Extreme 4-Way Sli Tuning

Discussion in 'Videocards - NVIDIA GeForce' started by A M D BugBear, Mar 10, 2019.

  1. BlackAce21

    BlackAce21 Member

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    GPU:
    RTX 2070S 8GB SLI
    Ok, thx for answering. Hopefully, you'll get your system back up. I'll look if some of your existing UE4 bits work. Side note: If you re interested in playing, I highly recommend Everspace 1. It's a really good space-shooter, rogue like and a good way to familiarize yourself with the systems and the world they created.
     
  2. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - MIGRATION TO NEW SYSTEM IS COMPLETE + MODIFIED QUADRO DRIVERS 392.67 - UPDATE - 7/28/21:

    I apologize for all the delay, the migration to the new system is up and running as we speak and tried out the new Quadro Drivers: 392.67(Modified) with my personal game of choice: ROTR(Rise of Tomb Raider), Scales like absolutely no tomorrow, also tried my current working Quad Sli project: Warhammer 40k - Inquistor: Martyr, works excellent.

    I also had to get another GTX 970 as one of them had problems with the Sli Connector(Gold Fingers) on the card itself, it was "NOT" the bridge connector, totally routed the problem, now everything is solved, Although the actual card is still in working condition, Sli is out of the question for that card, now everything is all set.

    Before going into the new migration, My attn. was on the Ryzen 9 Cpu but after looking at the PCI-E lanes, It only had 24, I said that Low, So I choose the Intel Route because of this Situation, 24 Lanes is simply not enough for the stuff that I do.

    The new migration system consist as follows:

    2 OCZ Pc Power and Cooling 1200W's MKIII Silencer(Old School Psu)/(The Dual Seasonic is for the Asrock mobo(Now going to be acting as a backup).

    X299X Auros Master from Gigabyte(X299 Chipset)

    Intel 10900X Cpu @ 4.7ghz(Prime95 Stable)

    Corsair Vengeance DDR4 3600mhz @ 4000mhz(Prime95/Both Memory and Memory Controller Test were done, Very Stable & Also Tight Timings as well/Did some Memory Tests with Aida64=Great).

    Same Quad Setup for the time being: Gigabyte GTX 970(G1 Gaming/Windforce Edition).

    Also, just to let everyone know, I recently changed my thermal paste with fresh new one, Thermal Grizzly Kyronaut, and among other mods to the cards, temps are very well within range.

    Everything is working excellent, I do have one problem though:

    This Motherboard, when used with a 48 lane cpu:

    X16/X8/X16X8

    For some odd reason or reasons, I been getting:

    X16/X8/X8/X8

    I did add the card one by one, starting with the 4th slot first, after I added the card in the 3rd slot, Gpu-Z reads PCI-E 3.0 @ x16, soon as I as another card, it shows X8.

    I also looked into the bios for Bifurication, Everything is reading properly.

    I'll try to work on it some more.

    Very interesting about this Motherboard is that, when I enable Quad Sli, under NVCP/Sli, Its saying my video Connector is connected to the 3rd gpu, but its really connected to the 1st slot, never seen this before, although 4-Way is working perfectly.

    But for now, Quad Sli is now back up and running.
     
    Last edited: Jul 29, 2021
  3. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - 3DMARK FIRESTRIKE EXTREME/ULTRA - OLD SCORE BROKEN - UPDATE - 7/28/21:

    Hello everyone, I just very recently broke my old 3dmark Extreme and Ultra record.

    Before going any further, all of the scores shown below, was using my very own custom made bits, specifically for my setup, you can look back on earlier pages for the bits if need be.

    My Previous Record for the Extreme run: 15298

    Link to the Old Extreme Run:

    https://www.3dmark.com/fs/25506452

    Previous Score for the Ultra Run: 9999

    Link to the Old Ultra Score:

    https://www.3dmark.com/fs/25505436

    Now for the current Scores:

    New Extreme Score: 18563

    Link to the New Extreme Score:

    https://www.3dmark.com/fs/25983512

    New Ultra Score: 10635

    Link to the New Ultra Score:

    https://www.3dmark.com/fs/25983479

    Going to be doing other bench runs on other programs.
     
    Last edited: Jul 29, 2021
  4. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - UNIGINE HEAVEN 4.0 - 4K(2160P) MAX SETTINGS - OLD SCORE BROKEN - UPDATE - 7/28/21:

    Broke my old score while using the bench program: Unigine Heaven 4.0.

