Days Gone

Discussion in 'Games, Gaming & Game-demos' started by KissSh0t, Feb 23, 2021.

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  1. CPC_RedDawn

    CPC_RedDawn Ancient Guru

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    Yea Anti Lag disabled helped a little too, also 20% on a 2700X.... try 8-10% on my 5900X and 5% of my friends 5950X :p

    One core/thread is near always 90-100% used.
     
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  2. doktor1

    doktor1 Master Guru

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    Yo, calm down cowboy
     
  3. itpro

    itpro Maha Guru

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    Well, it isn't quite butter smooth but ain't bad either. Very high, 1440p, 110 resolution scale, HDR on, average steady ~30fps+ for 580 isn't that bad. It's much better than consoles. Good optimizations there. True cinematic experience!
     
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  4. Undying

    Undying Ancient Guru

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    580 8GB even with graphics tweaks and mods does 60fps easy on high settings. Very high is in low 50's. Thats 1080p btw.
     
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  5. itpro

    itpro Maha Guru

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    I am on of those who like half fps with best visuals. I cannot compromise. A reason I didn't choose Xbox series S over my Xbox one X was the resolution. Even in more heavy PC games like Detroit become human, I cannot go ~1080p- to achieve smoothness, I prefer lagging visuals max out! :p:rolleyes:
     
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  6. Undying

    Undying Ancient Guru

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    You just like my friend. Everything maxed out even if that means 30fps. :D
     
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  7. AsiJu

    AsiJu Ancient Guru

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    Yeah that's the problem, one core getting hammered.

    DX11 a big cause for sure but I think @haste mentioned it's also a "feature" of UE4, bad multithreading?
     
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  8. AsiJu

    AsiJu Ancient Guru

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    That's the 'cinematic' experience :)

    I for one am very 'uncinematic', it's 100+ fps or bust, which is why the frame rate drops around for example camps bother me even more than occasional stutters.

    Thankfully in action frame rate is mostly solid.
     
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  9. Undying

    Undying Ancient Guru

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    Im fine with 60fps in singleplayer games and even if it drops to 50-55fps in bigger towns does not bother me or i dont even notice, thats why we have freesync. ;)
     
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  10. Passus

    Passus Ancient Guru

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    On my 144hz asus tuf 1080p with freesync im happy to go down to 48 as thats the minimum freesync range but i do notice all drops under 60 no matter the game

    Mostly though i still lock the fps with in game toggle or rtss
     

  11. AsiJu

    AsiJu Ancient Guru

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    I have 40 - 144 Hz Freesync display but can tell if fps is below 100.
    90 is somewhat a threshold, lower than 90 starts looking notably less smooth.

    On the other hand 120 ... 144 look about the same.
    Also 120 is an optimal cap for 60 fps recording so use that often.

    Ofc the difference in input lag between say 60 and 120+ is often perceivable too.
     
  12. Passus

    Passus Ancient Guru

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    I guess it depends on the monitor too

    I cannot stand desktop under 144 at any time, doing things on a 60hz screen gives me a headache now
     
  13. XenthorX

    XenthorX Ancient Guru

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    Had a 1440p 120Hz monitor before going back to 60Hz and 4K.
    120Hz was fun but the only time it really shined were while playing fps or driving games, which is <1% of the time i spend on the computer.
     
  14. AsiJu

    AsiJu Ancient Guru

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    This game sure has some are you kidding me- mission design.
    Like the Horse Lake Nero checkpoint being next to a horde or this mission where you escort the girl back to your bike dealing with freakers on the way, to find out there's now a damn bear next to your bike...

    ofc I had used all explosives and molotov's too.
     
  15. Undying

    Undying Ancient Guru

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    Yeah it has some crazy moments especially if you are playing with horde numbers.
     

  16. Grimbarian

    Grimbarian Ancient Guru

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    Better it keep you on your toes than be too easy like Valhalla for example :)
     
  17. AsiJu

    AsiJu Ancient Guru

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    Yeah defo, I like you actually have to be careful and think and that you can't take much of a beating.
     
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  18. Horus-Anhur

    Horus-Anhur Ancient Guru

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    I finished the game, and despite several problems with this game, I can recommend it.
    Graphics are very good, with many beautiful landscapes to explore. But some animations are a bit stiff, especially for the faces.
    Music is great, especially when fighting hordes. It's really good for enhancing the tension.
    The writing is terrible, with some of the worst dialogs and characters I have ever seen and heard in a AAA game.
    Story has some interesting points, but it ends being hampered by the terrible writing.
    There are quite a few bugs in this game, and several game mechanics that lack polish.
    Gameplay has some problems, like having to be constantly refueling the bike, imprecise controls and weapons lack a bit of accuracy. There are also a lot of missions that are just filler.

