Farcry 4 Tweaking

Discussion in 'Game Tweaks and Modifications' started by oxide, Jan 16, 2016.

  1. oxide

    oxide Master Guru

    Messages:
    287
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    0
    GPU:
    EVGA GTX980Ti
    I've been experimenting (mainly for fun) with tweaks for FC4 by focusing on the GamerProfile.xml file. With some modified settings, you can really make this game look more beautiful than it already is. If anyone is interested in testing out different settings, I've modified my gamerprofile.xml to try and push the limits of the graphics in the game using some tweaks others have provided in these and other forums. It's still a work in progress, but if you want to try feel free.

    PHP:
    <GamerProfile UnlimitedAmmo="1">
    <
    SoundProfile 
    MusicEnabled
    ="1" 
    MasterVolume="100" 
    Language="english" />

    <
    ProfileSpecificGameProfile 
    Sensitivity
    ="1" 
    MouseAcceleration="1" 
    MouseAccelerationOn="0" 
    MouseInvert_y="0" 
    MouseInvert_y_Flying="0" 
    MouseLookSensitivity="3.38663" 
    Invert_x="0" Invert_y="0" 
    Invert_y_Flying="1" 
    Swap_Triggers="0" 
    Flip_Triggers="0" 
    InvertSticks="0" 
    DefaultFlickFireDirection_y="0" 
    ControllerLayoutVehicle="0" 
    ControllerLayoutBuzzer="0" 
    UseMouseSmooth="0" 
    Smoothness="1" 
    Smoothness_Ironsight="1" 
    HelpCrosshair="1" 
    Gamepad_vibration="1" 
    UseRoadSignHilight="1" 
    SubtitlesLanguage="english" 
    TaggingEnabled="1" 
    WikiUpdatedEnabled="0" 
    CollectibleUpdatedEnabled="0" 
    TutorialUpdatedEnabled="0" 
    ObjectiveReminderEnabled="1" 
    CraftingTipsEnabled="0" 
    DisplayXPEnabled="0" 
    DetectionIndicatorEnabled="1" 
    HitIndicatorEnabled="1" 
    ExplosiveIndicatorEnabled="1" 
    MapIndicatorEnabled="1" 
    HealthIndicatorEnabled="0" 
    CrouchIndicatorEnabled="0" 
    KarmaIndicatorEnabled="1" 
    AmmoIndicatorEnabled="1" 
    MinimapOpacity="2" 
    LootReadoutEnabled="1" 
    CoopPartnerIndicatorEnabled="1" 
    HudIndicatorsEnabled="1" 
    DisableLootAnimations="0" 
    DisableHighLighting="1" 
    CameraTagging="1" 
    CoopFriendlyFire="1" 
    UseAmbx="0" 
    GamepadFeedbackLayout="0" 
    InteractionHUDFeedbacksEnabled="1" 
    Autosave="1" 
    Machete="1" 
    DrivingAssistEnabled="1" 
    DifficultyLevel="1" 
    IronsightToggleMode="1" 
    ShowPVPTips="1" 
    ShowPVPTimer="1" 
    ShowPVPScorebar="1" 
    ShowPVPPlayerTags="1" 
    ShowPVPObituaryMessages="1" 
    ShowPVPNotifications="1" 
    ShowPVPMasterVoiceToggle="1" 
    ShowPVPFactionPowerUpIcons="1" 
    ShowPVPPlayerNames="1" 
    PlayPVPIntroVideo="1" 
    HasVisitedCoopMenu="0" 

    SelectedLanguage="english" 
    Coop_Friends_Only="0" 
    DrivingAutoAimEnabled="1">

    <
    FireConfig QualitySetting="Ultra" />
    <
    CompressedClasses />
    <
    Statistics>
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    <
    Stat Value="0" />
    </
    Statistics>

    </
    ProfileSpecificGameProfile>
    <
    RenderProfile 
    GameDepthOfField
    ="1"
    CloudShadows="1"
    AntiAliasingMode="1" 
    UseTrippleBuffering="1" 
    VSyncMode="1" 
    UseMotionBlur="1" 
    SSAOLevel="2" 
    EnableNvidiaPCSS="1" 
    GodRaysLevel="2" 
    FurLevel="2" 
    TreeTessellationLevel="2" 
    Version="1" 
    AlphaToCoverage="2" 
    ResolutionX="1920" 
    ResolutionY="1080" 
    Quality="custom" 
    QualityEditor="editor_pc" 
    Fullscreen="1" 
    Borderless="0" 
    UseD3D11="1"
    D3D11MultithreadedRendering="1"  
    WidescreenLetterbox="0" 
    UseWidescreenFOV="1" 
    FOVScaleFactor="0.997408" 
    AspectRatio="0" 
    VSync="1" 
    VSyncWindow="0" 
    RefreshRate="60" 
    DisableLoadingMip0="0" 
    GPUMaxBufferedFrames="0" 
    ShowFPS="0" 
    Brightness="1.00" 
    Contrast="1" 
    CalibrationScreensShown="1" 
    GammaRamp="1" 
    AllowAsynchShaderLoading="1" 
    SafeFrameAreaWidth="0.85" 
    SafeFrameAreaHeight="0.85">