    Bench was ran under 4k(2160p), DX11 Api with Completely maxed out settings + 8xMSAA.

    This was using my own custom made bits...

    Old Score was: 1251

    Now, my new score is(10900X @ 4.7ghz)/Gpu Speeds nearing 1550mhz(Core):

    New Unigine.JPG

    The Min Fps, sometimes when the screen goes to another Scene, sometimes the fps can dip at start, so disregard the min fps.

    Next bench, Superposition, see you all there.
     
    Last edited: Jul 29, 2021

  5. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - QUAD SLI - UNIGINE SUPERPOSITION - OLD SCORES BROKEN - UPDATE - 7/29/21:

    Just ran this bad boy and broke all my previous record scores.

    For the original Scores, you can go to pg. 35 for more...

    Old 1080p Extreme Score: 8466

    New 1080p Extreme Score:


    1080p Extreme.jpg

    Old 4k(2160)/Custom Run(Shaders: High/Textures: High/DOF: Enabled/Motion Blur: Enabled): 6942

    Current 4k(2160)/Custom Run(Shaders: High/Textures: High/DOF: Enabled/Motion Blur: Enabled):


    4k(2160p) Custom.png

    When I did this bench back then, I didn't do the 4k(Optimized) Settings but if anyone is interested, here is my current score:

    4k(2160p) Optimized.jpg

    Don't mind any attn. to where it says under cpu (Actual), its really @ 4.7ghz, thanks.

    See you all on Catzilla Benchmark.

     
    Last edited: Aug 25, 2021
  6. Kozary

    Kozary Member Guru

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    GPU:
    980Ti Quad SLI
    [​IMG] As a reference i score 15843 (validated) in fire strike ultra. 4x 980ti, 5960x @4.62 (stock bits)
     
    Last edited: Jul 29, 2021
  7. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    Your score should be alot higher, Please try my Custom Made Bits:

    Open up Nvidia's "BEST" Friend, Nvidia Inspector and make the following changes below:

    Sli Broadcast (DX1x) Bits: 0x00000C0A

    Sli Compatibility (DX10+DX11) Bits: 0x8D0071F5

    Sli Copy Engine: 0x00000008 IGNORE_MIN_CE_TRANSFER_SIZE - Ignore d3dreg key MIN_CE_TRANSFER_SIZE and allow all transfer sizes by CE

    Sli Specific Hacks (DX1x): 0x0400007A

    6 - SLI:

    Sli AA: Enabled

    Set # of Gpu's to use within Sli Rendering Mode+Predefined Gpu's to use on Sli mode (DX1x): Four

    Sli Rendering Mode+Predefined Sli Mode within (DX1x): AFR_of_SFR(Hybrid/Combo)

    Under 8 - Extra, make the following changes below:

    PS_ASYNC_SHADER_SCHEDULER_FLAGS: 0x00000004 IGNORE_GARBAGE_COLLECT_THRESHOLD - debug: Ignore fill status and garbage collect every frame

    SLIMOSAIC_CONTROL: 0x00000800 (3DMark, 3DMark Ice Storm) <<~~ Should be there by default, if not, make sure its there, thanks.


    Next, we need to make some changes to the Unknown ID settings, first, click on the magnify glass on top of the program, then scroll all the way down to where you see unknown ID settings or predefined UNKNOWN id settings and make the following changes below:

    0x10FD4C5F (5 Profiles): 0x01F296C1 (Unigine: Heaven 4.0 demo, 3DMark, Unigine: Valley demo, 3DMark14, 3DMark Ice Storm).

    0x709AA171 (17 Profiles): 0x00000001 (Windows Live Photo Gallery, Sid Meier's Civilization: Beyond Earth, VRP, NVIDIA NVFBC Applications, Evolve, Final Fantasy XIV: A Realm Reborn, Windows Live Mail, 3DMark, etc, etc...


    The 5 profile one should be there by default, again, if you don't see neither of these 2 unknown ID settings, there is another way:

    On top of the program, Move your cursor to the Export Icon, on the drop down list, click on:

    Export all driver profiles (NVIDIA TEXT FORMAT)

    Next, Open up the exported document with something like notepad, then find the profile: 3dmark, right underneath that, you should see the first 3 lines:

    ShowOn GeForce
    ProfileType Application
    Executable "3dmark.exe"


    Underneath that, you should see bunch of Setting ID, Put these in there(Make sure you have 4 spaces before entering the setting ID, here they are:

    Setting ID_0x10fd4c5f = 0x01f296c1
    Setting ID_0x709aa171 = 0x349addfb InternalSettingFlag=V0


    Try to keep the Setting ID #'s close to one another if possible, thanks.

