Cyberpunk 2077 will not have Ray Tracing on AMD RX 6000 GPUs at launch

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Nov 22, 2020.

  1. ruthan

    ruthan Master Guru

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    Its like old Glide days, we need good RT standard.. if Nvidia way much better than universal Microsoft way to make it, it will take a while, but this it will probably won.. or die as GPU PhysX.. we will see.
    So far only game where i saw great RT effects was Metro Exodus, its not too much.
     
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  2. itpro

    itpro Master Guru

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    If you enjoy living by others' directions or dictations, be my guest. I won't buy something CDPR says I need, without asking me first. I live my life, for myself. They should postpone this launch to satisfy both RDNA2 users and next-gen console gamers. A flock of PC nerds is a meaningless minority.
     
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  3. mikeysg

    mikeysg Ancient Guru

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    This sorta reminds me of when Intel was the absolute dominant CPU and games were optimized to run on Intel. It's a pity I'd already pre-ordered Cyberpunk 2077, they had optimized it to run on nVidia RTX cards that they had not considered AMD. But I'd have thought since RT is supposed on Xbox One series, shouldn't it also run with RT on AMD cards?
     
  4. Fox2232

    Fox2232 Ancient Guru

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    To be honest. nVidia's technologies were blackboxed for most of their existence. And even when not, studios often received help from nVidia's employees which resulted in studio not actually knowing how technology works.
    When nVidia's solution clearly does not work with AMD, CDPR has to figure way to make it work via DX-R as that's standard.

    They have 2 options.
    1) release when everything is ready and miss current launch window... losing sales for xmas in process.
    2) release as planned and risk that some people will not buy now. And that they may never buy as they'll see streamers playing or lose interest before things get fixed.

    Both have certain risk factors and will affect sales for different groups. I doubt there is right economic solution for CDPR and they make games for money involved too.

    But I think only minority of players will play with raytracing enabled as HW of rest simply can't enable it anyway.
     
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  5. barbacot

    barbacot Master Guru

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    Why? Because it does not support a AMD technology that is clearly not mature enough for PC hardware??? Did you saw red when you read this???:p
    I don't think that it is only dlss here - it's the same problem with first gen RT from Nvidia - not powerful enough - not deserving the trouble and headaches from the developers - I bet they made some tests before they decided this - so they will try some optimizations techniques with AMD later that will be hit or miss - like in BF1.
     
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  6. illrigger

    illrigger Master Guru

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    They didn't, actually. The game was not supposed to be a next-gen title at launch; they always intended it to be a "current-gen+" title, with a true next gen version coming later for free - all of the press stuff they released said as much. They only shoe-horned some next gen features in at the last minute (probably to appease MS and Sony), that's why they delayed the launch this last time.

    As to all to butt-hurting over an "unfinished game", well, I guess you all play all of your games a year or more after launch then? Because there is NO title finished at launch in the last 5 years or more. If so, more power to you, but why the frack are you here complaining?

    Yes, those 1000 people world wide that managed to get an RX6000 need to be able to make a clear choice about whether or no to buy literally the most anticipated game of the last 3 years!

    Or are you talking about the people making a decision between an AMD card they won't be able to buy for months and an nVidia card they can only buy now if they are SUUUUUPER lucky?

    Bud, please.

    ALSO, considering how much slower the RT implementation on RX6000 is, if that's really your deciding factor then you aren't going to pick AMD.
     
    Last edited by a moderator: Nov 22, 2020
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  7. Stormyandcold

    Stormyandcold Ancient Guru

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    You've made your choice, many more haven't. I've already pre-ordered, but, my comment wasn't about me, its about everyone else.
     
  8. vbetts

    vbetts Don Vincenzo Staff Member

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    Alright gonna make a couple statements here.
    1. Do not double post, just edit your post. It's easy.

    2. Some of us here are getting a little too heated. Let's calm down it some.
     
  9. pharma

    pharma Ancient Guru

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    Funny how no one mentioned that GodFall is doing the exact same thing, at launch only AMD cards will have ray tracing. Perhaps CDPR is sending a message to AMD .... don't bring console exclusivity to PC's.
     
  10. dmoros78v

    dmoros78v New Member

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    I understand not caring about ray tracing, in most games its not so noticeable, but DLSS??? that's voodoo magic that will actually help you reach 60 fps at 4K (albeit not native but it can look the same... even better some times if you watch digital foundry review of the tech)
     

  11. isidore

    isidore Ancient Guru

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  12. XP-200

    XP-200 Ancient Guru

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    At this rate the game will have RT support added by 2077..........a year after its launch. :p
     
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  13. Dragam1337

    Dragam1337 Ancient Guru

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    I do indeed suggest you watch digital foundrys latest vid on the subject till the end.



    Dlss does NOT provide an image on par with a native res image, and certainly not a better one - especially in motion, where dlss has all sorts of issues that native rendering doesn't.

    And lastly, i don't need dlss to hit 4k60...
     
  14. CRUBINO

    CRUBINO Member Guru

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    They said "at launch", so it meaning it would supported maybe through next game updates.
    As Radeon RT in 6000 series is something very new, They might don't have time to optimized it with RT ON.
    Another delay or postpone may hurt CDPR badly.
     
  15. Venix

    Venix Ancient Guru

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    I do not get why cd project gets so much hate lately. Sure delay after delay are frustrating but i so much prefer delays over half assed broken releases . Their market practices are the best too ... No drm ...no predadory gambling loot boxes .... You can download and actually own a copy of the game you brought ...i do not mind waiting an extra year if i have too they gained my trust that they will deliver especially with witcher 2 and 3.If they break it then i will change stance towards em , like i did with blizzard.
     
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  16. Kool64

    Kool64 Maha Guru

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    It's also the year the bombs dropped in Fallout :p
     
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  17. ThEcLiT

    ThEcLiT Master Guru

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    Good job Nvidia! Damn this is the best move ever, just like good old days...
     
  18. Stormyandcold

    Stormyandcold Ancient Guru

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    They also have videos showing that it does provide image on par or better than native res image for 4K. They've covered both sides and both are true depending on game at hand.
     
  19. Dragam1337

    Dragam1337 Ancient Guru

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    I highly disagree - I have tested all the games with dlss support, and all looked worse with dlss enabled vs native res... upscaling will always look worse than native res or downsampling, for obvious reasons.

    I don't care if other people have so bad eyes they can't tell the difference - im never going to use dlss. It's like my dear old mother who can't tell the difference after i upgraded her 720p tv to a 4k one...
     
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  20. pharma

    pharma Ancient Guru

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    Good point. I saw that video a while back and the first thing that came to mind is they likely didn't have enough 8K images (ground truth) to provide good upscaling. I think the image quality should improve over time as more 8K are processed.
     

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