    But the thing this game does very well, is the zombies, especially the hordes.
    When the game starts, a couple of zombies can be a threat, so sneaking around is intense and a lot of fun.
    Later we get better weapons, gear and abilities, so the player can start facing off some hordes.
    And this is amazing. Sometimes there are hundreds of zombies rushing, posing a real threat to the player.
    And these hordes are not stupid. Some of the zombies will try to flank, and catch you by surprise.
    So the player has to plan ahead and choose the best spot to engage. Plant traps. And then throw everything at the horde.
    Sometimes you die, but it's always intense and a lot of fun.
     
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  19. drandiiski

    drandiiski Maha Guru

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    Also finished the game about a week ago on the PS5. Agree that the hordes are the best feature of the game and can be very intense and satisfying when you pull it off. Also some other moments when you need to crawl into infested caves and face zombie wolfs and bears, were scary for real. Did not mind the writing and the story. I did get into the game expecting it, but it wasn’t that bad overall and I enjoyed the cheesiness. The game is very well paced and structured, although there are some filler missions yes. The world is beautifully realized and I never used the fast travel feature, because it would be a shame to skip those bike rides through it.

    On the technical side – the game runs a rock solid, smooth 60fps and looks gorgeous. I noticed a few texture flickers when swinging the camera in dark places, but they were really minor. The sound and music are great too and the Tempest 3D audio enchases them. A few dialogue mixing issues, where it sound too loud or too low compared to the rest of the mix, again nothing much to complain about.

    A great game overall and a highly recommend one from me. Since it was released on the PC this year and was patched for the PS5 this year and I played it this year, I’d say it is one of the best games of 2021 so far lol
     
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  20. AsiJu

    AsiJu Ancient Guru

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    Not nearly finished myself but really liking the game; environment, atmosphere, gameplay, they work really well for me.

    Missions are pretty repetitive and par the course but there are some neat twists here and there.
    Story is gripping for me as I really want to find out what happened. Even if I fear I can foresee some of it but it works anyway.
    Zombies isn't exactly a concept you expect novel writing from.

    I for one like the characters in the game, to me they're written and also modeled and animated in a believable and relatable manner.
    There are lots of little things like subtle facial expressions that give the characters personality.

    Particularly the flashbacks with Sarah and Deacon have felt convincing so far.
    Yeah the dialogue is cheesy but how many of us talked like that when we met our significant others, I dare say many!

    Deacon has some weird monologue in places but even that can be realistic: he's torn by his past and at times can barely keep it together.
    I know I may lash out because of something random irl for no reason...

    As for combat I really like it requires and rewards precision and weapons have varying characteristics.
    Naturally have aim assist off and hitboxes seem pretty perfect, you need to aim exactly at where you want to shoot and firing full auto will ruin your accuracy so take single shots always (=realistic).
    I have used nearly every NERO injector for Focus and put majority of skill points into Ranged combat though.

    Human AI are nothing to write home about but at least they mix things up nicely.
    Some random encounters where you are sniped off the bike and then swarmed by a group break the gameplay flow though, even if they fit the setting of everyone struggling to live.
    I'd greatly at least decrease sniper accuracy when you are moving at full speed on bike = player has the choice of escaping or engaging.
    Now you are always shot off and forced to fight basically.
    Not to mention hitting a fast moving target with a scoped rifle is not exactly easy.

    What else... yeah hordes are neat and involve strategy.
    Often you may run into one while doing something else and that really adds some dynamic tension to proceedings.
    Even if it likely ruins whatever you were doing and needs starting over.

    Graphics are good and especially character models up close are often superb, but I still think most of the game's appeal is due to environment and atmosphere.

    But the bugs... have often had quests bug out and need reloading a checkpoint.
    Minor nuisance mostly but one that shouldn't be there.

    The dynamic nature of encounters doesn't seem to seamlessly work with scripted events.
    Example: I accidentally hit a trigger point for a quest starting the time of day transition while I was escaping a horde.

    The horde apparently "killed" me during this transition but the mission resumed anyway.
    This resulted into anything in the world that wasn't readily present not loading in and AI not working even if I was able to keep playing, as the game considered me "dead".

    Reloading checkpoint fixed it but it makes you think the game is trying to do more than it can handle.

    Another thing is that near constant stuttering while driving.
    Not too bad but I can't see why it's a thing, the world surely isn't that demanding.
    In addition frame rate and GPU usage drop always near camps or areas with several buildings while the game otherwise has no trouble running at 100+ fps.
    However the lowest I've seen is around 70 fps so if you're playing at 60 fps you might not even see an fps drop.

    Still, the game doesn't seem to be optimized for high fps / refresh rate even if it can be run with an unlocked frame rate.
     
    Last edited: Aug 4, 2021
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