    Next, save the document and go to your nvidia inspector program, import the saved document, everything should be there, or if you want to make it easier on you, go within 3dmark profile from the exported document, and insert this, again, make sure 4 spaces are there(After Where it says Profile "3DMARK":

    Profile "3DMark"
    ShowOn GeForce
    ProfileType Application
    Executable "3dmark.exe"
    Setting ID_0x0005f512 = 0x00000000 UserSpecified=true
    Setting ID_0x00161903 = 0x00000001
    Setting ID_0x002ecaf2 = 0x00000001 UserSpecified=true
    Setting ID_0x00313536 = 0x00000004 UserSpecified=true
    Setting ID_0x005a375c = 0x99941284 UserSpecified=true
    Setting ID_0x005f5a32 = 0x00000000 UserSpecified=true
    Setting ID_0x0064b541 = 0x00000001 UserSpecified=true
    Setting ID_0x00854cab = 0x00000000 UserSpecified=true
    Setting ID_0x0085f498 = 0x00000000 UserSpecified=true
    Setting ID_0x009cfec8 = 0x00000008 UserSpecified=true
    Setting ID_0x00a06746 = 0x04000000
    Setting ID_0x00a06746 = 0x0400007a UserSpecified=true
    Setting ID_0x00a06946 = 0x000000f5
    Setting ID_0x00a06946 = 0x8d0071f5 UserSpecified=true
    Setting ID_0x00a0694b = 0x00000c0a UserSpecified=true
    Setting ID_0x00c96f61 = 0x00000000 UserSpecified=true
    Setting ID_0x00ce2691 = 0x00000014 UserSpecified=true
    Setting ID_0x00db3857 = 0x00000000 UserSpecified=true
    Setting ID_0x00f713bc = 0x00000800
    Setting ID_0x1033cec2 = 0x00000002
    Setting ID_0x1033cec2 = 0x00000005 UserSpecified=true
    Setting ID_0x1033ced1 = 0x00000005 UserSpecified=true
    Setting ID_0x1033dcd1 = 0x00000004 UserSpecified=true
    Setting ID_0x1033dcd3 = 0x00000004
    Setting ID_0x1034cb89 = 0x00000000
    Setting ID_0x107afc5b = 0x00000001 UserSpecified=true
    Setting ID_0x1094f157 = 0x00000000 UserSpecified=true
    Setting ID_0x1094f1f7 = 0x00000000 UserSpecified=true
    Setting ID_0x10a879ac = 0x00000001 UserSpecified=true
    Setting ID_0x10a879cf = 0x00000001 UserSpecified=true
    Setting ID_0x10aaa36c = 0x00000000 UserSpecified=true
    Setting ID_0x10fd4c5f = 0x01f296c1
    Setting ID_0x1194f158 = 0x00000000 UserSpecified=true
    Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0
    Setting ID_0x709aa171 = 0x349addfb InternalSettingFlag=V0
    Setting ID_0x809d5f60 = 0x00000000 UserSpecified=true
    EndProfile


    All my custom made bits and everything else should be there.

    Let me know how it comes about, your score should be MUCH higher then what your showing me, try the above method, let me know after you have tried my custom changes, many thanks.
     
  8. Martigen

    Martigen Master Guru

    Messages:
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    GPU:
    GTX 1080Ti SLI
    Could be mistaken but from memory that last X16/X8 is always shared, such that your options are 1 card @ x16 or 2 cards @ X8 each. As long as that last slot is occupied, the third slot can only deliver x8. Remember also there's always a chunk of the CPUs PCI lanes already allocated to other onboard devices (such as SATA, network etc) so a 48-lane CPU doesn't give you 48-lanes for PCI-E. Indeed 8 lanes for onboard devices + 40 (16+8+16 (shared as 2 x8 if both slots occupied) ) sounds like exactly what you are getting.

    My real question is when are you going to get 4x 2080Tis are create the ultimate Quad-SLI king machine with the last of the SLI-able cards? :) Wait, my memory is fuzzy, did they limit SLI to dual with 2080 series? I'm still on the humble 1080Ti SLI.
     
