It's unknown in what form. Todd said they would use the Creation engine, but, the next version of it. Personally, I don't feel people should fully judge it until they actually see what comes of it. Maybe I'm not cynical or negative enough to be a PC gamer these days, but I don't see the point in assuming it's going to be broken before it's even been shown. Thanks to their purchase of id, and id's hiring of Tiago Sousa, they have a very talented engineer available to them. They already brought id in to improve the first person gunplay in Fallout 4, I could easily see them bringing Tiago in to assist with engine updates. Tiago worked very closely with MachineGames on updating idTech6 for Wolf 2. Personally, I'm kind of glad they are not rushing to get Starfield of ES6 out to show people. Would rather they take their time and give the project as much as it needs.