I've been playing Darksiders II for about seven hours now and I love it. This game feels a lot more like Zelda than the first game and the balance swings more on the exploring/puzzle side than combat. Some of the puzzles are really neat and had me scratching my head for a while such as how to get a huge stone ball past a closed gate that can only be open by a pressure pad. Solution: Spoiler Throw sticky bomb at the stone ball after placing it near the closed gate then stand on the pressure pad. Wait for it to open then shout the bomb so it explodes and propels the stone ball through the gate. It's a very rewarding game in terms of weapons and upgrades. There's always something new to see or a new location or secret passageway to discover. At times it can feel overwhelming as there's so many distractions. Thankfully you can use Dust, Death's raven, to point you in the right direction if you get lost. Some of the boss battles have been a bit tough but so far they've all been do-able with a bit of patience. The most frustrating one so far was one that could only be killed by pushing hard eggs at it then dashing in and hacking at it while it was stunned. The annoyance came from getting the direction right to hit the boss as often I'd push it to the left or right and miss completely, not helped by the fact that other enemies (which hatch from the eggs after a while) are attacking you too and often get in the way. It was at this point that I wished Death moved a bit faster as it seemed to take forever to reach the hard eggs. Excellent game but I still feel that it could have been much better visually if the developers had included some enhanced options, particularly for the shadows. Still the graphics are good otherwise.