  9. Kozary

    Kozary Member Guru

    Messages:
    111
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    GPU:
    980Ti Quad SLI
    I have a 40 lane CPU that does 16x8x8x8. This means i cannot use m.2 but i have my m.2 inserted into a 4x pcie mobo lane instead.


    also under what profile do i modify 3dmark, its really confusing my on driver. Maybe i can just delete all the pre-existing crap and insert yours. Will let you know once im sober and try it.
     
  10. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    I remember at one point, I did had: X16/X8/X16/X8.

    If you visit page 1 of my thread, you will see that I revised one of the post, yes, it is possible to unlock the pascal cards from 3 gpu's or higher, doesn't matter if it needs to be benchmark programs or not, also, on top of that, the very first part on my front page of this post, 4 TITAN XP INITIAL TRYOUT, check out that page that contains that info(PG 38), I even personally logged the performance data within ROTR(4k/2400p) from SMAA to SSAx4 settings, its on that page, have a look, many thanks.

    Far as 4 2080ti's, I have read some forums and said its only for benchmark programs "ONLY", well, they said that for the Pascal based Gpu's, if you install lets say 3 gpus, under NVCP, it will say can enable 3 way or higher (Benchmark Programs Only), but there is a complete bypass on the pascal, I wonder if this technique will work with the Turing based gpu's, Don't know cause Never even owned one Turing Based gpu's so I can not comment, but with the Pascal cards, 110% confirm working.

    https://forums.guru3d.com/threads/my-experience-with-4-way-sli-thus-far.425674/

    Scroll 12 post down, have a look.

    Look at the Edit portion, I already knew way before that post was revised.

    I am not jumping the higher tier cards just yet, I am taking stuff very slowly, I am working myself up there, I am absolutely in no rush of doing so.

    I got LONG, LONG ways to go before I even touch the Titan Xp's. I still got 980ti's and the Titan X(Maxwell) to touch, still got like 19 games to go before the countdown to the 980ti's.

    I might even skip the 980ti's and go directly to the Titan X(Maxwell), pretty much same as the 980ti in terms of performance, only thing difference is double the Vram, but I am still on route to the 980ti's ATM.
     
    Last edited: Jul 29, 2021
    Kozary likes this.

  11. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    Just make changes to the existing 3dmark profile with my custom made bits + other changes, if you can't do the unknown ID settings part, just export: All driver profiles (NVIDIA TEXT FORMAT), then open up the document, look for the profile "3dmark", next, make the changes I just described from earlier post, thanks.
     
  12. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - CATZILLA BENCHMARK - OLD SCORE GOT DUSTED - 7/29/21:

    My previous record score just recently got dusted...

    Using 4k(3840x2160) Preset(Licensed User) + My own custom made bits + Misc Changes within Nvidia Inspector.

    My old score:

    4 GPU's: SFR Rendering Mode: 15610

    My New Score:

    Catzilla.JPG

    Catzilla 1.JPG

    You can find me on this top list:

    https://www.catzilla.com/toplist?pa...0&multi=m&ven=n&ctype=all&manual=&submit=Show

    What's very interesting is the Guy above me, using 4 gtx 980's at a much slower clock(Gpu Core) speeds and a lesser cpu, very interesting.

    EDIT:

    If you click on that above link, you won't find me correctly, if your logged in prior to clicking the above url link, you will see me in the list.
     
    Last edited: Jul 30, 2021
  13. Kozary

    Kozary Member Guru

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    GPU:
    980Ti Quad SLI
    I recommend this. I often wish i had 12gb with the 980tis as some games 6gb limits me to 4k res when i wish i was pushing 6k.
     
  14. acidwise

    acidwise New Member

    Messages:
    6
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    GPU:
    GTX 970 (SLI 4x)
    Could you please make a photo or a screenshot of your problem? I am new to SLI and suffer from the entire screen flashing in DCS World. It could be the same issue.
     
  15. A M D BugBear

    A M D BugBear Ancient Guru

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    GPU:
    4 GTX 970-Quad Sli
    My issue was directly coming from the actual card itself, took quite some time to actually the pin point the root of the problem, usually in this case, its the bridge connector, nope, I have tons of new 4-way sli bridge connector and other misc. connector, so no, I then went to test out normal 2-way sli for troubleshooting the green flashing anomaly, and I found the card that was causing the problem, next, I went to tri-sli mode without this card, works perfectly, took one of the good working card out and put the one that was causing the problem, yup, its the card, did this many times over to confirm.

    Also, speaking about flashing anomaly, and its just normal flashing not green:

    While using nvidia DSR under 4-Way Sli, anything above native resolution, the screen will start flashing like mad crazy, the only way around this, is to do custom resolution through NVCP.

