As the title asks... Is it possible to base DSR values off of a custom resolution as opposed to the native resolution? My native resolution is 3840x2160, but I'd rather create custom DSR values based off of 3840x1920. There is a post on 3DCenter (#1294) that seems to mention that it may be possible, but the post is using older registry values that no longer adhere to the structure of the current registry values. As an example, here are my current DSR registry values (only DSR Factor 4x enabled): Code: [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\nvlddmkm\State\DisplayDatabase\AVX00360_10_07E2_06] "MonitorAudioData"=dword:00000002 "SmoothScalingData"=hex:db,01,00,00,20,00,00,00,01,00,00,00,14,00,00,00,01,00,\ 00,00,0a,00,00,00,18,00,00,00,34,01,00,00 "SmoothScalingMultiplierData"=hex:db,01,00,00,18,00,00,00,20,4e,00,00,20,4e,00,\ 00,00,00,00,00,d0,01,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,00,f4,00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,00,f4,00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,00,f4,00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ 00,f4,00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,\ f4,00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,f4,\ 00,00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,f4,00,\ 00,00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,f4,00,00,\ 00,db,01,00,00,18,00,00,00,00,00,00,00,00,00,00,00,54100,00,00,00,f4,00,00,00 "ScalingConfig"=hex:db,01,00,00,10,00,00,00,00,00,00,00,ec,00,00,00 "ColorformatConfig"=hex:db,01,00,00,14,00,00,00,00,0a,ff,08,00,00,00,00,01,02,\ 00,00 But OC_Burner's SmoothScalingData entry data is structured differently than mine: Code: [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\nvlddmkm\Display Database\ENC20800_2C_07D8_02] "SmoothScalingData"=hex:01,00,00,00,21,00,00,00,08,00,00,00,1e,34,00,00,01,00, \ 00,00,98,3a,00,00,01,00,00,00,20,4e,00,00,00,00,00,00,30,75,00,00,00,00,00, \ 00,40,9c,00,00,00,00,00,00,50,c3,00,00,00,00,00,00,60,ea,00,00,00,00,00,00, \ 80,38,01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,80, \ 07,38,04 In addition, Orbmu2k's response right below OC_Burner's post makes it sound as if he had added such functionality into his no-longer-working custom DSR tool. To quote him (translated): So, I'm obviously looking for some assistance in figuring this out, or if the function I'm hoping for is being completely lost in translation. Finally, I have also tried GeDoSaTo as an alternative, but the game in question is FFXIV and I can get neither DX9 or DX11 to launch when GDST is active, so DSR seems to be my only hope, since FFXIV, to quote MrBonk, is Aliasing: The Game.