DirectX 12 Adoption Big for Developers Microsoft shares New Info

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 23, 2016.

  1. Alessio1989

    Alessio1989 Ancient Guru

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    For iGPUs the big deal is when the TDP are shared between CPU and GPU: lowering CPU overhead could potentially (note the double conditional semantic) increase GPU clock and so performance OR (logic OR, not exclusive) lowering the TDP @same performance.
     
  2. __hollywood|meo

    __hollywood|meo Ancient Guru

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    nope. czech guy has better english than you, a native speaker :p
     
  3. heffeque

    heffeque Ancient Guru

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    Here:
    http://www.amazon.com/LG-Electronic...fo-20&linkId=6a9951d69f4ab1dab06431614b1f9347

    It's 4K, it's OLED, it has HDR (and Dolby Vision), passive 3D that actually looks good, doesn't need expensive glasses (ones from cinemas work) and doesn't give headaches, and... it's just beautiful.

    No FreeSync or the likes though.
     
    Last edited: Mar 29, 2016
  4. fantaskarsef

    fantaskarsef Ancient Guru

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    For that price I would have expected it to run both Fsync and Gsync ;):D j/k
     

  5. Fox2232

    Fox2232 Ancient Guru

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    ^ I think heffeque is one making jokes with
    Because if I go for $8000 TV, I'll not consider 4 pairs of $200 glasses as expensive.

    Anyway, with that price I would expect parallax barrier passive 3d with auto adjustment like 3DS XL has.

    And Adaptive Sync is must today for any high end display.
     
  6. fantaskarsef

    fantaskarsef Ancient Guru

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    Yeah I know, was just kidding. With 8800$ it's way to expensive for me, I'm certainly not the target audience, and TV time is getting less and less for me anyway.
     
  7. heffeque

    heffeque Ancient Guru

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    Well, wasn't actually saying it purely because of the price, but because of the low tech glasses need to be for this kind of 3D, which is a great plus.
    As you commented, it's not as un-intrusive as as no glasses at all like the 3DS XL, but this approach gives less headaches than active 3D, and parallax barrier passive 3D is VERY dependent on viewer's position, which is a very big no-no on TVs.
    This TV is thought for TV, not for a computer monitor, but who knows, maybe they'll add the feature in future models, or update the firmware on current ones to support it. Who knows.
     
    Last edited: Mar 30, 2016

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