    When I had 2 1080ti's in Sli in the past, I have taken DSR to 8k(Custom Hex) with absolutely no problems.

    When I Quick Tested 4 Titan Xp's in 4-Way Sli, anything above native resolution, Neither DSR nor Custom Resolution works, you "MUST" play it in native resolution, I never tried 2-Way with the Xp's so can not comment on that...
     

  16. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - BLACK DESERT REMASTERED ONLINE + RESHADE & DSR UPDATES - 8/6/21:

    Just heads up to everyone about this game:

    Game scales like it does on my other X99/Dual Xeon Setup, but one very interesting thing is happening now in my tuning:

    I haven't been on this game in couple of weeks, soon as I went back on it with my new migrated system, reshade will not start while trying to start up BDO(Black Desert Online).

    Its the same as it was on my existing system, but in this case, if it does not want to start, just simply uninstall reshade and re-install reshade and start the game once more, it will come back on, now the game starts up but your left with a black screen and it is stuck, have to exit out the program, un-install reshade then re-launch program, no choice.

    I wonder if the recent updates for this game is causing this problem with reshade, I know lots of people had problems starting up with this game with reshade, but there is a simple work around, now that simple work around does not work, I don't think its my newly migrated system, highly doubt it.

    So if anyone can still make it through with reshade, please leave a post if needbe, thanks.

    Another downfall from unable to use reshade with this game is TAA, In-Game TAA causes to much problems as I have not found a work around under 4-Way Sli, TAA is extremely hard to keep under control while under Sli mode(Depending on game), so this means you have to use FXAA for the time being, so there will be drastic loss in overall image quality from not using TAA.

    Next comes to DSR in general.

    I just switched Monitors the other day, I am no longer using the Yamakasi Sparta 301(Perfect Pixel) as its having problems with a very loose power din connector output so I had to look for another monitor asap, so I been looking around for one, now I got a second hand, Dell Ultrasharp 1600p(U3011t), and far's I can tell thus far, it looks ever bit as good as the Yamakasi.

    The Yamakasi sparta 301: S-IPS, the one I got now is an H-IPS.

    Custom Resolution to 4k(2400p) Works great with no loss of image quality.

    Next, I wanted to try something that I was extremely curious about:

    DSR while under 4-Way Sli.

    As before, when I attempted to do DSR under 4-Way Sli with the Yamakasi Sparta 301, the screen will flash like mad crazy when its above the native resolution, in this case, 1600p, while on the other hand, the Dell's Ultrasharp U3011t, does not have any flashing anomaly at all, infact, I beefed it up to x4 the resolution output(5k), and there was no flashing whatsoever and I did not see any degrade in image quality when jumping to 4k to 5k with this monitor.

    This is extremely new to me when it came to these DSR findings when using different monitors and its reaction, extremely handy to know.

    So Far, Monitor is pretty darn good, I was not looking for an expensive monitor just yet, I wanted to get the same resolution which I had before and just do custom resolution,etc.

    When I jump to the Titan Xp's(Way in the future), I will be looking at higher resolution monitors, for now, no, no need to.

    EDIT ON BDO + RESHADE:

    I went through some of the older version of reshade, it seems that versions 4.2.0 and 4.2.1 works, but it might take some time to get into the game as when you try to get on the game, the game quits, might take like 10 tries or more to get into the game, I have yet to try the filters but it does work, Absolute stubborn, its mainly due to the anti-cheat system.
     
    Last edited: Aug 7, 2021
  17. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - QUAD SLI - CURRENT STATS ON BDO REMASTED ONLINE/WARHAMMER 40k - INQUISTOR + 2 TRYOUT GAMES(DOOM 3 + RESHADE/PSO2 NEW GENESIS - UPDATE - 8/13/21:

    First we will go over on: Black Desert Re-mastered online:

    Quad Sli Scaling is a beast with this game thus far.

    For those who are seriously tuning this game, one thing you must be aware about:

    It seems that Reshade with this game is absolutely downright stubborn to get on the game, after the Easy Anti-Hack does its thing, program crashes, I already tried doing it many times over, forget about it, even with the lesser Reshade version, nope, for now folks, I would not tune this game with Reshade for the time being, seem the game is alot more stubborn now with reshade, that being said, I am playing the game under 5k(5120x3200/DSR) and it scales like absolutely no tommorrow.

