selected on typical hardware configuration by the OS.
Key-rolling or Key-rotation feature enables secure rolling of Recovery passwords on MDM managed AAD devices upon on demand request from Microsoft Intune/MDM tools or upon every time recovery password is used to unlock the BitLocker protected drive. This feature will help prevent accidental recovery password disclosure as part of manual BitLocker drive unlock by users.
A change to enable third-party digital assistants to voice activate above the Lock screen.
You can now quickly create an event straight from the Calendar flyout on the Taskbar. Just select the date and time at the lower right corner of the Taskbar to open the Calendar flyout and pick your desired date and start typing in the text box–you’ll now see inline options to set a time and location.
The navigation pane on the Start menu now expands when you hover over it with your mouse to better inform where clicking goes.
We have added friendly images to show what is meant by “banner” and “Action Center” when adjusting the notifications on apps in order to make these settings more approachable and understandable.
Notifications settings under Settings > System > Notifications will now default to sorting notification senders by most recently shown notification, rather than sender name. This makes it easier to find and configure frequent and recent senders. We have also added a setting to turn off playing sound when notifications appear.
We now show the options to configure and turn off notifications from an app/website right on the notification, both as a banner and in Action Center.
We have added a “Manage notifications” button to the top of Action Center that launches the main “Notifications & actions” Settings page.
We have added additional debugging capabilities for newer Intel processors. This is only relevant for hardware manufacturers.
We have made general battery life and power efficiency improvements for PCs with certain processors.
A CPU may have multiple “favored” cores (logical processors of the highest available scheduling class). To provide better performance and reliability, we have implemented a rotation policy that distributes work more fairly among these favored cores.
We have enabled Windows Defender Credential Guard for ARM64 devices for additional protection against credential theft for enterprises deploying ARM64 devices in their organizations.
We have enabled the ability for enterprises to supplement the Windows 10 in S Mode policy to allow traditional Win32 (desktop) apps from Microsoft Intune.
We’re updating the search box in File Explorer to now be powered by Windows Search. This change will help integrate your OneDrive content online with the traditional indexed results.
We have added the ability for Narrator and other assistive technologies to read and learn where the FN key is located on keyboards and what state it is in (locked versus unlocked)
Epic Games has announced the acquisition of Quixel. In addition, the companies have announced that the Megascans library is now completely free for use with Unreal Engine.
This basically means that if you are using Megascans with UE4, you get free, unlimited, and instant access to all of Megascans through Bridge and Mixer, and a wealth of Megascans packs on the Unreal Engine Marketplace.
Epic Games shared today ten high-resolution packs for free on the Unreal Engine Marketplace. Furthermore, additional asset packs will be made available for free on the Marketplace.
Last but not least, Bridge and Mixer 2020 will be 100% free for everyone.
‘Neon Noir’ CRYENGINE Hardware/API Agnostic Ray Tracing Demo Tested; Now Available
Neon Noir, the CRYENGINE based hardware and API agnostic ray tracing demo first showcased by Crytek at this year's Game Developers Conference (GDC),
is being released publically for download later today on the Marketplace.
Thanks to Crytek, we were able to access it in advance for testing. In the video below you can watch Keith's recording of the benchmark run on a system featuring AMD's RX 5700XT.
Interestingly, this is the second hardware-agnostic ray tracing demo released in the last few weeks, after Wargaming published the enCore RT demo (made in partnership with Intel).
Clearly there's an interest to make ray tracing available to a wider public, despite NVIDIA having hardware support on the RTX cards and AMD reportedly also being on the verge of releasing Navi GPUs featuring hardware support of ray tracing.
CRYENGINE developers are getting the ray tracing feature at some point next year, presumably with the 5.7 engine update that is also due to add DirectX 12 and Vulkan support.
The folks at Crytek also shared a new 'Making Of' developer diary, detailing how this raytracing demo came to be - check it out below.
Neon Noir is a case study for Crytek’s hardware and API agnostic ray tracing feature, which has been turned into a benchmark.
Our mesh-based ray tracing is an extension of our prized SVOGI technology and will ship in our proprietary game engine, CRYENGINE, which is renowned for its rendering features, in 2020.
Moving forward, Crytek will bring this technology to their games while simultaneously allowing third- party developers to work with this alternative to other ray tracing methods that are bound to GPU solutions with dedicated RT cores.
WHAT IS THE ‘NEON NOIR RAY TRACING BENCHMARK’?
Neon Noir is an executable benchmark having the scope of the ray tracing demo of the same name that was released as a video at GDC 2019.
Run the benchmark on your home system to receive a score for your current rig and see how well it performs when our ray tracing feature is rendered on it in real-time.
Neon Noir also comes with full Razer Chroma RGB integration and will pair nicely with Razer Chroma enabled hardware and peripherals. NOTE: You need Razer Synapse to enable these effects.
This Razer Chroma RGB integration will be made available to CRYENGINE developers to add Chroma effects to their games easily in the near future.
Download here: https://www.cryengine.com/marketplace/product/neon-noir#
MINIMUM RECOMMENDED SPECS
AMD Ryzen 5 2500X CPU/Core i7-8700
AMD Vega 56 8 GB VRAM/Nvidia GTX 1070 8 GB VRAM
16 GB System Ram
Win 10 x64