    <
    CustomQuality>
    <
    quality 
    ResolutionX
    ="1920" 
    ResolutionY="1080" 
    OtherQuality="ultrahigh" 
    EnvironmentQuality="ultrahigh" 
    AntiPortalQuality="ultrahigh" 
    PortalQuality="ultrahigh" 
    PostFxQuality="ultrahigh"  
    TextureQuality="ultrahigh" 
    TextureResolutionQuality="ultrahigh"  
    WaterQuality="ultrahigh"  
    DepthPassQuality="ultrahigh" 
    VegetationQuality="ultrahigh"  
    TerrainQuality="ultrahigh" 
    GeometryQuality="ultrahigh" 
    AmbientQuality="ultrahigh" 
    DeferredAmbientQuality="ultrahigh"  
    LightingQuality="ultrahigh" 
    ShadowQuality="ultrahigh"  
    ShadowCinematicQuality="ultrahigh"  
    EditorQuality="ultrahigh"  
    SDSM="1"
    Hdr="1" 
    HdrFP32="1" 
    ReflectionHdr="1" 
    EnableVertexBinding="1" 
    id="custom" />
    </
    CustomQuality>

    <
    Environment>
    <
    quality RainNumSplashesPerSecond="60" id="high" />
    </
    Environment>

    <
    Post>
    <
    quality 
    SSAOMaxDistance
    ="500" 
    id="ultrahigh" />
    </
    Post>
            
    <
    Water>
    <
    quality 
    WaterRefraction
    ="1" 
    ReflectionTextureSizeX="8192" 
    ReflectionTextureSizeY="8192" 
    ProtoDisplacement="1" 
    OceanRealReflection="1" 
    NumWaterReflectionPlanes="8" 
    id="ultrahigh" />
    </
    Water>
            
    <
    Vegetation>
    <
    quality 
    UseRealTreeHD
    ="1" 
    UsePixelLeafNormals="1" 
    id="ultrahigh" />
    </
    Vegetation>
            
    <
    Terrain>
    <
    quality 
    TerrainLodScale
    ="0.5" 
    TerrainDetailViewDistance="8192" 
    TerrainDetailBlendViewDistance="1024" 
    id="ultrahigh" />
    </
    Terrain>
            
    <
    Geometry>
    <
    quality KillLodScale="0.5" 
    LodScale="0.5" 
    RealTreesLodScale="0.5" 
    RealTreesVistaMinViewDistanceScale="0.5" 
    ClustersLodScale="0.5" 
    TerrainLodScale="0.5" 
    MaxDecalCount="400" 
    MaxDecalCountPerType="100" 
    id="ultrahigh" />
    </
    Geometry>

    <
    Ambient>
    <
    quality 
    ShadowMapSize
    ="8192" 
    SectorTextureSize="512" 
    id="ultrahigh" />
    </
    Ambient>

    <
    Shadow>
    <
    quality 
    ShadowMapSize
    ="8192" 
    CascadedShadowMapSize="8192"
    RainShadowMapSize="2048" 
    SoftShadows="1" 
    DisableShadow="0" 
    DisableShadowGeneration="0"
    DisableShadowGenTerrain="0" 
    SpotsCastShadows="1" 
    id="ultrahigh" />
    </
    Shadow>

    <
    DeferredShadows>
    <
    quality 
    EnableDeferredShadows
    ="1" 
    id="ultrahigh" />
    </
    DeferredShadows>
    </
    RenderProfile>

    <
    NetworkProfile 
    VoiceChatEnabled
    ="1" 
    CustomMapMaxUploadRateInBitsOnline="10240000" 
    OnlineEnginePort="9000" 
    OnlineServicePort="9001" 
    FileTransferHostPort="9002" 
    FileTransferClientPort="9003" 
    LanHostBroadcastPort="9004" 
    LanClientBroadcastPort="9005" 
    ScanFreePorts="1" 
    ScanPortRange="1000" 
    ScanPortStart="9000" 
    SessionProvider=
    MaxUploadInbpsOnline="
    10240000">

    <Accounts />
    </NetworkProfile>
    <GameProfile />
    <RealTreeProfile Quality="
    Ultra" />

    <EngineProfile>
    <PhysicConfig QualitySetting="
    Ultra" />

    <QcConfig 
    GatherFPS="
    1
    GatherAICnt="
    1
    GatherDialogs="
    0
    IsQcTester="
    0" />
    <InputConfig />

    <ZoneConfig />
    </EngineProfile>
    </GamerProfile>
    Copy and paste the above into your GamerProfile.xml file.

    A warning, this will effectively kill your framerate. With a GTX 980Ti, this is drawing on almost 4GB of Vram and averaging 30fps.

    Happy testing.
     

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