    Please Refrain from using TAA, lots of problems, I don't think I will be able to get rid of it.

    Also, please refrain from using the Re-mastered setting as you will have problems with, what it seems is HDR, every time you rotate the camera, the screen goes very bright or dark, absolutely not recommended, please "ONLY" use Very High Settings, you can turn off the upscale option if you want, either way it works excellent.

    Next comes the intermittent flashing problems every so often on certain textures,etc(Under 4-Way, have not check with the other Sli Configuration to confirm, will do so later).

    To help lessen the potency of this anomaly, try toggling your upscale option and turn it back off.

    So far, Beautiful Scaling, the only downfall is using only FXAA, I also tried doing stuff within the Config file in hopes to use TAA while under very high quality preset, nope, again, I'll do other SLI configurations to confirm if these problems still persists, other then that, Excellent.

    Just a Recap on my custom made bits for this game:

    Current Working Bits thus far(Tested "ONLY" on the GTX 970 Family):

    Sli Broadcast (DX1x) Bits: 0x00000604

    Sli Compatiblity (DX10+DX11) Bits: 0x8A00E7F5

    Sli Copy Engine: Off (Not used)

    Sli Specific Hacks (DX1x): Not Used

    8 - Extra:

    ASYNC10_NVAPI_MODE: 0x00000002 ALLOW_NOBLOCKING_SLISTATE - Allow specific non-blocking optimizations for GetCurrentSliState NVAPI.


    ASYNC10_PRESENT_MODE: 0x89624578 Async - DX10 present will be async call.

    --------------------------------------------------------------------------------------------------------------------------------------

    Next game that I personally been working on: Warhammer 40k Inquistor - Martyr + Reshade.

    So far, This game also delivers tremendous blows in overall SLI scaling power.

    Absolute Beast, but as before, there is some problems along the way.

    Just to re-cap on some things with this game:

    For those who are extremely serious tuning this game in general, please be aware of these anomalies & Etc:

    With or without Reshade, at times, the game will hang will playing, or the game will hang when certain specific enemies does certain kinds of attacks,etc...

    If you experience this, try shutting off the following:

    High Shaders, High Effects & Weather Effects.

    I have 2 Custom Made Bits for one with reshade and one without, please use this in those specific conditions:

    Without Reshade Bits(Tested only on GTX 970 Gpu's):

    Sli Broadcast (DX1x) Bits: 0x0000060A

    Sli Compatibility (DX10+DX11) Bits: 0x8D0841F5

    Sli Copy Engine: 0x00000010

    Sli Specific Hacks (DX1x): 0x000000EA


    And one with Reshade:

    Sli Broadcast (DX1x) Bits: 0x00000C0A

    Sli Compatibility (DX10+DX11) Bits: 0x8D0877F5

    Sli Copy Engine: 0x00000010

    Sli Specific Hacks (DX1x): 0x0000007A


    8 - Extra:

    ASYNC10_NVAPI_MODE: 0x00000002 ALLOW_NOBLOCKING_SLISTATE - Allow specific non-blocking optimizations for GetCurrentSliState NVAPI.


    ASYNC10_PRESENT_MODE: 0x89624578 Async - DX10 present will be async call.

    LARGE_VA: 0x00000002 Enable_LargeVA_Quadro - Enable large VA on Quadro GPUs.

    PS_ASYNC_SHADER_SCHEDULER_FLAGS: 0x00000001 IGNORE_LOAD_BALANCING - debug: Ignore gpu load, apply always.


    If you still having problems in this condition, with or without reshade, please uncheck all the misc graphic settings, should be all set, again, this only happens in specific areas, not all areas have this problem.

    Also, please refrain from using Frame Blending as it will cause major graphic anomalies, soon as you turn it on, so please make sure you turn it off, no exceptions...

    Also, Some of the hangs is coming from:

    Sli Compatibility (DX10+DX11) Bits:

    0x00<<~~ 2nd hex down.


    If you remove this, scaling will still be there but you will experience mad flashing as what's also needed for scaling to work:

    Sli Broadcast (DX1x) Bits:

    0x00000000<<~~ 8th hex down.

    There is a work around if the 2nd hex down within Sli Compatibility (DX10+DX11) Bits is not used:

    Once your in the game, within your graphic quality settings, set your Fps cap to 60(Really, its like 54).

    This method pertains: Without Reshade as if you use Reshade with RTGI, basically all the flashing anomaly is kept at bay, I have mentioned this previously.

    All in All. Top Dog Scaling Potential...

