Hello to everyone. I have a problem with Crimson Skies (yes, that oldie from 2000 :wanker. When I click the game icon, a window shows up which lets me choose the rendering method. That can be either Software or Accelerator. The problem is, it only works in software mode. Whenever I choose the Accelerator mode (Direct3D) the screen turns black when a mission starts, and after a while the game crahses to desktop. That frustrated me a bit, since the graphics look crappy in software. Plus I miss most of the game effects. On the other side, the last time I played this I had a S3 Savage 4. :3eyes: I looked into it and found this: http://forums.nvidia.com/index.php?showtopic=47481 It seems modern graphics cards don't support textures that are not a power of 2, such as those Crimson Skies uses. I don't know what's special with these "non-power of two" textures, but my 3850 doesn't mean to work with them. However, someone in the aforementioned forum found that graphics cards CAN actually support these textures, as they did till a few years ago. But our beloved Nvidia and ATi driver teams decided to cease the support for them in their recent driver versions. That was decided in an effort to further increase the performance in newest games. So they found a trick to force the drivers ENABLE the "non-power of two" support, by editing a driver .INF file. Summing up, does anybody know a way to enable the support of non-power of two textures on a Radeon 3850? Thanks in advance. P.S. Sorry for any mistakes, English is not my native language.