Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Sep 29, 2012.
The ending sucked any way, don't know and care about TOR.
Or maybe they saw the direction EA was going and thought it better to depart with dignity intact than to let EA drag them down as well....
Some, deserve the treatment they receive....like Jay Wilson....who, instead of accepting the criticism and improving the game, intentionally went against what players wanted.
SWTOR going F2P is viewed as a failure
SWTOR had a budget around $200,000,000.00 dollars
Last paragraph of the article.
SWTOR was a failure. $200,000,000 budget and couldn't even attract 2 million players.... I call that a failure.
I'd buy that more than anything, these two just seem too 'smart' to throw it all in and 'give-up'... If anything they're strategizing on how to pursue their next IP without EA ...
I don't think they left based solely on negative fan reaction. A plethora of sales, good reviews, and long standing critical acclaim of their work should have been more than enough to give them the satisfaction they were looking for. There are always negative people out there. The best thing anyone in the entertainment industry could do is just take everything with a grain of salt. Often negative feedback can be constructive criticism one can learn from to better one's content; wtf the article portrayed them like they were so "sensitive" jesus grow some thick skin, can't please everyone or take failure as an ultimatum...We'll see them again sometime down the road methinks..
I think the first gameplay videos killed interest in the game after seeing all the amazing pre-rendered movie scenes.
Everyone was thinking of Jedi Knight 2, Tie Fighter and Republic Commando in an MMO format, instead what we got was the same old rehashed MMO gameplay and formula with star wars textures.
No MMO will ever be able to compete with WoW....using the same "formula".... Somehow, someone is going to have to come up with a new "formula".... Pre-EA, Bioware might have been capable.....but now, as SWTOR proves, it's unlikely to ever happen with EA involved.
I think it's more that the $15/mo sub model is broken. SW:ToR was really awesome in some respects, but there was simply no reason to hang around paying $15 a month.
I was perfectly fine with the $15 a month sub. It's just that I lost interest in the game before the first month was up. I tried one of these free weekend deals a few months back and saw that nothing really changed other than the lack of people currently playing. TSW and Tera were the same way. They don't make MMOs like they use to.
Mass Effect 3's ending pissed me off. TOR I played in Beta for a little bit, and couldn't justify buying + $15 sub. The game was fun, but not $15/month fun. Now that it's going to f2p, I started playing it again, and it's not bad. This last patch they just released pissed alot of ppl off again, since they didn't properly test it out, and now there's ridiculous amounts of micro-stutter in game.
This.. it's truly shocking to hear this entitled and spoiled brat mentality. Really I wouldn't want to be part of it either with such a twisted view on something so positive in idea and entertainment.. taken to selfish hate.
It embodies the entire idea of this generation to me here in the USA: Everyone is first place, win or lose, weak or strong. Don't change what you do, weather it be unrealistic.. everything you do is perfect. with a mindset like that no wonder it's so hard to understand how much work goes into any creative format, especially with these layers.
i like swtor but bw keepts screwing up the performance of the game with ever patch, only to fix it then screw it up again
Nothing sickening about it. They sold out, they tried to act like they didn't, then everyone got mad at them. Getting **** on by fans comes with the territory, especially when that territory is EA, and it's a very well known cost of admission at this point so they shouldn't act so surprised.
impossible to defend ME3
Same thing happens with WoW every patch/expansion..... MMO's have a lot of code to consider and sometimes it's hard to ensure everything is working perfectly when people are screaming for something new.
I find it amusing that ME3 and SWTOR are cited as major sources of complaints.
I mean I'm sure that's true and all but if we're going to complain about BioWare games one should probably start with DA2.
ME3 I never played, I liked the first game but the second started moving in a direction I didn't approve of and from the looks of it ME3 is even worse.
SWTOR I really liked, I prefer it to WoW even, but I'm just worn out by the whole MMO concept.
ME2 was good, DA2, not so much, too many repeats of scenery/areas. ME3, was good apart from the ending.
stop pretending me3 was good, it really wasn't. it was nice that they brought back some areas (citadel) and characters (old party members, cute short stories, etc) but overall it was back to back cheesy american action 1-liner explosion cut-scene for the first few hours and incredibly cringey dialogue the rest of the way through. the only time it started to actually feel better was when you go to the asari home planet, but that was about 3/4 of the way through the game.
me3 had some nice moments here and there but my god was it bad. da2 was also a complete flop. everybody, including the devs, knew it was unfinished and not ready. they really had to recycle the same few maps over and over again while the storyline itself was very "meh".
lol yeah, they crunch 'till the end because of us! I personally asked them to ship the game in a scrict timeframe of like 2 friggin years. Sure. EA has nothing to do with that, I signed the contract myself!
Now its our fcking fault they work in a ****ty company in ****ty conditions with ****ty management.
Well, im truly glad some people are fed up of being the scapegoat ALWAYS for EVERYTHING.
When in doubt, blame the player. Fck that.
How can someone make a statement like this then blame their departure on fan negativity?