DX 11 benchmark for ATI guys

Discussion in 'Videocards - AMD Radeon' started by gerardfraser, Oct 23, 2009.

  1. !H'Guru

    !H'Guru Master Guru

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    That's exactly my reaction. Ati has the tesslation engine since HD2900!
     
  2. mitzi76

    mitzi76 Ancient Guru

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    seems am on dx10 trying to find dx11 download. have tried searching this forum no joy. when i goto microsoft it says latest is august 2009 but there's no mention of dx11 and it has dx 9 runtime on the screen. so am confused...
     
  3. morbias

    morbias Don TazeMeBro Staff Member

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    Download this script, rename it to "Platform Update for Windows Vista_Beta.cmd", run it then do a Windows Update. It should find the platform update and install it. Restart and check dxdiag for dx11.
     
  4. Miller

    Miller Master Guru

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    FPS: 46.4
    Scores: 1170

    With my CPU at stock as I'm testing a few things atm and couldn't be bothered to restart the PC to overclock it again :p

    That was using DX11 as the renderer, 4x AA, everything else as high as it can go. Tessellation was enabled but I don't know in what capacity it was working as obviously I have a 4xxx card...
     
    Last edited: Oct 23, 2009

  5. John Dolan

    John Dolan Ancient Guru

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    GPU:
    2x GTX 780 SLI
    1680x1050 resolution dx11
    fps 41.1 score 1035
    pc all stock clocks
     
  6. Funky Doodle

    Funky Doodle Master Guru

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    GPU:
    Gigabyte ATI HD 5830 1GB
    DirectX 10
    FPS:
    31.5
    Scores:
    786
    Hardware
    Binary:
    Windows 32bit Visual C++ 1500 Release Oct 22 2009
    Operating system:
    Windows Vista (build 6002, Service Pack 2) 64bit
    CPU model:
    AMD Phenom(tm) II X3 720 Processor
    CPU flags:
    3314MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
    GPU model:
    ATI Radeon HD 4800 Series 8.01.01.961 512Mb
    Settings
    Render:
    direct3d10
    Mode:
    1680x1050 2xAA fullscreen
    Shaders:
    high
    Textures:
    high
    Filter:
    trilinear
    Anisotropy:
    4x
    Occlusion:
    enabled
    Refraction:
    enabled
    Volumetric:
    enabled

    DirectX 11
    FPS:
    31.2
    Scores:
    786
    Hardware
    Binary:
    Windows 32bit Visual C++ 1500 Release Oct 22 2009
    Operating system:
    Windows Vista (build 6002, Service Pack 2) 64bit
    CPU model:
    AMD Phenom(tm) II X3 720 Processor
    CPU flags:
    3314MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
    GPU model:
    ATI Radeon HD 4800 Series 8.01.01.961 512Mb
    Settings
    Render:
    direct3d11
    Mode:
    1680x1050 2xAA fullscreen
    Shaders:
    high
    Textures:
    high
    Filter:
    trilinear
    Anisotropy:
    4x
    Occlusion:
    enabled
    Refraction:
    enabled
    Volumetric:
    enabled
     
  7. gamerk2

    gamerk2 Ancient Guru

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    As has been said on several occasions, that Tesseltation engine on DX10 capable cards is only a subset of what is required for DX11, and is therefor not compatable with the standard.
     
  8. k3vst3r

    k3vst3r Ancient Guru

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    Anyone else getting this message?

    Forbidden
    You don't have permission to access /guru3d/benchmark/Unigine_Heaven-1.0-[Guru3D.com].msi on this server.

    Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request.
     
  9. keenan

    keenan Ancient Guru

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    I'm getting the same thing, probably server overload...
     
  10. keenan

    keenan Ancient Guru

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    Try here aswell...
     

  11. slayer305

    slayer305 Active Member

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    [​IMG]

    Got exactly the same FPS and looked exactly the same to me under DX11, so I suppose it doesn't actually run in DX11 mode unless you have a capable card.
     
    Last edited: Oct 23, 2009
  12. getsuga12

    getsuga12 Ancient Guru

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    I have DX11 listed in my dxdiag, yet I can't run any of the tech demos as it says the required dx11 files are missing (and i've already re-installed the stuff over and over). Guess I'll have to wait for the official dx11 files to be released to run these
     
  13. JonasBeckman

    JonasBeckman Ancient Guru

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    Heh, didn't expect the Unigine demo to work but similar to Battleforge it can be started with some sort of DX11 support. (No tesselation of course and fraps doesn't show, doesn't show under OpenGL either so I guess it's OpenGL 3, FPS was about 30 or so with DX10 enabled from what I saw.)

    [​IMG]
     
  14. Ertard

    Ertard Member Guru

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  15. mudkips

    mudkips Active Member

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    From looking at various threads it seems enabling Dx11 with tessellation halves the frame rate on dx11 hardware. I would be interested to know how an actual game with characters, wide open terrain, ai, physics, in game scripts, etc would run with this level of detail. It would seem to me we have exactly what we had with 1st generation dx10 hardware where the real world performance just wasn't up to task.

    With that said, its very very pretty and the tessellation on the walls really stands out... cept for the stone walkways (as others have mentioned, looks like it would tear up your feet pretty badly).
     
    Last edited: Oct 23, 2009

  16. Gameslove

    Gameslove Master Guru

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    GPU:
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    Using Catalyst 9.8 hotfix, Windows Vista 32 bit SP2

    Directx 10 max settings, vsync on, min FPS 7, stutters

    [​IMG]

    Directx 11 max settings, vsync on, tesselation on (but it doesn't show up), min FPS 14, no stutters

    [​IMG]

    DX11 run faster then DX10 on my hardware, great work Microsoft to do less depending on CPU DX11. :infinity:
     
    Last edited: Oct 23, 2009
  17. dudecat64

    dudecat64 Ancient Guru

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    Nice demo and really hammers my card. I get 30fps on dx10 which is really nice.
     
  18. mR Yellow

    mR Yellow Ancient Guru

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    It won't. U need a 5xxx series.
     
  19. John Dolan

    John Dolan Ancient Guru

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    GPU:
    2x GTX 780 SLI
    1680x1050
    dx11 41.1 fps
    dx10 68.5 fps
    dx9 74.6 fps
    edit as the dx10 benchmark was not full screen
    dx10 70.7 fps
    very little hit between dx9 and dx10 with this 5870 card
     
    Last edited: Oct 23, 2009
  20. jimpsar

    jimpsar Active Member

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    GPU:
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    Using DX11 but of course not seeing the tesselation features 5870 has.
    Excellent Demo though.

    [​IMG]
    By jimpsar at 2009-10-23
     

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