Another fine showing for FSR based on that. Sure DLSS resolves smaller detail and fine edges better and FSR image has too much sharpening applied imo. DLSS is similar to native, just slightly blurrier. I wish down the line the sharpening amount with FSR could be controlled by the user. Personally I find the optimal amount depends very much on the game. I much rather take a slightly softer image than one that's sharpened too much, especially with upscaling as excessive sharpening just exaggerates the flaws. If a narrow edge is too small to properly replicate in lower res. then just let it "disappear" instead of sharpening what little there is (and over sharpening everything else while at it). Again, what I prefer.