Chernobylite

Discussion in 'Games, Gaming & Game-demos' started by Damien_Azreal, May 13, 2018.

  1. KissSh0t

    KissSh0t Ancient Guru

    Messages:
    13,949
    Likes Received:
    7,768
    GPU:
    ASUS 3060 OC 12GB
    I think you misspelled S.T.A.L.K.E.R

    xD
     
    Kolt likes this.
  2. emperorsfist

    emperorsfist Ancient Guru

    Messages:
    1,981
    Likes Received:
    1,076
    GPU:
    AORUS RTX 3070 8Gb
    I hope some of the HUD elements can be turned off. It's starting to look like a game from Ubisoft (the stealth meters, etc)...
     
    KissSh0t likes this.
  3. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

    Messages:
    30,787
    Likes Received:
    3,959
    GPU:
    Inno3d RTX4070
  4. Kolt

    Kolt Ancient Guru

    Messages:
    1,657
    Likes Received:
    509
    GPU:
    RTX 2080 OC
    Don't know how I missed this thread. This looks great. I tried replaying the Stalker series again recently but it was may more clunky than I remember.. and full of game-breaking bugs. This really does give me Stalker and Metro vibes.

    It sounds like you tried a demo or something.. or are you talking about the trailers? Just curious :p

    Agreed. I wish all games came with this feature. The newest Tomb Raider (Shadow of) is quickly becoming my favorite Tomb Raider game due to me being able to play it on a hardcore mode that disables a lot of the modern hand-holding stuff. It even disables the marks on ledges that you can grab on that clearly tell you where to go. You have to think for yourself and take chances. I really want that to be the norm in games where they give players who want a hardcore/classic style of gameplay the option to toggle it. Stealth meters and indicators showing that you are about to be caught are especially huge hand holders that really ruin the game play for me.
     

  5. Damien_Azreal

    Damien_Azreal Ancient Guru

    Messages:
    11,518
    Likes Received:
    2,184
    GPU:
    Gigabyte OC 3070
    I was replying to AsiJu when he asked me how "Get Even" was.
     
  6. Kolt

    Kolt Ancient Guru

    Messages:
    1,657
    Likes Received:
    509
    GPU:
    RTX 2080 OC
    Oh.. sorry, I misread that. And yeah.. that game is very clunky. I heard that it was supposed to be a lot more than it was but they scraped a lot of the ideas out of it. I really like the photogrammetry and some of the audio, but otherwise it was very meh.
     
  7. adabiviak

    adabiviak Master Guru

    Messages:
    806
    Likes Received:
    37
    GPU:
    Gigabyte GTX 980Ti
    It's like F.E.A.R. in the Chernobyl wastes as opposed to Auburn California? I can't tell if I'm down yet.
     
  8. serbicu

    serbicu Ancient Guru

    Messages:
    2,689
    Likes Received:
    713
    GPU:
    RTX 4090 Suprim
     
    Witcher29 likes this.
  9. emperorsfist

    emperorsfist Ancient Guru

    Messages:
    1,981
    Likes Received:
    1,076
    GPU:
    AORUS RTX 3070 8Gb
    I'm not sure what to think of all the Ubisoft HUD elements... I hope this won't be a Far Cry game, only in the Zone.
     
  10. insp1re2600

    insp1re2600 Ancient Guru

    Messages:
    2,332
    Likes Received:
    1,097
    GPU:
    4080 FE
    Paid for early access on this, can't wait.
     

  11. Damien_Azreal

    Damien_Azreal Ancient Guru

    Messages:
    11,518
    Likes Received:
    2,184
    GPU:
    Gigabyte OC 3070
    I'm excited for it, but... also a bit cautious.
    The gameplay demo (I know, it's pre-alpha) looked really rough. I'm hoping for the best, but, preparing for some form of disappointment.
     
  12. Shataan

    Shataan Maha Guru

    Messages:
    1,407
    Likes Received:
    222
    GPU:
    Gigabyte RTX 4090ti
    F.E.A.R./S.T.A.L.K.E.R. cross..... with a little Metro mixed in. hmmmmm No. I like the engine tho.
     
