It seems almost functional although using it during cutscene moments seem to cause the game to glitch and it has no third person view model though otherwise it functions pretty well three round burst and zoom or what it does single shot. Shotgun kinda makes it less useful but that works same as in the earlier DOOM titles too long as the player has ammo. Nice to have though interesting that it's just a simple cvar as well toggling it. Wrapped the game up, mostly followed the leaked details but it changed a bit at the end though much of it did remain accurate though from concept art and early media many of those elements were likely implemented fairly early and set and then the end bit might have been tuned or revised from that leak. Bit mixed on the platforming elements but not a bad first person shooter besides that, reliance on the mechanics and abilities can be a bit much jumping from glory kill and chainsaw kill frequently but it works pretty well though I miss the classic action somewhat too. New enemy types were fun too bit spongey perhaps but they do have their weaknesses or just BFG much as it's a cleanup gun that could weaken the super-heavies or let you focus on these more than the rest. Tyrant / Cyber Demon Junior (But no less dangerous.) was probably my favorite, Marauder as a new introduction required some learning too though a direct hit from the green ball works wonders though it is a bit wasteful for when it can clean entire rooms of the less heavy hitters instead or possibly damage most of whats in the room killing the lesser dangers entirely. (Although these fodder and many demon types up until the heavy and super heavy categories work very well for refreshing ammo and health and such.) Nice levels too even if there aren't many of them and the sheer size can be a bit daunting or exhausting though overall sans platforming hell it was a fun little playthrough, might try it again on Nightmare but probably later on. Next up more patches and master levels I assume remixing existing maps with new and fun encounters like the challenge rooms but larger and whatever the DLC will be either following the leaked info or something else. Plus whatever DOOM 3 might be, sales are probably looking good and while I dislike it the design on leaving plot hooks and enough room for a sequel is very much something of a standard device in gaming now so it could be any number of things.