    --------------------------------------------------------------------------------------------------------------------------------------

    Next comes a game I haven't been on for years: Doom 3

    This will be my next game on the countdown to the 980ti's, It will be announced later.

    I am going to be using reshade with this game. I been on the game for a bit, and the overall scaling potential with this game: Absolute Beast, Games Api: Open GL.

    In-game AA doesn't seem to work, Even under 1 gpu mode, BFG version or normal version, doesn't matter.

    You can force AA through nvidia inspector and no AA bits is required, please make sure you use TrSSAA under Anti-Aliasing Combined (Mode + Setting).

    The one I am using now:

    0x12400010 Override | 4x MSAA + 4x TrSSAA

    Anything higher, does not increase image quality, I tried doing other methods with SGSSAA, Does not work.

    Far as the overall stability of the game while playing: Excellent.

    However, your using reshade with this game, in order to use reshade properly with this game, have your game on Window's mode(ALT+ENTER), next, drop down the console then turn on reshade, its the only way that I know of that this method will work...

    Just heads up about using AA with this game:

    Forcing AA through nvidia inspector "DOES NOT WORK" with Texture mods such as: Absolute HD, or using the BFG version or with + Hi-Def mode.

    The one that I can confirm working is: Doom 3 Redux Mod and it also works with reshade, and also must use the normal doom 3 game, not the BFG version...

    I played for several hrs yesterday, Excellent Scaling, holy moly.

    I'll announce this game later on, it will be my next game in line.

    And finally PSO2: New Genesis:

    This one is a complete dud, I can not get into Exclusive full-screen mode with this game.

    I looked up some stuff about this game, and I also was using: PSO2 tweaker in hopes to fix the resolution problem, nope, even tried going into environment settings and switching to virtual full-screen, nope.

    Sucks that there is no resolution option once your in a game, boo.

    The only thing works and the mouse cursor icon and the in-game gui seems to be working according to the resolution being set but the actual internal resolution: Seems to be stuck @ 1280x720.

    I tried other different methods in hopes to correct the resolution problem, nope...

    EDIT:

    I also just found about this and will try it soon:

    https://dhewm3.org/#about

    There you all have it, and yes, I was extremely surprised that Doom 3 is working beautifully under 4-Way Sli, Couldn't even believe it myself, and yes, using SSR through Reshade, game might be old but still holds its Trophy, more updates later.

    Here is one video(NOT MINE), Doom 3 Redux Mod + Reshade RTGI:



    Here is another one with commentary:



    For a 2004 Game, Incredible, still plays great too., Granted, totally different atmosphere then the Doom (2016) and the Eternal Version, Very Different all together, Me Personally, Love both styles, probably prefer this one, more story/dialogue driven, Darker Atmosphere, Suspense,etc, People might like one or the other, some might like the 2004 version of doom 3 cause of the style compared to the newer one, or perhaps some might like the 2016 version alot more cause its more action driven, for me, love them all, stay tuned in future updates on this game.
     
    Last edited: Aug 13, 2021
    Frangal likes this.
  18. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
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    487
    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - 4-WAY SLI - BLACK DESERT ONLINE (REMASTERED) + RESHADE - INTERMITTENT FLASHING WHILE PLAYING + CRASH WHILE USING RESHADE UPON STARTING UP THE GAME: BOTH FIXED - 8/20/21:

    Got great news for those who are tuning this with Reshade.

    I did lots of trails and errors to see which one will work.

    The only version that will work is: Reshade 4.3.0

    And please install it under DX9 mode, otherwise if you do it under DX1x mode, the crash rate upon starting up the game, after the anti-cheat hack thingy does it thing, is like 99%+.

    With this new method, goes into the game with absolutely no problems.

    I also gave version 4.4.0 to 4.9.1 in hopes to see if I can install it under DX9 mode, nope, it automatically installs DX10+ right off the back, so no can do, have to use version 4.3.0.

    After you install it first though, don't dump anything extra within the Reshade-Shader folder, launch the game first, exit the game then dump all the extra into the folder in which you want to use.

    Just make sure you have the actual .fx within the Shader folder, if you have a folder within the Shader folder and have your .fx in there, some .fx won't pick up properly, For instance, TAA will not show up properly, so please be aware of this, thanks.

    I also fixed the intermittent flashing problem that happens while your in the game, it seems I have fixed this issue as I did some custom adjustments to the custom made bits.

