EA admits 3D is no winner

Discussion in 'Frontpage news' started by Guru3D News, Aug 2, 2011.

  1. Guru3D News

    Guru3D News Ancient Guru

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    Games publisher Electronic Arts announced it hasn't seen enough interest in 3D gaming to warrant continued investment in this type of games: The comment came from EA boss John Riccitiello who told...

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  2. IcE

    IcE Don Snow Staff Member

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    What does this mean exactly? Actual 3D games like the 3DS aren't a market worth pursuing? Or that EA is only going to focus on facebook type games from now on?
     
  3. destroyah3034

    destroyah3034 Member Guru

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    I guess it just means that 3D gaming, that is with those quirky glasses is not taking off just yet, and may even be flopping. I sure never saw the draw to those new sets. Until we can get 3D, ie. holograms in the home, it won't take off. Especially with the economy where it is, another expense for little benefit does not sit to well with the majority of people.

    Now the 3DS, with its recent price drop is now quite competitive, and won't be going anywhere anytime soon.
     
  4. davetheshrew

    davetheshrew Ancient Guru

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    bs I game in 3d and many more do, ea is cash hungry for facebook games, *******s
     

  5. Finchwizard

    Finchwizard Don Apple

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    Well after buying Popcap it certainly looks like that's all they're interested in.
     
  6. FULMTL

    FULMTL Ancient Guru

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    After 3D gets done with, next fad to take over is probably 4Kl resolution TVs, then we will finally see some effing 4K res 27" displays which I eagerly await.
    I hope the next gen consoles can cope with 4K resolutions haha. Probably have to be triple upscaled...
     
  7. Mufflore

    Mufflore Ancient Guru

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    They put too much faith in current technology and designers from hardware companies only interested in the bottom $.

    3D cant go mainstream until it is cheap, glasses free, has wide compatibility and doesnt cause eye strain/eye problems.
    I cant believe the hardware companies didnt even agree a standard for the glasses and other investors didnt see fit to question inter-operability.
    There are a few different methods/technologies but most use the same ones so glasses should be made compatible between TVs/computer displays.
    And the cost of them, complete rip off.

    EA expected too much.
    If they had that much of a vested interest in it, they should have pushed for better standardardisation on re-usable parts (glasses/LED and Radio transmitters/rechargable batteries) and pushed for sensible pricing.
    We're on a slow crawl to very useful 3D solutions, they knew this before they started, its not new tech, in fact very old.
    Theres not been any real advance in the technology used, just a huge marketing push.
    Most of the current breed of 3D TVs and monitors are using the same tech I used to play Quake 3 in 3D on a CRT!

    They should have taken a longer term view with slower progress allowed for and been pro-active at making sure the consumer gets a much better deal/compatibility.
    Same for all the companies that will whinge about poor sales.
     
    Last edited: Aug 2, 2011
  8. Chouji

    Chouji Ancient Guru

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    3d glasses have been around for a really long time, the fact they aren't mainstream now doesn't mean anything, they flopped before they'll flop again.

    Not enough people care. The tech in theory is flawed. I had a pair of ELSA wireless 3d glasses, once the novelty wore off i couldn't game in it. The batteries were expensive at $4 a pop, and it needed 2 of them, they didn't last that long, but the biggest problem was the refresh rate.
    a 120hz monitor means 60hz per eye, which is annoying in the best of conditions. The human eye wasn't designed to work like that. my screen was limited to 100hz, so 50hz an eye, was very noticeable. And only looked acceptable in maybe 2 or 3 games, games which i didn't care for.

    240hz screens would definitely help, but are very expensive still.
    And you think to yourself, LCD's aren't really effected by refresh rates 60hz vs 120hz not a big noticeable change, but when it comes to the glasses, it is a problem.

    The tech has potential, just the Screens need to catch up.
     
  9. cowie

    cowie Ancient Guru

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    3d gaming no winner? duh!
    even in the sixties we did not like 3d for long.. 70's nope we had drugs for this exprereance... 80's nope hair was in the way to see anything..90's one guy liked it agian...2000? a few stoners use it once in awhile... 2010 new monitors driver support but its the same as the 60's.
     
  10. Mufflore

    Mufflore Ancient Guru

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    This is probably the biggest salient point.

