There's quite a few ghost cities and abandoned larger areas though I wouldn't know about bodies, areas built around stuff like the Olympic events also seem to get this fate though it probably isn't as haunting as Pripyat around Chernobyl particularly some years in as vegetation started taking over though I guess there was still a risk of radioactive hotspots for quite some time so not the first site one would just decide to explore and no idea about looting and such either which I'd imagine was also risky early on if the town was abandoned hastily. EDIT: Seems there's quite a few in China as part of a rapid expansion plan where a lot of the area is still uninhabited which could make for interesting inspiration for these games though completely fictional and things like the retro science fiction or fantasy take would make for a awesome sight I'd imagine if we have the actual tech and hardware for this at some point in the future. EDIT: Kinda reminds me of the Augmented city (Golem?) in Mankind Divided come to think of it.Make something fictional with inspiration of real life areas could also work incredibly well. Although for Dying Light 2 there's mostly been snippets so far so who knows what the full map looks like and the outer less urban areas which I imagine exists too from some of the artwork provided and revealed so far. EDIT: The Division 1 also had a nice little buildup and reveal for when pushing further North and how that transformed and changed the landscape and severity of the crisis. Worked best in the actual Dark Zone though and DZ08 and DZ09 added in took it to just below the Central Park area which unfortunately never got implemented. But it was still possible for players to follow the trail of these trash bags littering the area and gradually increasing until they filled the streets and suddenly weren't trash bags at all. Worked in Dead Island too for when players got into the original quarantine zone in the city though other places could be hit pretty hard too but not quite to the same extent as getting through the walled off areas for the first time.