Control

Discussion in 'Games, Gaming & Game-demos' started by WhiteLightning, Jun 12, 2018.

  1. Redemption80

    Redemption80 Ancient Guru

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    How's the performance with all the RT stuff turned off?

    I love that there are games like this that we can revisit in a few years, but is the game playable for the masses?

    Edit: Don't mean my setup as i'm falling behind these days, but curious how about mid range cards on mid range settings
     
  2. Undying

    Undying Ancient Guru

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  3. jmmy23

    jmmy23 Master Guru

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    So i run maxed 1440P. RTX HIGH. 45-75fps. 45minimal during gun fights i am on the beggining. So i dont understand why some guy had 35 fps there.

    Also DLSS OFF.

    I am on 9900K stock, Aorus 2080 Ti Waterforce Xtreme. Boost on game is 1950 mhz range.


    [​IMG]

    Of course its screen , and gpu temp are on the beggining. On long period is even 62C
     
  4. scatman839

    scatman839 Ancient Guru

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    I ran it at 1080p on 4x msaa high/medium (medium for volumetric and screen space reflections only) for 60fps all the time when I measured it, turned off the measurements now. Was only using gpu up to about 85% or so of max. gtx 1080
     

  5. gerardfraser

    gerardfraser Ancient Guru

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    The game can run on a potato and there is no protection in game ,does not even need epic store to play.

    I just played for 10 minutes on a EVGA GTX 465 and a 3770K from 2012 and it ran fine 1920x 1080 res scale 720 on low settings 30-50 FPS now it may drop lower in fights I just did not play enough.
     
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  6. Syranetic

    Syranetic Master Guru

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    Anyone else find this Graphics guide confusing?

    https://www.nvidia.com/en-us/geforce/guides/control-graphics-and-performance-guide/

    So basically, with Ray Tracing enabled some settings become redundant:

    SSAO: The guide recommends disabling it

    Global Reflections: The guide basically says they are redundant, but stops just short of recommending to disable them.

    Screen Space Reflections: This setting is totally overridden by enabling Ray Tracing so it will be grayed out.


    I guess what I'm trying to understand is, are they really doing anything for image quality when RT is on? It sounds like you might be better off shutting them off for more FPS if there is no real image quality difference. Unfortunately the guide doesn't state if RT was enabled in the comparison screenshots when comparing Global Reflections On vs Off.

    I suppose I might just have to test it myself...


    EDIT: Btw, if anyone like me wants to run a higher DLSS resolution by using DSR and are frustrated by the fact that the ingame menu won't let you do that -- you can edit renderer.ini in the game directory.

    I set my output res to 4K (using DSR) and my render res to 1440p which is my actual monitor's native res.
     
    Last edited: Aug 28, 2019
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  7. jmmy23

    jmmy23 Master Guru

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    So... Yeah. I have a 1440p screen, have the game resolution set to 1440, and have enabled DLSS. This forces the render resolution to 960p and softens the image a fair bit. I then use the new sharpening filter to compensate for that. Works really well with 65fps being the lowest I've hit so far,
     
    Last edited: Aug 29, 2019
  8. MerolaC

    MerolaC Ancient Guru

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    Last edited: Aug 29, 2019
  9. jura11

    jura11 Ancient Guru

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    What I can confirm running that game in ultrawide (3440x1440) with everything maxed and RT High my FPS is in 40's just tested only beginning of the game etc

    On other hand with DLSS I seen mid 70's and its blurry mess, its simple unplayable with DLSS

    I'm still on older drivers, probably will do few test with newest drivers but I'm just afraid new drivers will broke rendering SW and apps and installing GFE literally don't want this sh1t on my PC

    Probably will try Reshade but not sure if Reshade supports DX12

    Hope this helps

    Thanks, Jura
     
  10. gerardfraser

    gerardfraser Ancient Guru

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    Well 1080Ti is faster than RTX 2080 in games when overclocked, just not the RTX part.The noise in the game is crazy bad.You will get over it.

    RTX 2080 can get 60FPS @ 3440x1440 with everything max except resolution scale set to 720 with DLSS on.Still sucks but really not that bad when playing the game.No way GTX 1080ti/1080 would be able to run 60FPS with RT max.

    EXAMPLE RTX 2080 AMD 3600X blowing stuff up looking for FPS drops.I did notice at end of video standing still or doing nothing I seen drops to like 20 for a second and back to 60.Need to check RAM I guess on the AMD stuff.
     

  11. jmmy23

    jmmy23 Master Guru

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    So users 2080 ti and 1440p monitors are f***ed ? On 1440P dlss is 960p. On 4k natives is 1440p dlss without blur.
     
  12. dsbig

    dsbig Ancient Guru

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    people complaining about game not starting because their cpu doesnt support SSE4.2.................:mad::confused::(
    come on it 2019 now people...lol..upgrade your dang cpu...
     
  13. JonasBeckman

    JonasBeckman Ancient Guru

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    Yeah hopefully it doesn't impact things too badly for when devs patch it though I suppose paths for SSE and AVX can be used or like the older Dirt games from Code Masters even having separate exe files though that makes things a bit more complex for development I suppose.

    Next up probably the barrier between AVX and AVX2 support though it is funny seeing these 4.2 problems still being a recurring thing although I guess some of the otherwise OK though a "bit" aged AMD processors are where this hits a snag with with 4.x SSE and different supported features. (That said it's still 8+ years or so and well out of current specs.)
     
  14. Undying

    Undying Ancient Guru

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    Avx is not needed for games. Control actually runs on anything above phenom 2 and core2quad cpus.
     
  15. jura11

    jura11 Ancient Guru

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    Have Asus RTX 2080Ti Strix which is running 2160MHz OC and clocks are stable in Control

    RT features looks good but DLSS implementation is again poor one, will do few tests later this week

    I just played beginning just to test FPS what I will be getting and with my 5960x running at 4.6Ghz CPU usage is 16-20% as max and surprised it does use more CPU

    Reshade causing hard lock in Control DX12, not sure what is going on, can you guys confirm Reshade works with Control DX12?

    Hope this helps

    Thanks, Jura
     

  16. Syranetic

    Syranetic Master Guru

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    Look at my earlier post, you can edit renderer.ini in the game directory and enable DSR so you can get 3840x2160 with a render res of 1920 x 1080 under DLSS. I have a 2560x1440 monitor as well, I had to edit the ini because the ingame menu wouldn't let me use my DSR resolution.
     
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  17. Evileh

    Evileh Master Guru

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    You didn't say which entry to edit though.
     
  18. Syranetic

    Syranetic Master Guru

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    Your target resolution would have to be 3840x2160 while the render resolution can be either 2560x1440 or 1920x1080p (set in the ini file).

    If you aren't sure which combinations of target/render resolution are compatible you can find them in the nvidia guide:

    • 3840x2160: Scale to 2560x1440 or 1920x1080
    • 2560x1440: Scale to 1706x960 or 1280x720
    • 1920x1080: Scale to 1280x720 or 960x540
     
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  19. gerardfraser

    gerardfraser Ancient Guru

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    Sorry i forgot you had RTX card and was looking at your specs,anyway I was disappointed with the noise in the game and still am.
    Does not matter if I set 1:1 with resolution scale and turn off DLSS the noise is there but I got over it,it is just a game and I will have to deal with it.

    DLSS actually doubles my FPS compared to off.So I will be leaving that on and enjoying the game for what it is and it is fun for me.I am sure I will get bored soon being able to blow up a forklift but can not even move a cardboard box .
     
  20. Evileh

    Evileh Master Guru

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    Ok thanks got 1080 dlss to work on my 1440 monitor
     

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