  13. primetime^

    primetime^ Master Guru

    Messages:
    909
    Likes Received:
    17
    GPU:
    Sapphire RX Vega 64
    I like what i see with this so far! And the story kinda grabs my interest. I could see buying it possibly
     
  14. AsiJu

    AsiJu Ancient Guru

    Messages:
    8,936
    Likes Received:
    3,462
    GPU:
    KFA2 4070Ti EXG.v2
    My thoughts too, also the whole thing was somehow inconsistent and, well... janky.

    Dominant feeling after watching that vid was "what the hell just happened"
     
  15. Damien_Azreal

    Damien_Azreal Ancient Guru

    Messages:
    11,518
    Likes Received:
    2,184
    GPU:
    Gigabyte OC 3070
    Yeah, I was thinking about backing it on Kickstarter, but after watching a gameplay demo. I decided I'd rather wait.
     

  16. insp1re2600

    insp1re2600 Ancient Guru

    Messages:
    2,332
    Likes Received:
    1,097
    GPU:
    4080 FE
    Early access keys went out today
     
    akbaar likes this.
  17. coc

    coc Maha Guru

    Messages:
    1,306
    Likes Received:
    593
    GPU:
    3060Ti
    following this one. looks way too early for a purchase, seems to be very atmospheric but game-play looks very clunky.
     
  18. Damien_Azreal

    Damien_Azreal Ancient Guru

    Messages:
    11,518
    Likes Received:
    2,184
    GPU:
    Gigabyte OC 3070
    The game released on Early Access yesterday.
    Anybody pick it up, try it out?
     
  19. ShadowDuke

    ShadowDuke Ancient Guru

    Messages:
    4,918
    Likes Received:
    1,021
    GPU:
    XFX Radeon RX 6600
    Some perf. tweaks (high-end)

    %localappdata%\ChernobylGame\Saved\Config\WindowsNoEditor\Engine.ini

    add to bottom

    Code:
    [SystemSettings]
    r.Filter.SizeScale=2 ; double sample count for bloom/DoF, game default = 1
    r.LightFunctionQuality=3 ; use highest light function quality, game default = 1
    r.MaxAnisotropy=16 ; use 16x AF, game default = 8
    r.Tonemapper.Sharpen=0.4 ; sharpens the image slightly (try 1 for even sharper image and see which you prefer), game default = 0
    
    r.Streaming.MipBias=-15 ; always use best mips, default = 0
    r.MipMapLodBias=-15 ; always use best mips, default = 0
    r.SceneColorFormat=4 ; better color format for scene, default = 3
    r.SSS.HalfRes=0 ; use full resolution for SSR, default = 1
    
    r.TemporalAACatmullRom=1 ; use sharper TAA filter kernel, game default = 0
    r.MSAA.CompositingSampleCount=0 ; MSAA doesn't work in this game, so disable it, game default = 4
    
    r.ViewDistanceScale=2 ; double viewable & LOD distance of objects, less pop-in of things, game default = 1.2
    r.StaticMeshLODDistanceScale=0.5 ; increase static mesh LOD distances, lower = larger distance. game default = 1
    r.SkeletalMeshLODBias=-2 ; increase character LOD distances. game default = 0
    
    r.Streaming.PoolSize=0 ; first make streaming pool size unlimited, game default = 5500
    r.Streaming.LimitPoolSizeToVRAM=1 ; and then limit pool size to VRAM size, game default = 0
    r.Streaming.MaxTempMemoryAllowed=128 ; game default = 50, lets increase it a little
    r.Streaming.UseAllMips=1 ; remove any resolution requirements for mips, game default = 0
    
    r.Streaming.FullyLoadUsedTextures=1 ; game default = 0
    r.Streaming.HLODStrategy=2 ; forces all LOD mips to be loaded rather than streamed. game default = 0
    
    
     
    Skinner likes this.
  20. serbicu

    serbicu Ancient Guru

    Messages:
    2,689
    Likes Received:
    713
    GPU:
    RTX 4090 Suprim
    How's the game then?
     

Share This Page