Discussion in 'Games, Gaming & Game-demos' started by Carfax, Aug 31, 2019.
That would ruin the game though....
One of my biggest complaints with the first game is how useless most of the suit powers actually are.
Maximum Cloak... as long as you move super slow, don't attack... don't really do anything. Or do it in insanely short bursts.
Crysis 2 drastically improved the stealth aspect of the gameplay.
The reason for the changes in 2 were because it was a Console Game, it was changed / dumbed down so it functioned on console controller.
yes as a stealth heavy player the stealth in c1 is short and i did like the systems in 2 and 3 way more.
but the OMFG moments also, like hiding in the bushes among a group of like 30 koreans on the river. with my stealth running out and they not giving up.
the helicopters that could see all arma 2 style. soon as stealth gave out they knew where you were if they were anywhere on the map.
On the leaked trailer it shows 23 July. What a missed opportunity...
Crysis was a gfxdemo but they failed hard getting a fun & dramatic story together imho. As soon as you fight the Aliens the combat becomes stale at best. I used to restart the game after that and rather played hide&seek with North Koreans in the jungle.
Drive military vehicle into hut, fight soldiers <reload> Drive military vehicle into hut, fight soldiers <reload> Drive military vehicle into hut, fight soldiers ∞
hehe... okay, sure.
Personally, the first game is the weakest entry in the series.
This is very true, the same thing happened in FC1 as well as soon as the Aliens showed up the game went downhill. I think it also has a lot to do with the designs of the aliens being these squid-like floating creatures. I don't know but something didn't feel right when fighting them and fighting the actual human enemies was far more fun.
I think Crytek solved the issue though of their creature design in the second and third games where the aliens took on a more human form crossed with insects.
Im surprised you think that way. Crysis 1 is far superior to other two console ports.
Bland forgettable characters, poor story, bad level pacing/design...
And the "super soldier nanosuit" that offers minimal improvements instead of actually making you feel like a super soldier.
Maximum Speed... SPRINT... for five seconds.
Maximum Armor... take five bullets instead of four.
The only suit mode that was actually decent in the first game was strength, and even then it was more so the fun that could be caused by throwing enemies around.
Or steadying your aim.
But, biggest issue personally, is the level pacing. Just how horrible the flow of the game is.
The first four or five levels are solid, but the game quickly declines and even goes against the design elements it builds in the opening half. Ditching the open ended level design in favor of linear, tight confines, awful escort missions and terrible vehicle sections.
Technically impressive, but as a game, I found it rather bland and forgettable.
Also, was not interested in another "jungle" setting after FarCry.
FarCry 2's desolate cityscape I found far more interesting, both aesthetically and gameplay wise. While not as open ended as the first half of the first game, it appealed to me more.
Also, Crysis 2's stylized art direction was more interesting IMO.
Hell, Crysis 3 would be my favorite... if it wasn't so damned short. But, it actually feels smaller then Warhead.
Made for some nice combinations but the energy limits did become a issue every so often, I preferred strength mode for it's ability to improve weapon damage and accuracy most of the time switching to armor as needed with speed on occasion for some larger maps or lacking a suitable vehicle.
Barely touched on stealth at all playing the game more like a traditional shooter from memory but I probably tried it a bit although it's not my usual playstyle unless the game heavily favors or outright enforces stealth.
(And then that shift halfway through.)
It's a fun little sandbox game back with titles such as IGI or the earlier Delta Force series before fully open world and around more linear level progression and heavily scripted narratives or progression being locked behind following other characters around instead.
EDIT: No idea why that affected damage come to think of it, squeezing the trigger harder makes the bullets angrier?
That suit power showcase trailer for the game was pretty good too much as it mixes in a fair bit of CGI.
Nothing like using strength mode for a wedgie after getting enough of that grenade spam enemy AI is so fond of. ~
(Or not, takedown animations got really popular in some of the third person games instead, or really weird or a bit of both. Ha ha.)
Seems Crytek made the trailer premiere video private. Hmmm.
Edit: From a comment on DSOgaming. Still hoping this is the Switch version or fake.
And it’s now been delayed.
Gotta get that storefront right...
i used the editor to mod a good chunk of the map, had all the no go barriers removed and had built several bases back into the island, never could get the AI part figured out though at the time. still i had troops around helos, could explore parts of the island not in the game. and they built out a decent bit beyond the map limits as i recall.
that hd died i think though.
Either they really ****** up, or it's the switch version we've seen.
I suspect the remaster will be higher-res textures and RT implementation, with them having altered the environments to that RT actually works from an art/visual point of view.
The only truly notable thing about this game was the graphics. The otherwise interesting suit mechanics and game engine physics got wasted with mediocre gameplay. If the game didn't look so amazing, it would have been lost in the sea of outdated fps titles by now.
In 2020, it's not going to look nearly as amazing as it did in 2007, even if this looks better than anything else out now. The wow factor back in 2007 was huge. I can't see them repeating that here. Not even remotely close.
I have low expectations.
Crysis was such great looking game, even remaster made with PS4 in mind looks worse .
I must be one of the few guys who actually liked the first Crysis... Also this is starting to seem more of an update than an actual remake.