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D3D Culling?

Discussion in 'nVHardPage' started by SoulKlekta, Mar 8, 2003.

  1. SoulKlekta

    SoulKlekta Active Member

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    GPU:
    GF6600+ PCI-X 256MbDDR
    What are the benefits of setting Culling to D3DCULL_None ?,is this the optimum setting for performance without sacrificing too much quality?.

    I have ;
    A7A266
    XFX GF4 Ti4200 128Mb x8AGP
    Athlon Tbird @ 1552Mhz
    512Mb pc2100
    XP Pro/SP-1
     
  2. Matuus

    Matuus Master Guru

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    GPU:
    ZOTAC GeForce 8800 GTS 512 MB GDDR3
    All settings in INFO.EXE (nVHardPage adapter info program) are WITHOUT effect on performance or quality in other applications. With this settings you can see differencies between texture filtering, mipmapping or other adjusting, which you can made in nVHardPage tweaker.

    Matus Paculik - creator of nVHardPage
     
  3. SoulKlekta

    SoulKlekta Active Member

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    GPU:
    GF6600+ PCI-X 256MbDDR
    Thanx for the prompt reply Matuus,do I understand that INFO.EXE (nVHardPage adapter info program) is only an app to show you what is supported by the graphics card.
    So I can't actually see whats enabled/disabled,what's supported etc.
    Isn't there a setting to change it?
     
  4. Matuus

    Matuus Master Guru

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    You read my mind :D . Its good idea, maybe in next release you can change detonator driver settings on the fly.
     
    Last edited: Mar 8, 2003

  5. SoulKlekta

    SoulKlekta Active Member

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    GPU:
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    Yes,that would be an excellent addition to an already really user-friendly interface that provides you with the ability to see the effects of your settings changes immediatly.

    It saves a lotta time sparing you the need ,well in most cases, to do a bench or playtest in between every settings change.
     

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