    Before going on to the current custom made bits, these are the current Reshade (Shaders/Filters) I am using and it could very well be final, And yes, I even tried RTGI and SSR a try, RTGI, only thing it does is just darkens the the whole screen, just a tad, nothing more, SSR on the other hand, leaves to much noise, no matter how its tuned, even though, they are very big heavy hitter in performance, so I won't be using them for the time being. This is in order in which I am using them:

    DPX(Manually Set)
    Blooming_Hdr(Manually Set)
    Dither(Manually Set)
    Clarity(Manually Set)
    Adaptive Sharpen(Manually Set)
    HQ4X(Manually Set)
    PPFX_SSDO(Manually Set)
    Quint_MXAO.fx(Manually Set/8 Samples)
    TAA(Manually Set)
    NFAA(Normal Filter Anti-Aliasing/Manually Set)


    There seems to be problem where everytime I reload my custom made preset, MXAO(Not the one from Quint), keeps adding to the ones I am currently using, if you experience this, just toss the MXAO.fx into the recycle bin, problem should be now fixed.

    Now, far as Current working bits thus far, there was some changes, please use them(GTX 970 only/never tested with other cards):

    Current Custom made bits:

    Sli Broadcast (DX1x) Bits: 0x00000604

    Sli Compatibility (DX10+DX11) Bits: 0x8A0027F5 (0x8<<~~ this is only for 4-Way Sli, and set both: NVIDIA predefined rendering mode (DX1x) & Sli Rendering mode to: AFR_OF_SFR. If your using 2-Way or 3-Way Sli, Please leave it to digit 0 or digit 2, preferably: 0, and set both: NVIDIA predefined rendering mode (DX1x) & Sli Rendering mode to: Autoselect, very important, thanks.

    Sli Copy Engine: Off/Not used (0x00000000)

    Sli Specific Hacks (DX1x): 0x000000DA

    Everything else that I mentioned besides these, we can keep, so don't change them, these were mentioned in previous post.

    Now, Far as overall stability of the game: Excellent, if your gpu's are oc'ed, make absolutely 100% sure they are rock stable as you will encounter some in-game crashes, other then that, Excellent.

    There is some Slight Blur trail while TAA is on within Reshade, so just heads up on it, you can not force TAA while your under very high preset mode, I already tried to force it through the config folder, no can do, even though, the in-game built TAA is causing lots of problems under quad sli, so please use reshade's TAA instead, thanks.

    Far as current overall scaling: Excellent Scaling Potential.

    I checked 1 gpu performance:

    14 fps to 15 fps

    4 Gpu's:

    54fps to 57 fps.

    Oh, another thing, the option called Upscale, if your using reshade, please do not use this option as certain filters, such as MXAO, SSDO and so on, will not work, please have the upscale off before using reshade while under Sli mode, thanks.

    So Far, Looking Excellent with this game.


     
    Last edited: Aug 21, 2021
  19. A M D BugBear

    A M D BugBear Ancient Guru

    Messages:
    3,718
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    487
    GPU:
    4 GTX 970-Quad Sli
    GTX 970 - QUAD SLI - BDO REMASTERED + WARHAMMER 40k: INQUISITOR - MARTYR: VIDEO UPDATES - 8/21/21:

    I will be posting some videos on both of these games in the very near future.

    Currently, I have invested 59.8 hrs in Warhammer 40k: Inquisitor & 33+ hrs in BDO remastered.

    Once I get about 120hrs within Warhammer 40k & closer to 80-100 hrs within BDO remastered, I will do some videos and along my final conclusion to both of these games.

    I am not even scrapping the tip of the iceburg within Warhammer 40k, far as doing the actual campaign missions, all my time was all tuning and nothing else pretty much, stability checks,etc.

    Once I get to those hrs invested, I'll do final write up on it + along with some videos.

    & the next upcoming game, game #12: countdown to the 980ti's, DOOM 3 + Redux Mod + Enhanced Mod + Reshade under Quad Sli, don't want to miss this one out, gonna be more then awesome, Doom 3 on the other hand is running more then Excellent, more updates in the future to come.

    Actually in fact, I been playing quite a bit of doom 3, more announcements to come.
     
    Last edited: Aug 21, 2021
  20. Kozary

    Kozary Member Guru

    Messages:
    111
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    GPU:
    980Ti Quad SLI
    When i have issues with anticheat i usually just "install" reshade in another folder and inject it manually, I also use a modified version that does not disable depth buffer in online games which is an issue you should run into with BDO.
     

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