I don't mind MT engine, it can look great in those videos, they improved it quite a bit vs DR3, better lighting, character detail. But as long as its optimized properly, fixed texture streaming and not so demanding DOF, DR3 cut-scenes were crippled on purpose for sure. Im playing 1440p DSR with ingame native scaling 60fps vsync, but by those cut-scenes it drops to 30-40fps, reminded me of original Metro2033 DOF or Crysis2 Tessellation or Assassins creed pcss,.. is there a way to tweak this DOF in DR3? And how is DR4? EDIT: I saw kx11 its bad on titanxp @ 1440p lol, well that doesn't sound promising.. is streaming fixed?