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Fine Utilise Power of RadeonPRO Software & SweetFX Part 2

Discussion in 'Videocards - AMD Radeon' started by WhiteLightning, Sep 28, 2018.

  1. OnnA

    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    More RPGs but in DX12? :D

    Microsoft is planning to buy Obsidian Entertainment, and the deal is almost complete, multiple sources tell Kotaku's Jason Schreier.
    Obsidian, whose independence has been kept afloat thanks to big crowd-funded games like Pillars of Eternity, is currently developing an unannounced RPG to be published by Take-Two Interactive's Private Division.
    Sources tell TweakTown this RPG will be "Obsidian's answer to Fallout" but will instead be new IP with Fallout creator Tim Cain at the helm.

    This buyout would be the latest in Microsoft's running string of acquisitions; at E3 2018 the company folded independent developers like Ninja Theory, Undead Labs, and Compulsion Games into its Microsoft Game Studios banner. Under Microsoft, Obsidian would enjoy strong funding for its projects, but previous bad blood over its cancelled Stormlands game could interfere with internal studio politics.
    Grabbing Obsidian will undoubtedly bolster Microsoft's flagging games releases and could help bring more much-needed RPG exclusives to the platform. We can't wait to see what the devs have up their sleeves next, and how this will affect the gaming world.

    Read more:
    https://kotaku.com/sources-microsoft-is-close-to-buying-obsidian-1829614135
     
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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    Flanker35M likes this.
  14. OnnA

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    OnnA Ancient Guru

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    OnnA Ancient Guru

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    EA may release remasters of the first Command & Conquer games, wants to bring the franchise back to PC

    Jim Vessella, Producer at Electronic Arts, has revealed that Electronic Arts may release some remaster versions of the first Command & Conquer games.
    Moreover, and after the huge backlash regarding Command & Conquer: Rivals, EA appears to be willing to bring the franchise back to the PC with a new entry.

    As Vessella said:

    “As most of you may know, we recently announced Command & Conquer: Rivals, a mobile game set in the Command & Conquer universe.
    Following the reveal of Rivals, we heard you loud and clear: the Command & Conquer community also wants to see the franchise return to PC. And as a fan of C&C for over 20 years, I couldn’t agree more.
    With that in mind we’ve been exploring some exciting ideas regarding remastering the classic PC games, and already have the ball rolling on our first effort to celebrate the upcoming 25th Year Anniversary.”

    Vessella claimed that over the next few weeks they will be talking to fans in a variety of ways, stating that they are eager to hear fans’ feedback to help influence their current thoughts for PC and what comes next.

    I’m pretty sure that we can all agree that EA needs to avoid using microtransactions in this possible new entry of Command & Conquer, stay true to its real-time strategy nature (stay away from the LoL or Ground Control influences),
    offer a compelling story, and feature both a single-player and multi-player modes.
     
  18. OnnA

    OnnA Ancient Guru

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    Call of Cthulhu

    PC Requirements

    MINIMUM:

      • Requires a 64-bit processor and operating system
      • OS: Windows 7/8/10 (64 bits)
      • Processor: Intel Core i5-3450 (3.1 GHz)/AMD FX-6300 (3.5 GHz)
      • Memory: 8 GB RAM
      • Graphics: 2 GB, GeForce GTX 660/Radeon HD 7870
      • Storage: 13 GB available space
      • Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
    RECOMMENDED:

      • Requires a 64-bit processor and operating system
      • OS: Windows 7/8/10 (64 bits)
      • Processor: Intel Core i7-3820 (3.6 GHz)/AMD FX-8370 (4.0 GHz)
      • Memory: 8 GB RAM
      • Graphics: 4 GB, GeForce GTX 970/Radeon R9 390
      • Storage: 13 GB available space
      • Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
    The game releases on October 30th.
     
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  20. OnnA

    OnnA Ancient Guru

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    Assassin’s Creed: Odyssey SpecialK Mod:

    Modder ‘Kaldaien’, best known for his incredible mods for NieR: Automata, Monster Hunter World, Final Fantasy XV and more, is currently working on a SpecialK mod for Assassin’s Creed Odyssey.
    The first version of this mod is currently available for download and according to the modder, the high CPU load that PC gamers witness in both Origins and Odyssey is not caused by the Denuvo anti-tamper tech.

    As Kaldaien explained, the high CPU load is due to insane driver overhead caused by naive resource management.
    It appears that the game has a much too conservative resource ceiling for textures, meaning that the engine loads, then unloads and later reloads the same assets hundreds of thousands of times over the course of an hour.

    What’s also really funny here is that according to the modder, those with SSDs will experience higher CPU usage than those with HDDs.

    So yeah, from the looks of it Denuvo is not causing any performance issues in both Origins and Odyssey. Furthermore, and given the fact that Kaldaien has explained what is mainly causing the high CPU load, Ubisoft should be able to fix this once it’s been informed about it.

    “It should be easily fixable. Clearly the dev. team focuses on consoles because there appears to be no consideration given to the significantly higher throughput of PC storage devices such as my NVMe SSDs in RAID0.
    The faster your disk is and the more CPU cores you have, the more of an unpredictable performance nightmare this all becomes.”

    As said, Kaldaien has released the first version of his SpecialK mod for Assassin’s Creed Odyssey that features Alternate Task Scheduling (causes task threads to sleep more often),
    Re-Balance Interval (works around a Windows scheduler bug for Ryzen CPUs that tries to run 75% of the game’s thread on a single CPU core)
    and Multimedia Class Scheduling (intelligently raises and lowers the priority of resource management threads as they begin to impact the availability of the CPU for non-resource loading tasks).

    Mod Here:
    https://steamcommunity.com/app/812140/discussions/0/1728711392736767063/
     

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