    A stepping stone to glasses free 3D is using polarised glasses.
    (they are light, cheap, lose less light, dont need power, can be made much larger easily...)
    One problem with this is using Horizontal/Vertical polarisation causes the picture to fade if you tilt your head.
    The cure is to use Circularly polarised glasses, a strange concept.
    http://en.wikipedia.org/wiki/Polarized_3D_glasses

    To get full resolution (ie 1080p per eye) with normal brightness, the screen must have double the pixels and be capable of putting out around twice the light with each of the smaller pixels as well.
    There is a TV coming that has double res but still uses hor/vert polarisation.
    http://www.electricpig.co.uk/2010/12/16/lg-unveils-84-inch-polarized-3d-lcd-panel/

    This tech (double res polarised) is what they should have pushed for rather than shutter glasses.
    It needs to get much cheaper, but this to me has the best prospect of making 3D a success with current technology.

    Roll on the holographic projectors!
     

  11. The Laughing Ma

    The Laughing Ma Ancient Guru

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    and you ARE the voice of the majority!

    Anyone got any quick and easy info on how long each of the 3D fads has lasted the last few times they have popped up? Just feels its lasted longer than it should have this time round.
     
  12. Mufflore

    Mufflore Ancient Guru

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    The last fad only died out because CRTs were phased out by LCDs that were incapable of 3D with any decent quality, but used much less power and took less space.
    Then LCDs became much larger and TVs did 1080p, making it even less desirable to have a bulky power hog small CRT.
    I was forced into not having 3D in this fashion.

    E-Dimensional released a set of glasses for early LCDs, but they were crap.
    There wanst a lot that could be done then.

    I cant see it going away now, it will slowly progress into something really good.
    Its in the the Cinema, Blu Ray and games using TVs, projectors, monitors, consoles and PCs.
    Quite a broad customer base.
     
    Last edited: Aug 2, 2011
  13. Anubis

    Anubis Ancient Guru

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    When active 3d LCD's are being released.. Then 3d gaming may take of.. but just maybe..
     
  14. IPlayNaked

    IPlayNaked Banned

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    You forgot to list handheld consoles and cell phones also.

    I agree, it's pretty pervasive. I don't see it going away either. Especially when you consider there are displays that don't even require glasses already. Once that becomes the norm, and they work out the headache and trippiness kinks, I don't see why 3d doesn't stay around.
     
  15. JPennStar

    JPennStar Maha Guru

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    I hate 3D for many reasons. Hate the price hike. Hate the glasses. 3D adds nothing to the experience that my brain doesn't already do. Hate advertisment telling me it is the new sh** to smell.

    ..hate it.
     

  16. Redemption80

    Redemption80 Ancient Guru

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    I love 3D, when done properly it makes movies and games far more immersive, but only on really huge screens, even the 47inch TV I have would be too small, so have no plans to invest in it anytime soon.

    Not keen on present tech though when it comes to gaming though, 720/60 or 1080/24, no thanks, and PC monitors are far too small.

    3D will be around for years though, it doesn’t need to be in everyone’s home for it to be successful.
    5/7.1 surround is another “gimmicky” feature that is expensive, and not exactly living room friendly, it also isn’t very widespread homes worldwide, but is used in all cinemas and enough homes to enable the format to continue.

    EA do have a point though, it isn’t their job to drive the tech, and if more people want facebook games then why waste money on a specialist market.
     
  17. davetheshrew

    davetheshrew Ancient Guru

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    it'l be funny when the sheeples realise that facebook is a greedy cash pig and moves on, EA will eat their words eventually. Seen that game by People Can Fly? ya'know the PC exclusive? People are moving to PC again, consoles are very lacking in graphics quality and thanks to youtube the console vets are realising it. EA are noobs when it comes to knowing what people want and market changes, they just try force feed the new fad, bollox.
     
  18. Keitosha

    Keitosha Ancient Guru

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    Still waiting for virtual reality. :nerd:
     
  19. Redemption80

    Redemption80 Ancient Guru

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    You do know everything you said could be directed towards 3D, as that is how many people feel about it, not that I’m one of those, but it’s the most hated piece of tech I’ve saw in my lifetime, even the stereo audiophiles who hated 5.1 weren’t as angry as the 3D haters.

    EA are actually one of the first big companies to come out and say they are not going to try and force feed the new 3D fad.

    I like 3D and hate facebook, but if you think more people want 3D games than casual social networking games, then your lying to yourself.
     
  20. The Laughing Ma

    The Laughing Ma Ancient Guru

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    Um wouldn't THAT be 3D then? Indie games isn't a new fad anyone with half a brain and a zx48k could make a game 20 years ago, making vast amounts of cash by sticking your indie game on facebook, apps store, etc that is new... um well newish... um well maybe not really that new at all.

    The issue with 3D right now is not just the tech being used to deliver it, which is still hit and miss, but it's the medium or product that is using it. A film created with 3D in mind, using the right tech, right direction and right story will take full effect of the 3D and it works but just about everything has 3D forced on it now and for the most part it just doesn't work.
     

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