Download CES 2020: Game Ready Driver

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Jan 6, 2020.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    While I am not sure when it's released, NVIDIA is prepping to release a CES2020 Game Ready Driver driver. There is some new innovation in there as well as RTX support for Wolfenstein: Youngblood and...

    Nvidia To Release CES 2020: Game Ready Driver
     
  2. laimis911

    laimis911 Member Guru

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    I would be happy to see Integer scaling for all graphics cards. I have gtx1070 and if I want it I have to use Lossless Scaling from Steam and run games in windowed mode. If that app can do it Nvidia can do it too. I do not believe that you have to buy a new graphics card for that..
     
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  3. Sylencer

    Sylencer Member Guru

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    I would rather like them to add a Frame Rate Cap per Game not just the Refresh Rate.
     
  4. Astyanax

    Astyanax Ancient Guru

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    you'll be sad to see its never going to happen.
     

  5. Glottiz

    Glottiz Master Guru

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    Hmm? Pretty sure you'll be able to set FPS cap either globally or individually on a game by game basis, just like all other control panel settings.
     
  6. Legacy-ZA

    Legacy-ZA Member Guru

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    *cough* G-sync *cough cough*

    ^_^ ---> back to lurker hole.
     
  7. Astyanax

    Astyanax Ancient Guru

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    Supporting an aspect of the displayport standard is not the same as subverting DXGI to implement a scale, AMD can pull it off because microsoft are writing their drivers at this point.
     
  8. gerardfraser

    gerardfraser Ancient Guru

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    I been waiting for Wolfenstein Youngblood RTX,looks like it may be arriving soon.
     
  9. Denial

    Denial Ancient Guru

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    Honestly its kind of embarrassing.. Nvidia shipped the game with RTX cards as an example of RTX and it still doesn't have it yet.
     
  10. gerardfraser

    gerardfraser Ancient Guru

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    I am ok with that.The whole RTX thing was a screw up but I still bought RTX cards ,knowing that it would be crap for years.I like the RTX stuff even though I can not even tell it is on 99% of the time.
     

  11. Rich_Guy

    Rich_Guy Ancient Guru

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    and...





























    ...Its still not out yet :p



    EDIT: It is now! :D

    441.87 WHQL

     
    Last edited: Jan 6, 2020
  12. Robbo9999

    Robbo9999 Ancient Guru

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    Does anyone know if the frame rate cap feature that's been included in this driver, is it just the same feature as the framerate cap implemented through NVidia Inspector...which is a driver level framerate cap? I ask this because it's been proven that limiting framerate through the driver is the worse way to limit framerate if you're trying to minimise latency.....in game engine framerate limiting is the first choice, then RTSS (limiting framerate at CPU level), then worst is limiting framerate through NVidia driver. So did they just 'port' the driver framerate cap function of NVidia Inspector over to the NVidia Control Panel, or have they implemented it in a different way that doesn't have the latency penalties of what we know to be "limiting framerate through NVidia driver"?
     
  13. fry178

    fry178 Ancient Guru

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    @Sylencer
    it is a fps cap.
    and not just globally, but per game.

    glad ur "complaining" about a feature you haven't even looked at, nor used.
     
  14. Astyanax

    Astyanax Ancient Guru

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    it seems you're still pedaling unsubstantiated nonsense that cannot be replicated.
     
  15. Mda400

    Mda400 Master Guru

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    To be fair, the wording in the news item is a bit confusing as it mentions "On the one hand, there is the "Max Frame Rate" option, which allows the players - as the name suggests - to set a maximum refresh rate"

    Frame rate is assumed to coincide with the image rendering speed in regards to computer logic.

    Refresh rate is assumed to coincide with the vertical scanning interval of the display.

    The driver has had an option to let the application or driver control refresh rate, as well as provide driver-controlled frame rate control but in the past only the refresh rate option was visible in the Nvidia Control Panel (depending on the display connected) and the frame rate control was only accessible by a program like Nvidia Inspector.

    If it is the same frame rate control option as accessible by Nvidia Inspector, In-game or RTSS frame limiting still incurs less delay than the driver's method.

    Edit: It does not seem to be the same. Inspector seems to have a different Frame Rate Limiter option exposed. Tested with Gears 4, it seems to be limiting at the CPU level.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: Jan 7, 2020

  16. Denial

    Denial Ancient Guru

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    It's weird how every new release you say this and no one else is experiencing it. Stop lying it's boring.
     
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  17. fry178

    fry178 Ancient Guru

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    @Mda400
    the news/thread is about the driver, not the inspector.
    the driver has just that, a fps capper that can be switched globally/per game as "you" wish.

    my problem is with ppl saying stuff like that without even running the mentioned driver.
     
    Last edited: Jan 7, 2020
  18. Mda400

    Mda400 Master Guru

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    You had an issue with Sylencer "complaining" about the new frame rate option in the Nvidia control panel as they were wondering if it's just a refresh rate toggle.

    The wording in news piece example I gave could make it seem this way and is sort of confusing.

    I would have been confused too by just reading the news piece, as I know that the graphics driver had exposed both a frame limiter and max refresh rate toggle for some time now. But upon testing it looks to be a new option entirely, which is good if it performs similarly to RTSS or better.
     
  19. XP-200

    XP-200 Ancient Guru

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    VRSS is going to be big in VR, assuming you are sitting with a RTX card, although it will be interesting to see if VRSS makes a RTX2060 offers a better VR experience with VRSS than say the GTX1080 does without it.
     
  20. fry178

    fry178 Ancient Guru

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    @Mda400
    either way, would have been easy for someone that seem it relevant (e.g. Nv gpu user),
    to install the driver and actually KNOW, and not having to guess and "complain" about non-existing issue,
    or at least before they could confirm it.
     

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